Player Matchup

Agni
Agni
ChuckDiLo
Agni
Level 108
God Stats
8W - 6L
1,683 SR
Queue Stats
113W - 129L
1,586 Elo+
Party 2
Bakasura
Bakasura
ReloadSinc
Bakasura
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 109L
1,556 Elo+
Party 2
Sylvanus
Sylvanus
Shadrach4020
Sylvanus
Level 105
God Stats
5W - 3L
1,653 SR
Queue Stats
74W - 98L
1,537 Elo+
Party 2
Chaac
Chaac
SubzeroEagle00
Chaac
Level 113
God Stats
2W - 6L
1,429 SR
Queue Stats
157W - 190L
1,580 Elo+
Party 2
Rama
Rama
The16thcurse
Rama
Level 106
God Stats
1W - 1L
1,786 SR
Queue Stats
57W - 52L
1,609 Elo+
Solo
Team Averages
Level 107
1,610 SR
1,574 Elo+

VS

Team Averages
Level 131
1,611 SR
1,623 Elo+
Fafnir
Fafnir
Spoopy-Glitch
Fafnir
Level 104
God Stats
40W - 15L
1,686 SR
Queue Stats
237W - 136L
1,628 Elo+
Party 1
He Bo
He Bo
Stubbaroni
He Bo
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
169W - 154L
1,570 Elo+
Party 3
Thanatos
Thanatos
The Spounce
Thanatos
Level 125
God Stats
7W - 2L
1,774 SR
Queue Stats
100W - 83L
1,642 Elo+
Party 3
Skadi
Skadi
codbeastmode09
Skadi
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 125L
1,637 Elo+
Party 1
Erlang Shen
Erlang Shen
siczler
Erlang Shen
Level 149
God Stats
6W - 4L
1,594 SR
Queue Stats
226W - 124L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
1 / 4 / 4
8,300
593
6,822
8,301
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
ReloadSinc
Bakasura
13
3 / 3 / 0
7,542
539
3,573
10,172
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Shadrach4020
Sylvanus
10
2 / 6 / 0
6,452
461
5,928
13,402
6,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 1 / 0
8,601
614
7,913
12,528
13,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 3 / 0
7,361
526
3,776
7,612
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
7,391
528
2,833
9,532
8,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
15
6 / 2 / 4
8,763
626
11,456
6,804
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
The Spounce
Thanatos
13
6 / 3 / 6
8,103
579
7,175
11,172
4,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 2
8,155
583
7,053
8,237
2,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Erlang Shen
siczler
Erlang Shen
14
2 / 1 / 2
7,856
561
8,136
13,471
11,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
7
Kills
17
17
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Agni
1
4
4
0.75
L
Bakasura
ReloadSinc
Bakasura
3
3
0
1
L
Sylvanus
Shadrach4020
Sylvanus
2
6
0
0.33
W
1
0
9
5.5
W
He Bo
6
2
4
4
L
1
1
0
1
W
Thanatos
The Spounce
Thanatos
6
3
6
3
L
0
3
0
0
W
2
1
2
3
W
Erlang Shen
siczler
Erlang Shen
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,012
Damage
36,653
52,015
Taken
49,216
26,455
Mitigated
28,646
11,534
Healing
22,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
6,822
234
0
473
8,301
1,838
0
4,127
3,977
54,846
0
L
Bakasura
ReloadSinc
Bakasura
3,573
2,597
0
1,314
10,172
2,677
0
3,079
6,958
0
48,844
L
Sylvanus
Shadrach4020
Sylvanus
5,928
2,018
551
2,682
13,402
6,891
0
4,301
9,006
18,341
7,344
W
2,833
1,111
1,859
3,278
9,532
8,042
21
3,867
5,665
13,770
0
W
He Bo
11,456
331
0
728
6,804
2,399
0
2,421
4,271
59,103
0
L
7,913
1,914
0
4,234
12,528
13,043
0
1,916
10,561
0
63,080
W
Thanatos
The Spounce
Thanatos
7,175
1,746
0
8,551
11,172
4,717
0
4,044
7,103
0
52,902
L
3,776
2,590
0
2,280
7,612
2,006
0
388
7,224
0
54,096
W
7,053
3,492
0
1,931
8,237
2,424
0
1,362
6,865
0
75,298
W
Erlang Shen
siczler
Erlang Shen
8,136
5,338
0
6,436
13,471
11,064
0
1,203
12,214
0
56,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,256
Gold Earned
40,268
495
Minions Killed
497
0
Camps Cleared
0
1,410,957
Distance Traveled
1,448,847
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,300
593
111
8
0
268,160
6
L
Bakasura
7,542
539
97
7
0
364,449
5
L
Sylvanus
6,452
461
41
3
0
233,955
4
W
Fafnir
7,391
528
22
2
0
287,029
8
W
He Bo
8,763
626
123
9
0
293,337
3
L
Chaac
8,601
614
137
10
0
291,863
2
W
Thanatos
8,103
579
94
7
0
314,072
2
L
Rama
7,361
526
109
8
0
252,530
6
W
Skadi
8,155
583
142
10
0
289,553
3
W
Erlang Shen
7,856
561
116
8
0
264,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role