Player Matchup

Ra
Ra
DeltaThunder
Ra
Level 73
God Stats
47W - 63L
1,327 SR
Queue Stats
185W - 221L
1,351 Elo+
Party 3
Atlas
Atlas
GatorDiq
Atlas
Level 58
God Stats
0W - 1L
1,783 SR
Queue Stats
9W - 9L
1,480 Elo+
Party 2
Rama
Rama
LordPrimordeus
Rama
Level 63
God Stats
1W - 3L
1,590 SR
Queue Stats
138W - 168L
1,353 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WhiteLavender_
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,622 SR
Queue Stats
0W - 2L
1,364 Elo+
Party 2
Fenrir
Fenrir
Zestfuls
Fenrir
Level 123
God Stats
15W - 5L
1,699 SR
Queue Stats
110W - 98L
1,531 Elo+
Party 2
Team Averages
Level 66
1,604 SR
1,416 Elo+

VS

Team Averages
Level 106
1,577 SR
1,514 Elo+
Freya
Freya
Ched
Freya
Level 146
God Stats
2W - 0L
1,722 SR
Queue Stats
136W - 133L
1,553 Elo+
Party 1
Thanatos
Thanatos
Lit Texas
Thanatos
Level 72
God Stats
2W - 4L
1,218 SR
Queue Stats
21W - 21L
1,518 Elo+
Party 1
Ah Puch
Ah Puch
Project Strange
Ah Puch
Level 47
God Stats
7W - 3L
1,547 SR
Queue Stats
8W - 5L
1,508 Elo+
Party 1
Neith
Neith
TiffanyErika
Neith
Level 124
God Stats
23W - 22L
1,670 SR
Queue Stats
87W - 116L
1,455 Elo+
Solo
Vamana
Vamana
zMolu
Vamana
Level 139
God Stats
6W - 2L
1,726 SR
Queue Stats
260W - 256L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 2
11,060
737
5,703
13,539
5,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
GatorDiq
Atlas
18
2 / 3 / 6
11,461
764
13,112
17,023
20,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 4 / 4
11,776
785
14,734
15,129
6,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
WhiteLavender_
Morgan Le Fay
15
0 / 7 / 2
9,060
604
5,502
9,753
4,205
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Zestfuls
Fenrir
18
7 / 9 / 4
11,479
765
13,527
19,762
17,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ched
Freya
18
3 / 5 / 14
11,041
736
13,769
16,531
6,967
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Lit Texas
Thanatos
20
13 / 2 / 6
12,532
835
13,563
13,128
7,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
5 / 2 / 11
11,236
749
13,274
8,267
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 6 / 8
10,539
703
11,347
14,094
5,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
zMolu
Vamana
19
7 / 2 / 9
11,797
786
11,734
17,943
18,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
17
Kills
30
30
Deaths
17
18
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Freya
Ched
Freya
3
5
14
2
L
2
7
2
0.43
L
Atlas
GatorDiq
Atlas
2
3
6
1.67
W
Thanatos
Lit Texas
Thanatos
13
2
6
8
L
6
4
4
2
W
5
2
11
5.25
W
2
6
8
1
L
Morgan Le Fay
WhiteLavender_
Morgan Le Fay
0
7
2
0.14
L
Fenrir
Zestfuls
Fenrir
7
9
4
1
W
Vamana
zMolu
Vamana
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,578
Damage
63,687
75,206
Taken
69,963
54,335
Mitigated
42,068
11,345
Healing
18,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Ched
Freya
13,769
5,538
0
4,515
16,531
6,967
1,604
5,495
11,036
34,321
0
L
5,703
1,030
402
2,123
13,539
5,155
96
3,200
10,339
57,768
0
L
Atlas
GatorDiq
Atlas
13,112
4,612
0
891
17,023
20,818
0
9,199
7,824
27,833
0
W
Thanatos
Lit Texas
Thanatos
13,563
2,979
0
8,558
13,128
7,489
101
3,222
9,906
0
31,261
L
14,734
10,132
0
5,617
15,129
6,526
0
5,476
9,653
0
44,845
W
13,274
925
0
1,550
8,267
3,456
611
4,936
3,331
49,023
0
W
11,347
2,503
0
1,191
14,094
5,879
919
6,255
7,839
0
35,481
L
Morgan Le Fay
WhiteLavender_
Morgan Le Fay
5,502
523
0
428
9,753
4,205
0
3,697
6,056
12,895
0
L
Fenrir
Zestfuls
Fenrir
13,527
3,608
0
1,884
19,762
17,631
0
5,471
14,291
0
23,533
W
Vamana
zMolu
Vamana
11,734
6,023
0
2,806
17,943
18,277
0
4,409
13,534
0
46,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,836
Gold Earned
57,145
272
Minions Killed
292
0
Camps Cleared
0
1,307,890
Distance Traveled
1,532,428
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,041
736
46
3
0
277,818
1
L
Ra
11,060
737
98
7
0
249,765
0
L
Atlas
11,461
764
29
2
0
277,171
0
W
Thanatos
12,532
835
31
2
0
344,030
0
L
Rama
11,776
785
90
6
0
253,382
1
W
Ah Puch
11,236
749
84
6
0
308,254
0
W
Neith
10,539
703
60
4
0
274,962
1
L
Morgan Le Fay
9,060
604
24
2
0
261,044
0
L
Fenrir
11,479
765
31
2
0
266,528
4
W
Vamana
11,797
786
71
5
0
327,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role