Player Matchup

Erlang Shen
Erlang Shen
Araelos
Erlang Shen
Level 146
God Stats
1W - 3L
1,253 SR
Queue Stats
105W - 106L
1,387 Elo+
Party 1
Bakasura
Bakasura
Heneryv3
Bakasura
Level 140
God Stats
2W - 3L
1,272 SR
Queue Stats
70W - 79L
1,387 Elo+
Party 1
Agni
Agni
Zel4
Agni
Level 151
God Stats
3W - 3L
1,827 SR
Queue Stats
184W - 152L
1,588 Elo+
Solo
Athena
Athena
elmozodetumama
Athena
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 126L
1,522 Elo+
Solo
Apollo
Apollo
swagalicious23
Apollo
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 89L
1,411 Elo+
Party 1
Team Averages
Level 134
1,470 SR
1,459 Elo+

VS

Team Averages
Level 95
1,588 SR
1,515 Elo+
Sol
Sol
Adéide
Sol
Level 129
God Stats
3W - 3L
1,521 SR
Queue Stats
83W - 77L
1,576 Elo+
Party 2
Scylla
Scylla
MaiKoLYaTzOn
Scylla
Level 124
God Stats
6W - 9L
1,528 SR
Queue Stats
403W - 398L
1,547 Elo+
Solo
Guan Yu
Guan Yu
Porkupyn3
Guan Yu
Level 56
God Stats
1W - 2L
1,516 SR
Queue Stats
10W - 13L
1,415 Elo+
Party 2
Achilles
Achilles
Spartypud
Achilles
Level 107
God Stats
5W - 2L
1,759 SR
Queue Stats
89W - 80L
1,576 Elo+
Party 2
Bakasura
Bakasura
iFAPforCATS
Bakasura
Level 59
God Stats
2W - 2L
1,616 SR
Queue Stats
6W - 14L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Araelos
Erlang Shen
20
9 / 6 / 10
15,880
548
22,503
31,196
33,304
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Heneryv3
Bakasura
20
10 / 4 / 6
17,129
591
26,823
22,100
9,653
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Agni
Zel4
Agni
20
9 / 7 / 11
15,307
528
23,768
18,257
7,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 9 / 16
13,904
479
10,936
37,369
46,734
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 9 / 7
15,746
543
17,464
22,656
8,705
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
27 / 6 / 5
19,631
677
49,894
38,645
16,322
Scylla
20
1 / 9 / 12
14,395
496
18,011
17,609
6,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Porkupyn3
Guan Yu
19
0 / 5 / 6
13,357
461
2,164
19,292
32,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
Spartypud
Achilles
19
2 / 8 / 15
14,328
494
11,983
37,202
53,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
iFAPforCATS
Bakasura
20
5 / 5 / 13
16,007
552
14,409
25,359
16,473
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
86
33
Kills
35
35
Deaths
33
50
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sol
27
6
5
4.92
W
Erlang Shen
Araelos
Erlang Shen
9
6
10
2.33
W
Bakasura
Heneryv3
Bakasura
10
4
6
3.25
L
Scylla
1
9
12
0.78
L
Guan Yu
Porkupyn3
Guan Yu
0
5
6
0.6
L
Achilles
Spartypud
Achilles
2
8
15
1.19
W
Agni
Zel4
Agni
9
7
11
2.07
W
2
9
16
1.11
L
Bakasura
iFAPforCATS
Bakasura
5
5
13
2.3
W
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,494
Damage
96,461
131,578
Taken
138,107
106,135
Mitigated
125,118
33,497
Healing
43,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
49,894
21,623
0
25,007
38,645
16,322
4,471
7,272
31,016
182,049
929
W
Erlang Shen
Araelos
Erlang Shen
22,503
13,806
0
13,078
31,196
33,304
1,806
14,958
15,466
0
92,348
W
Bakasura
Heneryv3
Bakasura
26,823
17,289
0
3,772
22,100
9,653
4,519
10,292
11,390
0
131,650
L
Scylla
18,011
1,291
243
2,509
17,609
6,150
486
5,960
11,214
110,788
0
L
Guan Yu
Porkupyn3
Guan Yu
2,164
419
1,034
3,695
19,292
32,745
1,528
3,041
14,674
0
65,377
L
Achilles
Spartypud
Achilles
11,983
2,198
0
2,449
37,202
53,428
290
11,284
23,575
0
53,227
W
Agni
Zel4
Agni
23,768
3,313
0
2,996
18,257
7,739
929
10,870
6,966
112,773
0
W
10,936
2,630
1,058
8,351
37,369
46,734
374
18,183
17,331
41,998
0
L
Bakasura
iFAPforCATS
Bakasura
14,409
9,719
0
8,110
25,359
16,473
1,782
7,147
17,542
0
104,706
W
17,464
12,180
0
4,242
22,656
8,705
4,190
13,668
8,826
0
132,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,966
Gold Earned
77,718
773
Minions Killed
728
0
Camps Cleared
0
2,808,740
Distance Traveled
2,734,678
37
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
19,631
677
191
7
0
499,457
7
W
Erlang Shen
15,880
548
127
4
0
553,751
13
W
Bakasura
17,129
591
218
8
0
628,145
9
L
Scylla
14,395
496
162
6
0
523,314
1
L
Guan Yu
13,357
461
125
4
0
501,165
0
L
Achilles
14,328
494
67
2
0
599,722
6
W
Agni
15,307
528
180
6
0
510,308
12
W
Athena
13,904
479
59
2
0
553,055
3
L
Bakasura
16,007
552
183
6
0
611,020
9
W
Apollo
15,746
543
189
7
0
563,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role