Player Matchup

Baron Samedi
Baron Samedi
DrPhilMyCracken
Baron Samedi
Level 87
God Stats
32W - 22L
1,566 SR
Queue Stats
391W - 302L
1,664 Elo+
Party 2
Loki
Loki
OprahWinfeed
Loki
Level 140
God Stats
20W - 11L
1,641 SR
Queue Stats
535W - 437L
1,705 Elo+
Party 2
Ymir
Ymir
RomanActual--
Ymir
Level 7
God Stats
7W - 4L
1,500 SR
Queue Stats
8W - 9L
1,308 Elo+
Party 2
Team Averages
Level 78
1,569 SR
1,559 Elo+

VS

Team Averages
Level 75
1,553 SR
1,353 Elo+
Ne Zha
Ne Zha
AndriuGZ
Ne Zha
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,546 Elo+
Solo
Heimdallr
Heimdallr
Furneal
Heimdallr
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 18L
1,246 Elo+
Party 1
Kukulkan
Kukulkan
TanksALot
Kukulkan
Level 61
God Stats
1W - 1L
1,660 SR
Queue Stats
10W - 24L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrPhilMyCracken
Baron Samedi
18
4 / 5 / 13
13,084
770
16,030
15,075
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
22 / 7 / 2
15,762
927
26,390
18,557
6,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
0 / 1 / 17
13,264
780
2,205
19,487
19,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AndriuGZ
Ne Zha
16
5 / 9 / 6
12,319
725
18,442
23,519
7,113
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Furneal
Heimdallr
17
4 / 10 / 6
12,973
763
10,014
17,284
10,312
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
TanksALot
Kukulkan
16
3 / 7 / 6
11,759
692
14,546
11,538
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
26
Kills
12
13
Deaths
26
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AndriuGZ
Ne Zha
5
9
6
0.89
W
Baron Samedi
DrPhilMyCracken
Baron Samedi
4
5
13
2.1
L
Heimdallr
Furneal
Heimdallr
4
10
6
0.7
W
22
7
2
3.29
W
0
1
17
8.5
L
Kukulkan
TanksALot
Kukulkan
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,625
Damage
43,002
53,119
Taken
52,341
32,523
Mitigated
20,442
21,985
Healing
5,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AndriuGZ
Ne Zha
18,442
5,604
0
3,852
23,519
7,113
1,685
9,196
14,323
0
50,094
W
Baron Samedi
DrPhilMyCracken
Baron Samedi
16,030
730
2,935
5,824
15,075
5,868
1,187
4,701
9,989
59,709
0
L
Heimdallr
Furneal
Heimdallr
10,014
2,295
0
1,132
17,284
10,312
583
7,210
10,074
0
22,773
W
26,390
10,320
0
6,291
18,557
6,991
1,850
3,092
15,223
0
83,741
W
2,205
196
0
6,935
19,487
19,664
26
5,957
12,883
20,154
0
L
Kukulkan
TanksALot
Kukulkan
14,546
576
0
496
11,538
3,017
510
2,050
9,488
38,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,110
Gold Earned
37,051
187
Minions Killed
158
11
Camps Cleared
3
988,544
Distance Traveled
834,369
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,319
725
53
3
3
272,471
2
W
Baron Samedi
13,084
770
98
6
3
300,493
4
L
Heimdallr
12,973
763
42
2
0
259,448
2
W
Loki
15,762
927
67
4
8
348,399
2
W
Ymir
13,264
780
22
1
0
339,652
3
L
Kukulkan
11,759
692
63
4
0
302,450
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role