Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Budokai1
Chaac
Level 129
God Stats
4W - 1L
1,595 SR
Queue Stats
126W - 89L
1,575 Elo+
Party 1
Sol
Sol
CarthDelwynn
Sol
Level 129
God Stats
5W - 4L
1,912 SR
Queue Stats
104W - 73L
1,611 Elo+
Party 1
Jormungandr
Jormungandr
MauricioR9
Jormungandr
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 35L
1,557 Elo+
Party 2
Skadi
Skadi
Zman010
Skadi
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,585 Elo+
Party 1
Team Averages
Level 142
1,601 SR
1,566 Elo+

VS

Team Averages
Level 125
1,463 SR
1,542 Elo+
Apollo
Apollo
 
Apollo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CJClopes
Freya
Level 156
God Stats
1W - 2L
1,261 SR
Queue Stats
102W - 69L
1,760 Elo+
Party 3
Poseidon
Poseidon
alex375875
Poseidon
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 137L
1,476 Elo+
Solo
Cthulhu
Cthulhu
wopp7
Cthulhu
Level 109
God Stats
5W - 3L
1,553 SR
Queue Stats
111W - 111L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 1 / 3
6,019
547
3,665
6,152
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Budokai1
Chaac
12
1 / 2 / 2
6,919
629
6,204
10,984
5,916
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 3 / 2
5,999
545
4,138
8,525
2,238
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
MauricioR9
Jormungandr
9
3 / 2 / 2
5,865
533
5,575
6,470
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Zman010
Skadi
12
8 / 3 / 0
7,279
662
5,716
8,460
2,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 3 / 1
5,947
541
3,442
8,366
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
 
Chaac
9
2 / 3 / 2
5,844
531
3,770
10,790
5,240
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Freya
CJClopes
Freya
13
6 / 1 / 2
7,868
715
11,076
8,242
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Poseidon
alex375875
Poseidon
8
1 / 6 / 1
5,203
473
3,109
5,321
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
wopp7
Cthulhu
11
1 / 1 / 1
6,128
557
5,947
7,890
8,013
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
14
Kills
11
11
Deaths
14
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
3
3.5
L
Apollo
 
Apollo
1
3
1
0.5
L
Chaac
 
Chaac
2
3
2
1
W
Chaac
Budokai1
Chaac
1
2
2
1
L
Freya
CJClopes
Freya
6
1
2
7
W
0
3
2
0.33
W
Jormungandr
MauricioR9
Jormungandr
3
2
2
2
W
Skadi
Zman010
Skadi
8
3
0
2.67
L
Poseidon
alex375875
Poseidon
1
6
1
0.25
L
Cthulhu
wopp7
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,298
Damage
27,344
40,591
Taken
40,609
17,213
Mitigated
19,476
14,032
Healing
11,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,665
955
0
3,034
6,152
1,851
0
2,201
3,951
0
28,634
L
Apollo
 
Apollo
3,442
1,866
0
1,615
8,366
2,461
56
1,012
7,354
0
33,273
L
Chaac
 
Chaac
3,770
572
0
3,309
10,790
5,240
0
4,893
5,897
0
19,488
W
Chaac
Budokai1
Chaac
6,204
1,377
0
4,558
10,984
5,916
0
5,608
5,376
0
41,039
L
Freya
CJClopes
Freya
11,076
5,719
0
4,029
8,242
2,683
1,255
3,110
5,132
39,396
0
W
4,138
1,921
0
3,940
8,525
2,238
0
4,970
3,555
38,795
0
W
Jormungandr
MauricioR9
Jormungandr
5,575
1,359
198
1,125
6,470
4,319
0
3,580
2,890
21,163
0
W
Skadi
Zman010
Skadi
5,716
2,889
0
1,177
8,460
2,889
428
3,773
4,687
0
40,763
L
Poseidon
alex375875
Poseidon
3,109
435
0
250
5,321
1,079
0
258
5,063
17,259
0
L
Cthulhu
wopp7
Cthulhu
5,947
1,036
0
2,176
7,890
8,013
0
440
7,450
38,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,081
Gold Earned
30,990
333
Minions Killed
279
0
Camps Cleared
0
1,067,729
Distance Traveled
1,095,866
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,019
547
51
5
0
240,002
2
L
Apollo
5,947
541
69
6
0
234,472
2
L
Chaac
5,844
531
33
3
0
217,931
2
W
Chaac
6,919
629
105
10
0
224,681
5
L
Freya
7,868
715
70
6
0
235,625
0
W
Sol
5,999
545
66
6
0
184,814
2
W
Jormungandr
5,865
533
34
3
0
214,353
1
W
Skadi
7,279
662
77
7
0
203,879
4
L
Poseidon
5,203
473
30
3
0
178,340
2
L
Cthulhu
6,128
557
77
7
0
229,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role