Player Matchup

Anubis
Anubis
Chickenjumpman2
Anubis
Level 28
God Stats
1W - 4L
1,287 SR
Queue Stats
2W - 14L
1,046 Elo+
Party 1
Fenrir
Fenrir
Steezzyboy24
Fenrir
Level 18
God Stats
0W - 3L
1,196 SR
Queue Stats
2W - 8L
1,187 Elo+
Party 1
Charybdis
Charybdis
Warnerxan
Charybdis
Level 62
God Stats
2W - 11L
1,183 SR
Queue Stats
3W - 14L
1,046 Elo+
Party 1
Cu Chulainn
Cu Chulainn
dhill8x
Cu Chulainn
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,073 Elo+
Party 1
Geb
Geb
haem17
Geb
Level 67
God Stats
0W - 3L
1,518 SR
Queue Stats
249W - 253L
1,344 Elo+
Solo
Team Averages
Level 47
1,337 SR
1,139 Elo+

VS

Team Averages
Level 80
1,506 SR
1,411 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
EdAndrs
Sylvanus
Level 89
God Stats
5W - 5L
1,604 SR
Queue Stats
19W - 31L
1,377 Elo+
Party 2
Ah Puch
Ah Puch
HillaryLv
Ah Puch
Level 86
God Stats
8W - 5L
1,485 SR
Queue Stats
17W - 26L
1,421 Elo+
Party 2
Arachne
Arachne
Ovicide
Arachne
Level 81
God Stats
4W - 3L
1,536 SR
Queue Stats
94W - 73L
1,520 Elo+
Solo
Neith
Neith
Remotus
Neith
Level 63
God Stats
6W - 5L
1,406 SR
Queue Stats
128W - 136L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 12 / 1
7,666
348
8,036
16,091
7,090
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
13
1 / 11 / 2
8,675
394
4,107
19,612
6,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Warnerxan
Charybdis
15
2 / 6 / 0
9,220
419
8,123
15,089
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
dhill8x
Cu Chulainn
18
2 / 5 / 2
10,898
495
16,811
20,503
20,757
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Geb
haem17
Geb
14
3 / 4 / 2
9,968
453
7,809
19,271
18,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
3 / 1 / 15
11,603
527
9,399
17,894
19,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
EdAndrs
Sylvanus
15
3 / 3 / 13
11,282
513
6,250
24,046
23,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
HillaryLv
Ah Puch
16
10 / 2 / 7
11,638
529
16,474
13,115
4,796
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Ovicide
Arachne
20
16 / 2 / 8
13,166
598
26,097
22,518
10,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Remotus
Neith
19
6 / 1 / 6
12,583
572
11,442
10,326
4,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
87
9
Kills
38
38
Deaths
9
7
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
15
10.5
L
1
12
1
0.13
W
Sylvanus
EdAndrs
Sylvanus
3
3
13
3.17
W
Ah Puch
HillaryLv
Ah Puch
10
2
7
6.75
W
Arachne
Ovicide
Arachne
16
2
8
10
W
Neith
Remotus
Neith
6
1
6
9
L
Fenrir
1
11
2
0.18
L
Charybdis
Warnerxan
Charybdis
2
6
0
0.33
L
Cu Chulainn
dhill8x
Cu Chulainn
2
5
2
0.6
L
Geb
haem17
Geb
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,886
Damage
69,662
90,566
Taken
87,899
57,935
Mitigated
63,097
13,820
Healing
31,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,399
1,886
0
2,886
17,894
19,735
1,176
3,946
13,948
9,775
52,367
L
8,036
575
0
1,751
16,091
7,090
0
7,211
8,837
36,453
0
W
Sylvanus
EdAndrs
Sylvanus
6,250
2,340
5,144
7,357
24,046
23,401
2,654
3,577
20,469
29,237
4,214
W
Ah Puch
HillaryLv
Ah Puch
16,474
2,090
0
5,549
13,115
4,796
4,106
6,551
6,564
64,467
0
W
Arachne
Ovicide
Arachne
26,097
19,451
0
8,355
22,518
10,561
2,214
2,621
19,897
0
111,078
W
Neith
Remotus
Neith
11,442
6,098
0
1,741
10,326
4,604
5,806
2,764
7,562
0
89,279
L
Fenrir
4,107
1,753
0
1,351
19,612
6,979
0
4,326
15,121
0
36,586
L
Charybdis
Warnerxan
Charybdis
8,123
4,080
0
4,589
15,089
4,898
0
3,268
11,777
0
55,019
L
Cu Chulainn
dhill8x
Cu Chulainn
16,811
2,757
0
1,507
20,503
20,757
0
3,607
16,346
18,850
74,726
L
Geb
haem17
Geb
7,809
530
312
4,310
19,271
18,211
0
5,812
13,273
26,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,427
Gold Earned
60,272
440
Minions Killed
527
0
Camps Cleared
0
1,664,443
Distance Traveled
2,003,838
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,603
527
110
5
0
427,318
3
L
Anubis
7,666
348
50
2
0
262,364
2
W
Sylvanus
11,282
513
40
2
0
344,515
8
W
Ah Puch
11,638
529
85
4
0
363,176
8
W
Arachne
13,166
598
130
6
0
486,829
2
W
Neith
12,583
572
162
7
0
382,000
2
L
Fenrir
8,675
394
70
3
0
342,348
2
L
Charybdis
9,220
419
117
5
0
323,173
5
L
Cu Chulainn
10,898
495
180
8
0
363,493
1
L
Geb
9,968
453
23
1
0
373,065
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role