Player Matchup

Morgan Le Fay
Morgan Le Fay
DillsRadio
Morgan Le Fay
Level 80
God Stats
1W - 2L
1,182 SR
Queue Stats
8W - 10L
1,381 Elo+
Party 1
Ne Zha
Ne Zha
TheOnlyKoolGuy
Ne Zha
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,618 Elo+
Party 1
Chaac
Chaac
legolex03
Chaac
Level 85
God Stats
4W - 5L
1,363 SR
Queue Stats
11W - 12L
1,450 Elo+
Party 1
Team Averages
Level 94
1,348 SR
1,483 Elo+

VS

Team Averages
Level 89
1,631 SR
1,420 Elo+
Shiva
Shiva
DeathKiller2255
Shiva
Level 8
God Stats
5W - 5L
1,607 SR
Queue Stats
8W - 11L
1,385 Elo+
Party 2
Olorun
Olorun
Dog-On-Show
Olorun
Level 154
God Stats
5W - 7L
1,509 SR
Queue Stats
161W - 197L
1,364 Elo+
Solo
Bastet
Bastet
chieftain82
Bastet
Level 105
God Stats
4W - 5L
1,777 SR
Queue Stats
217W - 169L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DillsRadio
Morgan Le Fay
17
3 / 2 / 9
12,629
665
14,369
12,036
4,906
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 3 / 8
12,391
652
13,552
13,020
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
legolex03
Chaac
18
6 / 1 / 7
13,023
685
8,217
20,543
20,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
11,306
595
9,351
13,290
14,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
17
3 / 4 / 2
11,489
605
10,455
10,807
7,137
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
16
1 / 5 / 3
11,034
581
17,793
20,220
6,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
14
Kills
6
6
Deaths
14
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Morgan Le Fay
DillsRadio
Morgan Le Fay
3
2
9
3.75
L
Olorun
3
4
2
1
W
5
3
8
3
L
Bastet
1
5
3
0.5
W
Chaac
legolex03
Chaac
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,138
Damage
37,599
45,599
Taken
44,317
31,291
Mitigated
27,985
12,774
Healing
10,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,351
701
236
1,960
13,290
14,398
0
4,092
9,040
1,183
15,764
W
Morgan Le Fay
DillsRadio
Morgan Le Fay
14,369
1,256
0
1,449
12,036
4,906
1,150
1,594
10,328
52,563
0
L
Olorun
10,455
3,612
441
2,320
10,807
7,137
0
4,431
6,289
51,221
0
W
13,552
4,388
0
4,087
13,020
5,607
1,141
3,736
8,989
0
45,576
L
Bastet
17,793
2,738
0
5,093
20,220
6,450
0
6,023
14,020
0
54,112
W
Chaac
legolex03
Chaac
8,217
1,137
0
7,238
20,543
20,778
233
6,043
14,046
0
36,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,043
Gold Earned
33,829
222
Minions Killed
172
9
Camps Cleared
7
1,030,438
Distance Traveled
994,469
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,306
595
17
1
0
332,720
0
W
Morgan Le Fay
12,629
665
114
6
2
311,235
1
L
Olorun
11,489
605
85
4
1
277,639
1
W
Ne Zha
12,391
652
67
4
6
334,232
2
L
Bastet
11,034
581
70
4
6
384,110
2
W
Chaac
13,023
685
41
2
1
384,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role