Player Matchup

Zhong Kui
Zhong Kui
derino12
Zhong Kui
Level 109
God Stats
2W - 0L
1,247 SR
Queue Stats
26W - 27L
1,488 Elo+
Party 1
Vamana
Vamana
narcossss
Vamana
Level 82
God Stats
2W - 0L
1,684 SR
Queue Stats
90W - 45L
1,635 Elo+
Party 1
Cabrakan
Cabrakan
xistuffxtreme
Cabrakan
Level 137
God Stats
2W - 0L
1,776 SR
Queue Stats
65W - 39L
1,591 Elo+
Party 1
Team Averages
Level 109
1,569 SR
1,571 Elo+

VS

Team Averages
Level 40
1,610 SR
1,505 Elo+
Neith
Neith
J3wjuggl3r
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Joepa27
Kukulkan
Level 17
God Stats
1W - 1L
1,758 SR
Queue Stats
2W - 3L
1,537 Elo+
Party 2
Bellona
Bellona
ProdNightHawk80
Bellona
Level 99
God Stats
1W - 2L
1,572 SR
Queue Stats
26W - 32L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
derino12
Zhong Kui
13
11 / 1 / 7
8,912
891
10,974
6,716
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
narcossss
Vamana
13
8 / 1 / 12
9,013
901
8,591
9,430
11,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
xistuffxtreme
Cabrakan
13
3 / 1 / 17
8,662
866
5,692
10,522
15,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 7 / 2
6,107
611
3,832
7,530
2,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Joepa27
Kukulkan
11
1 / 8 / 2
7,135
714
3,869
8,758
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 7 / 1
7,795
780
4,670
12,784
10,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
22
Kills
3
3
Deaths
22
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
0
7
2
0.14
L
Kukulkan
Joepa27
Kukulkan
1
8
2
0.25
L
2
7
1
0.36
W
Zhong Kui
derino12
Zhong Kui
11
1
7
14.5
W
Vamana
narcossss
Vamana
8
1
12
14
W
Cabrakan
xistuffxtreme
Cabrakan
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,257
Damage
12,371
26,668
Taken
29,072
31,736
Mitigated
16,315
9,083
Healing
1,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,832
1,590
0
477
7,530
2,588
0
3,117
4,413
0
11,063
L
Kukulkan
Joepa27
Kukulkan
3,869
718
201
526
8,758
2,992
0
4,016
4,742
21,102
0
L
4,670
1,111
0
290
12,784
10,735
0
9,722
3,062
0
17,532
W
Zhong Kui
derino12
Zhong Kui
10,974
973
0
2,020
6,716
5,026
1,078
963
5,753
35,792
0
W
Vamana
narcossss
Vamana
8,591
3,202
529
3,675
9,430
11,347
677
1,169
8,261
0
33,167
W
Cabrakan
xistuffxtreme
Cabrakan
5,692
714
0
2,859
10,522
15,363
517
1,958
8,564
13,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,587
Gold Earned
21,037
124
Minions Killed
67
6
Camps Cleared
2
564,247
Distance Traveled
462,040
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,107
611
12
1
0
143,876
1
L
Kukulkan
7,135
714
19
2
0
146,560
2
L
Bellona
7,795
780
36
4
2
171,604
4
W
Zhong Kui
8,912
891
56
6
1
180,856
3
W
Vamana
9,013
901
50
5
1
211,492
4
W
Cabrakan
8,662
866
18
2
4
171,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role