Player Matchup

Xing Tian
Xing Tian
Brosef Jachmann
Xing Tian
Level 127
God Stats
1W - 5L
1,524 SR
Queue Stats
362W - 358L
1,494 Elo+
Solo
Hachiman
Hachiman
Razordon
Hachiman
Level 124
God Stats
1W - 3L
1,473 SR
Queue Stats
116W - 102L
1,584 Elo+
Solo
Thanatos
Thanatos
TruGoDofWaR567
Thanatos
Level 151
God Stats
0W - 3L
1,264 SR
Queue Stats
302W - 310L
1,510 Elo+
Party 1
Shiva
Shiva
ogweedgod420
Shiva
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 195L
1,433 Elo+
Party 1
Odin
Odin
sd_yoshi
Odin
Level 158
God Stats
4W - 2L
1,722 SR
Queue Stats
256W - 245L
1,528 Elo+
Party 1
Team Averages
Level 133
1,497 SR
1,510 Elo+

VS

Team Averages
Level 111
1,598 SR
1,518 Elo+
Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Doctor-Yesman
Shiva
Level 115
God Stats
6W - 4L
1,790 SR
Queue Stats
229W - 217L
1,483 Elo+
Solo
Hera
Hera
FaithfulDoll
Hera
Level 155
God Stats
16W - 7L
1,547 SR
Queue Stats
461W - 465L
1,532 Elo+
Solo
Freya
Freya
PsychicD3m0n
Freya
Level 83
God Stats
3W - 1L
1,728 SR
Queue Stats
104W - 90L
1,585 Elo+
Party 2
Bellona
Bellona
ShiningOtter
Bellona
Level 81
God Stats
3W - 3L
1,425 SR
Queue Stats
92W - 89L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Brosef Jachmann
Xing Tian
13
0 / 6 / 10
7,997
800
5,528
15,458
17,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Razordon
Hachiman
15
4 / 4 / 4
8,391
839
10,706
7,474
3,207
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
14
4 / 5 / 5
8,329
833
8,190
9,540
4,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 4 / 9
7,857
786
6,391
9,207
12,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odin
13
3 / 5 / 3
7,881
788
5,484
15,475
12,469
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
5 / 1 / 17
9,021
902
8,471
9,403
13,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
9 / 3 / 11
9,745
975
11,880
9,883
10,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 3 / 18
8,832
883
9,920
6,390
1,684
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 18
8,781
878
10,556
9,746
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
ShiningOtter
Bellona
14
4 / 3 / 16
8,628
863
8,156
11,533
12,930
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
103
13
Kills
23
24
Deaths
13
31
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
17
13.5
L
Xing Tian
Brosef Jachmann
Xing Tian
0
6
10
0.83
W
9
3
11
4.83
W
3
3
18
4
W
2
3
18
3.67
L
Hachiman
Razordon
Hachiman
4
4
4
1.5
W
Bellona
ShiningOtter
Bellona
4
3
16
4
L
Thanatos
4
5
5
1.3
L
2
4
9
1.63
L
Odin
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,299
Damage
48,983
57,154
Taken
46,955
49,731
Mitigated
41,864
16,145
Healing
22,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,471
724
864
3,831
9,403
13,561
189
1,471
7,797
2,669
9,649
L
Xing Tian
Brosef Jachmann
Xing Tian
5,528
323
1,804
1,750
15,458
17,058
255
6,300
8,937
16,922
0
W
11,880
1,475
1,375
1,983
9,883
10,231
76
970
8,781
0
21,705
W
9,920
2,089
2,110
2,054
6,390
1,684
1,204
696
5,694
28,136
0
W
10,556
3,866
1,240
4,378
9,746
3,458
1,282
631
9,007
21,113
0
L
Hachiman
Razordon
Hachiman
10,706
5,297
891
944
7,474
3,207
855
2,970
4,461
0
23,368
W
Bellona
ShiningOtter
Bellona
8,156
1,986
1,077
3,791
11,533
12,930
542
1,908
9,404
0
11,600
L
Thanatos
8,190
805
255
3,941
9,540
4,433
542
3,649
5,811
0
14,726
L
6,391
1,056
862
1,490
9,207
12,564
209
3,504
5,582
163
9,830
L
Odin
5,484
324
496
3,712
15,475
12,469
29
5,378
9,820
0
14,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,455
Gold Earned
45,007
86
Minions Killed
109
0
Camps Cleared
0
944,302
Distance Traveled
977,207
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,021
902
15
2
0
215,917
0
L
Xing Tian
7,997
800
14
1
0
178,970
1
W
Shiva
9,745
975
19
2
0
194,282
0
W
Hera
8,832
883
37
4
0
178,351
0
W
Freya
8,781
878
29
3
0
164,112
0
L
Hachiman
8,391
839
31
3
0
179,749
2
W
Bellona
8,628
863
9
1
0
224,545
3
L
Thanatos
8,329
833
21
2
0
178,580
0
L
Shiva
7,857
786
8
1
0
197,334
4
L
Odin
7,881
788
12
1
0
209,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role