Player Matchup

Thanatos
Thanatos
BellaDoesStuffYT
Thanatos
Level 136
God Stats
22W - 17L
1,662 SR
Queue Stats
415W - 527L
1,526 Elo+
Party 2
Hades
Hades
DC3698
Hades
Level 148
God Stats
50W - 38L
1,645 SR
Queue Stats
205W - 220L
1,476 Elo+
Party 2
Achilles
Achilles
Dovahkiin813
Achilles
Level 88
God Stats
1W - 1L
1,507 SR
Queue Stats
67W - 72L
1,567 Elo+
Party 2
Artio
Artio
DoverVia
Artio
Level 27
God Stats
72W - 42L
1,713 SR
Queue Stats
200W - 155L
1,573 Elo+
Party 2
Jing Wei
Jing Wei
speed40000
Jing Wei
Level 126
God Stats
1W - 0L
1,502 SR
Queue Stats
76W - 91L
1,472 Elo+
Party 2
Team Averages
Level 105
1,606 SR
1,523 Elo+

VS

Team Averages
Level 60
1,517 SR
1,438 Elo+
Skadi
Skadi
I R3T I
Skadi
Level 56
God Stats
4W - 3L
1,666 SR
Queue Stats
97W - 112L
1,404 Elo+
Party 3
Hel
Hel
KimmyJoe8210
Hel
Level 26
God Stats
20W - 21L
1,482 SR
Queue Stats
63W - 61L
1,462 Elo+
Party 1
Janus
Janus
Odog383
Janus
Level 89
God Stats
7W - 10L
1,530 SR
Queue Stats
221W - 254L
1,443 Elo+
Party 3
Ymir
Ymir
Pluto8241
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,357 Elo+
Party 3
Ne Zha
Ne Zha
WaitingToWakeUp
Ne Zha
Level 123
God Stats
0W - 2L
1,404 SR
Queue Stats
133W - 110L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
5,053
505
2,912
5,907
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
DC3698
Hades
10
3 / 3 / 1
6,125
613
6,193
7,722
3,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Dovahkiin813
Achilles
11
4 / 1 / 0
6,666
667
3,309
5,491
2,375
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
DoverVia
Artio
8
4 / 0 / 4
5,747
575
3,882
7,261
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
speed40000
Jing Wei
10
3 / 1 / 4
5,729
573
4,288
5,309
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
I R3T I
Skadi
7
1 / 3 / 0
4,416
442
4,180
4,834
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 3 / 0
4,660
466
2,199
5,615
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
Odog383
Janus
11
2 / 1 / 2
5,599
560
2,326
4,178
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
7
0 / 5 / 2
4,589
459
3,425
8,448
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
3 / 2 / 2
5,213
521
2,427
5,479
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
14
Kills
7
8
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
W
Hades
DC3698
Hades
3
3
1
1.17
W
Achilles
Dovahkiin813
Achilles
4
1
0
4
W
Artio
DoverVia
Artio
4
0
4
6
L
Skadi
I R3T I
Skadi
1
3
0
0.33
L
1
3
0
0.33
L
Janus
Odog383
Janus
2
1
2
3
L
Ymir
0
5
2
0.2
L
3
2
2
2
W
Jing Wei
speed40000
Jing Wei
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,584
Damage
14,557
31,690
Taken
28,554
12,117
Mitigated
8,615
16,108
Healing
6,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,912
1,176
0
3,499
5,907
1,795
0
1,224
4,677
0
26,190
W
Hades
DC3698
Hades
6,193
926
37
3,507
7,722
3,599
810
1,433
6,123
38,099
0
W
Achilles
Dovahkiin813
Achilles
3,309
627
0
1,130
5,491
2,375
245
1,835
3,656
0
31,041
W
Artio
DoverVia
Artio
3,882
420
369
4,924
7,261
3,007
0
2,527
4,712
15,391
0
L
Skadi
I R3T I
Skadi
4,180
1,720
0
779
4,834
1,013
0
2,435
2,399
0
23,269
L
2,199
241
75
1,553
5,615
1,426
0
342
5,273
17,924
0
L
Janus
Odog383
Janus
2,326
273
0
1,475
4,178
1,209
0
2,341
1,837
32,580
0
L
Ymir
3,425
943
0
754
8,448
3,362
0
3,014
5,434
5,697
0
L
2,427
935
0
1,681
5,479
1,605
0
1,943
3,536
0
16,351
W
Jing Wei
speed40000
Jing Wei
4,288
2,442
0
2,642
5,309
1,341
114
737
4,572
0
30,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,320
Gold Earned
24,477
280
Minions Killed
191
0
Camps Cleared
0
962,755
Distance Traveled
872,229
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,053
505
51
5
0
209,871
0
W
Hades
6,125
613
83
8
0
169,569
0
W
Achilles
6,666
667
64
6
0
198,328
2
W
Artio
5,747
575
25
3
0
194,089
7
L
Skadi
4,416
442
43
4
0
169,790
2
L
Hel
4,660
466
39
4
0
190,991
2
L
Janus
5,599
560
68
7
0
181,761
1
L
Ymir
4,589
459
5
1
0
168,804
0
L
Ne Zha
5,213
521
36
4
0
160,883
1
W
Jing Wei
5,729
573
57
6
0
190,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role