Player Matchup

Xing Tian
Xing Tian
Baergkas
Xing Tian
Level 104
God Stats
13W - 4L
1,910 SR
Queue Stats
141W - 149L
1,516 Elo+
Party 1
Anubis
Anubis
DazZdiLLusION
Anubis
Level 97
God Stats
7W - 4L
1,677 SR
Queue Stats
366W - 383L
1,446 Elo+
Solo
Jing Wei
Jing Wei
FreddiePrinzeJr8
Jing Wei
Level 128
God Stats
6W - 5L
1,204 SR
Queue Stats
415W - 421L
1,467 Elo+
Party 1
Artio
Artio
IngusMingus
Artio
Level 28
God Stats
9W - 5L
1,780 SR
Queue Stats
114W - 106L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
SneakyPatak
Guan Yu
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
323W - 331L
1,484 Elo+
Party 1
Team Averages
Level 97
1,614 SR
1,485 Elo+

VS

Team Averages
Level 79
1,526 SR
1,431 Elo+
Cthulhu
Cthulhu
BeepB00p616
Cthulhu
Level 66
God Stats
1W - 1L
1,715 SR
Queue Stats
219W - 263L
1,348 Elo+
Party 2
Nike
Nike
FadedSykes
Nike
Level 65
God Stats
0W - 2L
1,266 SR
Queue Stats
171W - 194L
1,349 Elo+
Party 2
Sylvanus
Sylvanus
II-hunterXVII
Sylvanus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,432 Elo+
Party 3
Hades
Hades
Xi__WiCkeD__iX
Hades
Level 89
God Stats
1W - 1L
1,605 SR
Queue Stats
53W - 46L
1,499 Elo+
Solo
Thoth
Thoth
stand_estricto3
Thoth
Level 113
God Stats
5W - 6L
1,544 SR
Queue Stats
306W - 321L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Baergkas
Xing Tian
16
2 / 3 / 17
10,542
753
11,347
31,844
27,224
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
2 / 2 / 11
10,275
734
10,557
14,079
7,066
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 2 / 11
10,870
776
25,108
14,151
5,751
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 2 / 12
9,742
696
5,200
19,285
17,706
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
SneakyPatak
Guan Yu
19
7 / 2 / 10
11,113
794
11,977
30,108
19,544
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeepB00p616
Cthulhu
17
3 / 4 / 5
10,278
734
16,255
17,777
20,339
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 4 / 7
9,892
707
15,254
16,531
15,359
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
II-hunterXVII
Sylvanus
17
0 / 3 / 7
9,715
694
10,290
21,005
17,644
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 5 / 8
9,316
665
14,633
13,409
9,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 4 / 5
10,877
777
27,965
9,546
3,684
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
43
20
Kills
11
11
Deaths
20
61
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Baergkas
Xing Tian
2
3
17
3.5
L
Cthulhu
BeepB00p616
Cthulhu
3
4
5
1.38
W
2
2
11
3.75
L
3
4
7
1.63
W
6
2
11
5.75
L
Sylvanus
II-hunterXVII
Sylvanus
0
3
7
1.17
W
3
2
12
4.5
W
Guan Yu
SneakyPatak
Guan Yu
7
2
10
6
L
1
5
8
1
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,189
Damage
84,397
109,467
Taken
78,268
77,291
Mitigated
67,021
50,185
Healing
28,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Baergkas
Xing Tian
11,347
1,325
1,918
9,383
31,844
27,224
806
15,870
15,488
19,443
0
L
Cthulhu
BeepB00p616
Cthulhu
16,255
547
2,464
2,358
17,777
20,339
691
4,778
12,999
28,007
0
W
10,557
1,498
1,286
1,937
14,079
7,066
1,003
9,994
3,741
32,313
0
L
15,254
1,526
622
3,130
16,531
15,359
678
5,680
10,851
0
22,471
W
25,108
16,410
2,475
1,887
14,151
5,751
1,374
9,510
4,169
0
47,238
L
Sylvanus
II-hunterXVII
Sylvanus
10,290
1,835
5,206
7,323
21,005
17,644
287
6,610
14,395
15,044
0
W
5,200
485
5,068
2,610
19,285
17,706
783
12,311
6,701
8,810
0
W
Guan Yu
SneakyPatak
Guan Yu
11,977
1,512
10,281
13,340
30,108
19,544
819
19,969
9,690
5,476
17,132
L
14,633
653
1,687
3,115
13,409
9,995
1,314
7,504
5,905
19,823
0
L
27,965
127
240
1,912
9,546
3,684
543
4,178
5,368
53,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,542
Gold Earned
50,078
135
Minions Killed
120
0
Camps Cleared
0
1,336,721
Distance Traveled
1,281,268
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,542
753
15
1
0
274,837
2
L
Cthulhu
10,278
734
28
2
0
234,435
1
W
Anubis
10,275
734
52
4
0
225,518
0
L
Nike
9,892
707
11
1
0
257,039
1
W
Jing Wei
10,870
776
47
3
0
276,571
0
L
Sylvanus
9,715
694
16
1
0
247,379
5
W
Artio
9,742
696
6
0
0
282,981
0
W
Guan Yu
11,113
794
15
1
0
276,814
0
L
Hades
9,316
665
11
1
0
260,129
0
L
Thoth
10,877
777
54
4
0
282,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role