Player Matchup

Ra
Ra
AngmarodIsBanned
Ra
Level 8
God Stats
3W - 3L
1,328 SR
Queue Stats
86W - 96L
1,525 Elo+
Solo
Artemis
Artemis
TTVxURBANxJesus
Artemis
Level 153
God Stats
9W - 6L
1,768 SR
Queue Stats
289W - 248L
1,575 Elo+
Party 2
Ymir
Ymir
TW SMILEY
Ymir
Level 8
God Stats
7W - 6L
1,310 SR
Queue Stats
18W - 16L
1,370 Elo+
Party 2
Loki
Loki
pojoe2
Loki
Level 123
God Stats
4W - 2L
1,664 SR
Queue Stats
149W - 116L
1,564 Elo+
Party 2
Ganesha
Ganesha
xURBANxMOSESx
Ganesha
Level 123
God Stats
2W - 1L
1,537 SR
Queue Stats
133W - 103L
1,550 Elo+
Party 2
Team Averages
Level 83
1,522 SR
1,517 Elo+

VS

Team Averages
Level 60
1,580 SR
1,468 Elo+
Bacchus
Bacchus
ClassyBomber505
Bacchus
Level 17
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 2L
1,479 Elo+
Party 1
Fenrir
Fenrir
DESTORYER ELITE
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,233 Elo+
Solo
Merlin
Merlin
l Reviiv l
Merlin
Level 135
God Stats
4W - 2L
1,626 SR
Queue Stats
157W - 147L
1,562 Elo+
Party 1
Odin
Odin
micahwick
Odin
Level 5
God Stats
2W - 8L
1,350 SR
Queue Stats
7W - 16L
1,501 Elo+
Solo
Chang'e
Chang'e
oDMToREPTARo
Chang'e
Level 127
God Stats
47W - 37L
1,698 SR
Queue Stats
108W - 100L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 16
11,349
811
8,631
5,651
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
19 / 1 / 9
12,819
916
26,143
13,859
6,358
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
15
2 / 1 / 7
9,833
702
2,917
9,120
5,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Loki
pojoe2
Loki
18
4 / 1 / 16
11,012
787
8,479
9,682
3,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
17
0 / 2 / 21
11,011
787
10,242
10,466
8,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,727
623
4,236
15,179
12,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 11 / 1
7,737
553
1,649
16,248
4,959
Merlin
l Reviiv l
Merlin
18
4 / 7 / 2
11,250
804
13,399
14,852
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
16
1 / 6 / 2
8,952
639
2,379
10,592
7,570
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
oDMToREPTARo
Chang'e
14
1 / 3 / 1
8,497
607
5,898
9,387
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
13
32
Kills
6
6
Deaths
32
69
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
16
15
L
0
5
1
0.1
L
0
11
1
0.05
W
19
1
9
23.5
W
Ymir
2
1
7
5.5
L
Merlin
l Reviiv l
Merlin
4
7
2
0.71
L
Odin
1
6
2
0.33
L
Chang'e
oDMToREPTARo
Chang'e
1
3
1
0.5
W
Loki
pojoe2
Loki
4
1
16
12
W
Ganesha
0
2
21
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,412
Damage
27,561
48,778
Taken
66,258
26,453
Mitigated
32,023
15,134
Healing
3,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,631
568
1,965
2,302
5,651
2,467
3,011
3,020
2,547
43,163
0
L
4,236
270
97
1,010
15,179
12,293
0
6,129
9,050
8,662
0
L
1,649
266
0
67
16,248
4,959
0
4,723
11,525
0
4,486
W
26,143
15,384
0
3,123
13,859
6,358
4,685
6,397
7,325
0
59,537
W
Ymir
2,917
289
88
636
9,120
5,206
0
4,334
4,629
5,767
0
L
Merlin
l Reviiv l
Merlin
13,399
485
0
378
14,852
4,724
0
4,969
9,883
51,241
0
L
Odin
2,379
308
9
15
10,592
7,570
0
3,041
7,551
3,136
13,780
L
Chang'e
oDMToREPTARo
Chang'e
5,898
135
731
1,379
9,387
2,477
0
2,928
6,459
16,839
0
W
Loki
pojoe2
Loki
8,479
903
0
3,727
9,682
3,802
1,411
4,994
4,540
0
36,803
W
Ganesha
10,242
733
651
2,642
10,466
8,620
212
4,685
5,533
33,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,024
Gold Earned
45,163
260
Minions Killed
149
0
Camps Cleared
0
1,449,658
Distance Traveled
1,096,187
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,349
811
109
8
0
282,474
0
L
Bacchus
8,727
623
3
0
0
249,358
1
L
Fenrir
7,737
553
6
0
0
207,831
0
W
Artemis
12,819
916
74
5
0
297,276
1
W
Ymir
9,833
702
19
1
0
279,497
1
L
Merlin
11,250
804
88
6
0
227,091
0
L
Odin
8,952
639
27
2
0
228,714
0
L
Chang'e
8,497
607
25
2
0
183,193
1
W
Loki
11,012
787
45
3
0
329,519
2
W
Ganesha
11,011
787
13
1
0
260,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role