Player Matchup

Gilgamesh
Gilgamesh
Bitterrune
Gilgamesh
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 67L
1,424 Elo+
Party 1
Zeus
Zeus
GawkyRelic10522
Zeus
Level 76
God Stats
7W - 2L
1,760 SR
Queue Stats
84W - 69L
1,333 Elo+
Party 1
Geb
Geb
Spanked Buttock
Geb
Level 101
God Stats
3W - 0L
1,600 SR
Queue Stats
30W - 26L
1,475 Elo+
Party 1
Team Averages
Level 92
1,620 SR
1,411 Elo+

VS

Team Averages
Level 71
1,557 SR
1,371 Elo+
Pele
Pele
Sm0LN_tZ
Pele
Level 54
God Stats
1W - 1L
1,699 SR
Queue Stats
19W - 41L
1,396 Elo+
Solo
Thoth
Thoth
WLND_Mamba
Thoth
Level 95
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 52L
1,386 Elo+
Solo
Ymir
Ymir
joelamb35
Ymir
Level 65
God Stats
21W - 28L
1,472 SR
Queue Stats
46W - 74L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bitterrune
Gilgamesh
14
11 / 0 / 2
8,813
881
8,443
5,617
3,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 1 / 11
7,436
744
11,837
5,136
1,864
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 1 / 11
7,336
734
3,978
8,829
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
0 / 5 / 2
6,294
629
6,054
8,350
2,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
11
2 / 5 / 0
6,886
689
6,767
7,123
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
9
0 / 4 / 2
6,482
648
3,333
12,861
7,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
2
2
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bitterrune
Gilgamesh
11
0
2
12
W
3
1
11
8.5
L
Pele
0
5
2
0.2
W
0
1
11
5.5
L
Thoth
2
5
0
0.4
L
Ymir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,258
Damage
16,154
19,582
Taken
28,334
12,317
Mitigated
12,423
3,806
Healing
5,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bitterrune
Gilgamesh
8,443
2,635
0
668
5,617
3,977
0
2,231
3,237
0
28,812
W
11,837
367
0
1,375
5,136
1,864
440
2,555
2,430
30,800
0
L
Pele
6,054
988
0
1,318
8,350
2,927
0
3,687
4,663
0
21,915
W
3,978
556
0
1,763
8,829
6,476
78
5,979
2,758
10,944
0
L
Thoth
6,767
420
51
918
7,123
1,816
0
4,440
2,683
16,972
0
L
Ymir
3,333
254
0
3,167
12,861
7,680
0
8,089
4,772
14,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,585
Gold Earned
19,662
111
Minions Killed
94
5
Camps Cleared
4
582,712
Distance Traveled
504,828
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,813
881
46
5
4
209,836
2
W
Zeus
7,436
744
55
6
0
183,792
2
L
Pele
6,294
629
45
5
2
177,717
3
W
Geb
7,336
734
10
1
1
189,084
3
L
Thoth
6,886
689
30
3
0
182,627
2
L
Ymir
6,482
648
19
2
2
144,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role