Player Matchup

Xing Tian
Xing Tian
GURTHEHOOLIGAN
Xing Tian
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 95L
1,500 Elo+
Solo
Olorun
Olorun
OJ Shrimpson
Olorun
Level 121
God Stats
9W - 4L
1,938 SR
Queue Stats
142W - 163L
1,567 Elo+
Party 2
Poseidon
Poseidon
RECKLESSANTICS1
Poseidon
Level 66
God Stats
11W - 17L
1,186 SR
Queue Stats
89W - 122L
1,524 Elo+
Party 2
Ullr
Ullr
Tohsaka Mai
Ullr
Level 123
God Stats
40W - 49L
1,523 SR
Queue Stats
164W - 141L
1,535 Elo+
Party 2
Sun Wukong
Sun Wukong
duttdits
Sun Wukong
Level 124
God Stats
1W - 2L
1,302 SR
Queue Stats
140W - 153L
1,488 Elo+
Solo
Team Averages
Level 107
1,490 SR
1,523 Elo+

VS

Team Averages
Level 134
1,604 SR
1,487 Elo+
Hercules
Hercules
Doobie_Slaps
Hercules
Level 148
God Stats
3W - 8L
1,419 SR
Queue Stats
156W - 185L
1,467 Elo+
Party 1
Charybdis
Charybdis
High--Ways
Charybdis
Level 157
God Stats
3W - 3L
1,720 SR
Queue Stats
51W - 58L
1,447 Elo+
Party 1
Ah Puch
Ah Puch
NATIVETHREAT
Ah Puch
Level 141
God Stats
4W - 6L
1,482 SR
Queue Stats
337W - 383L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
sharkhunter997
Baron Samedi
Level 109
God Stats
2W - 1L
1,898 SR
Queue Stats
90W - 76L
1,567 Elo+
Solo
Artio
Artio
xBalenc
Artio
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GURTHEHOOLIGAN
Xing Tian
20
2 / 3 / 20
14,497
805
15,763
22,273
17,002
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
20
8 / 7 / 12
14,836
824
19,649
21,310
10,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
20
8 / 5 / 7
14,300
794
18,995
12,362
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 5 / 9
15,963
887
25,527
20,298
8,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
duttdits
Sun Wukong
20
9 / 7 / 12
15,439
858
20,492
26,020
15,237
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Doobie_Slaps
Hercules
20
7 / 10 / 10
13,501
750
18,726
33,556
23,404
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
High--Ways
Charybdis
19
4 / 10 / 5
12,814
712
14,056
24,103
8,240
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
NATIVETHREAT
Ah Puch
20
6 / 6 / 8
14,165
787
18,318
20,855
7,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
sharkhunter997
Baron Samedi
20
10 / 8 / 11
15,717
873
18,964
27,093
25,807
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
xBalenc
Artio
16
0 / 3 / 7
10,880
604
1,482
13,126
11,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
68
37
Kills
27
27
Deaths
37
60
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hercules
Doobie_Slaps
Hercules
7
10
10
1.2
W
Xing Tian
GURTHEHOOLIGAN
Xing Tian
2
3
20
4
L
Charybdis
High--Ways
Charybdis
4
10
5
0.65
L
Ah Puch
NATIVETHREAT
Ah Puch
6
6
8
1.67
W
Olorun
8
7
12
2
W
Poseidon
8
5
7
2.3
W
10
5
9
2.9
W
Sun Wukong
duttdits
Sun Wukong
9
7
12
2.14
L
Baron Samedi
sharkhunter997
Baron Samedi
10
8
11
1.94
L
Artio
xBalenc
Artio
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,426
Damage
71,546
102,263
Taken
118,733
56,075
Mitigated
75,569
22,154
Healing
26,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Doobie_Slaps
Hercules
18,726
4,511
0
8,698
33,556
23,404
74
20,221
13,335
7,098
31,897
W
Xing Tian
GURTHEHOOLIGAN
Xing Tian
15,763
1,338
2,008
2,506
22,273
17,002
740
6,586
15,687
44,994
0
L
Charybdis
High--Ways
Charybdis
14,056
8,252
0
5,060
24,103
8,240
1,112
8,305
15,798
0
56,133
L
Ah Puch
NATIVETHREAT
Ah Puch
18,318
83
0
4,080
20,855
7,091
273
6,855
14,000
64,534
0
W
Olorun
19,649
10,404
915
7,865
21,310
10,857
6,206
8,515
12,795
51,167
4,542
W
Poseidon
18,995
1,905
0
1,157
12,362
4,669
2,573
5,727
6,635
55,736
0
W
25,527
10,392
0
273
20,298
8,310
179
9,048
11,250
0
81,550
W
Sun Wukong
duttdits
Sun Wukong
20,492
3,141
0
7,430
26,020
15,237
2,756
11,616
14,404
0
59,490
L
Baron Samedi
sharkhunter997
Baron Samedi
18,964
1,408
1,012
4,556
27,093
25,807
602
9,943
17,150
58,150
0
L
Artio
xBalenc
Artio
1,482
223
630
2,179
13,126
11,027
0
7,129
5,997
4,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,035
Gold Earned
67,077
398
Minions Killed
287
0
Camps Cleared
0
1,803,373
Distance Traveled
1,271,372
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,501
750
45
3
0
303,768
0
W
Xing Tian
14,497
805
49
3
0
385,021
2
L
Charybdis
12,814
712
73
4
0
281,255
0
L
Ah Puch
14,165
787
82
5
0
303,729
2
W
Olorun
14,836
824
78
4
0
296,586
0
W
Poseidon
14,300
794
74
4
0
372,913
2
W
Ullr
15,963
887
118
7
0
369,343
0
W
Sun Wukong
15,439
858
79
4
0
379,510
3
L
Baron Samedi
15,717
873
78
4
0
261,927
3
L
Artio
10,880
604
9
1
0
120,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role