Player Matchup

Neith
Neith
Currizmaa
Neith
Level 123
God Stats
14W - 5L
1,726 SR
Queue Stats
120W - 114L
1,553 Elo+
Party 2
He Bo
He Bo
Drew5225
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 89L
1,647 Elo+
Party 2
Yemoja
Yemoja
Evan-Nave-
Yemoja
Level 7
God Stats
1W - 1L
1,713 SR
Queue Stats
2W - 1L
1,785 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SlickPete21
Cu Chulainn
Level 21
God Stats
1W - 1L
1,709 SR
Queue Stats
11W - 17L
1,509 Elo+
Party 2
Loki
Loki
Soccerguy1337
Loki
Level 126
God Stats
2W - 3L
1,444 SR
Queue Stats
123W - 107L
1,548 Elo+
Party 2
Team Averages
Level 80
1,618 SR
1,609 Elo+

VS

Team Averages
Level 85
1,626 SR
1,548 Elo+
Vulcan
Vulcan
 
Vulcan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
AshyTrev
Thanatos
Level 48
God Stats
6W - 3L
1,569 SR
Queue Stats
89W - 121L
1,453 Elo+
Solo
Atlas
Atlas
KrustyCroissant
Atlas
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 46L
1,453 Elo+
Solo
Hou Yi
Hou Yi
TeenageOsprey
Hou Yi
Level 154
God Stats
3W - 1L
1,878 SR
Queue Stats
58W - 40L
1,683 Elo+
Party 1
Shiva
Shiva
Zeunce
Shiva
Level 47
God Stats
3W - 3L
1,685 SR
Queue Stats
81W - 46L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Currizmaa
Neith
11
2 / 0 / 1
6,224
622
3,424
4,625
1,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

He Bo
Drew5225
He Bo
9
0 / 3 / 0
4,892
489
2,283
5,052
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Evan-Nave-
Yemoja
8
0 / 0 / 1
5,005
501
2,026
3,411
1,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
SlickPete21
Cu Chulainn
8
0 / 5 / 0
4,631
463
825
5,052
1,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
1 / 4 / 2
5,226
523
3,758
7,569
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 1 / 1
6,151
615
2,244
3,145
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
AshyTrev
Thanatos
9
1 / 2 / 3
5,584
558
2,343
6,204
1,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 5
5,762
576
1,597
3,524
1,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
4 / 0 / 1
6,028
603
3,159
4,843
1,314
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Zeunce
Shiva
12
6 / 0 / 2
7,374
737
4,851
4,803
4,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
12
12
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
1
1
1.5
W
Thanatos
AshyTrev
Thanatos
1
2
3
1.25
L
Neith
Currizmaa
Neith
2
0
1
2.5
L
He Bo
Drew5225
He Bo
0
3
0
0
L
Yemoja
Evan-Nave-
Yemoja
0
0
1
0.5
W
0
0
5
2.5
L
Cu Chulainn
SlickPete21
Cu Chulainn
0
5
0
0
L
1
4
2
0.5
W
4
0
1
4.5
W
Shiva
Zeunce
Shiva
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,316
Damage
14,194
25,709
Taken
22,519
8,132
Mitigated
10,585
4,491
Healing
7,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,244
926
0
493
3,145
969
0
0
3,145
41,654
0
W
Thanatos
AshyTrev
Thanatos
2,343
341
0
3,634
6,204
1,867
0
245
5,959
0
27,896
L
Neith
Currizmaa
Neith
3,424
783
0
2,045
4,625
1,595
0
1,094
3,531
0
44,695
L
He Bo
Drew5225
He Bo
2,283
223
0
338
5,052
955
0
410
4,642
30,164
0
L
Yemoja
Evan-Nave-
Yemoja
2,026
339
316
631
3,411
1,867
0
824
2,587
14,450
0
W
1,597
692
0
1,216
3,524
1,699
0
1,273
2,251
13,929
2,359
L
Cu Chulainn
SlickPete21
Cu Chulainn
825
182
0
430
5,052
1,769
0
0
5,052
0
16,593
L
3,758
1,061
0
731
7,569
1,946
0
1,405
6,164
0
25,168
W
3,159
549
0
1,716
4,843
1,314
0
2,446
2,397
0
37,107
W
Shiva
Zeunce
Shiva
4,851
1,341
63
685
4,803
4,736
0
345
4,307
0
41,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,978
Gold Earned
30,899
266
Minions Killed
335
0
Camps Cleared
0
947,443
Distance Traveled
1,003,910
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,151
615
92
9
0
217,045
4
W
Thanatos
5,584
558
58
6
0
221,794
0
L
Neith
6,224
622
91
9
0
196,962
2
L
He Bo
4,892
489
65
7
0
188,367
3
L
Yemoja
5,005
501
34
3
0
181,091
2
W
Atlas
5,762
576
24
2
0
200,476
1
L
Cu Chulainn
4,631
463
29
3
0
186,084
1
L
Loki
5,226
523
47
5
0
194,939
0
W
Hou Yi
6,028
603
73
7
0
187,846
4
W
Shiva
7,374
737
88
9
0
176,749
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role