Player Matchup

Medusa
Medusa
AGR_HURTLOCKER
Medusa
Level 49
God Stats
5W - 5L
1,644 SR
Queue Stats
444W - 441L
1,394 Elo+
Party 1
Kukulkan
Kukulkan
AceEmerald777
Kukulkan
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 46L
1,394 Elo+
Party 2
Ao Kuang
Ao Kuang
Slumpy8523
Ao Kuang
Level 77
God Stats
6W - 4L
1,267 SR
Queue Stats
40W - 39L
1,403 Elo+
Party 2
Bellona
Bellona
armire
Bellona
Level 55
God Stats
7W - 12L
1,644 SR
Queue Stats
415W - 424L
1,377 Elo+
Party 1
Chaac
Chaac
jackdonkey13214
Chaac
Level 24
God Stats
4W - 3L
1,767 SR
Queue Stats
14W - 22L
1,386 Elo+
Party 2
Team Averages
Level 61
1,565 SR
1,391 Elo+

VS

Team Averages
Level 68
1,462 SR
1,468 Elo+
Kukulkan
Kukulkan
DingleBerry1014
Kukulkan
Level 36
God Stats
57W - 44L
1,500 SR
Queue Stats
69W - 56L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
RunawayCloth
Sun Wukong
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
96W - 79L
1,528 Elo+
Party 3
Heimdallr
Heimdallr
SantexReapx
Heimdallr
Level 87
God Stats
1W - 6L
1,309 SR
Queue Stats
210W - 242L
1,372 Elo+
Solo
Kumbhakarna
Kumbhakarna
SlimShady48197
Kumbhakarna
Level 63
God Stats
7W - 1L
1,500 SR
Queue Stats
97W - 90L
1,524 Elo+
Party 3
Set
Set
YaBoiSkinnyPete
Set
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 106L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 4
12,357
494
9,517
16,252
6,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
AceEmerald777
Kukulkan
17
1 / 6 / 4
11,823
473
19,189
15,328
4,970
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Slumpy8523
Ao Kuang
19
10 / 6 / 0
12,810
512
16,544
28,054
9,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
armire
Bellona
17
2 / 7 / 9
11,078
443
14,597
21,961
24,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 5 / 4
11,552
462
11,866
25,488
36,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
9 / 3 / 6
14,317
573
16,101
11,323
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
RunawayCloth
Sun Wukong
20
4 / 2 / 9
13,803
552
16,866
24,411
21,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
SantexReapx
Heimdallr
20
4 / 6 / 12
12,947
518
19,679
20,484
7,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
SlimShady48197
Kumbhakarna
16
0 / 2 / 15
11,232
449
5,829
22,788
20,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 4 / 7
13,678
547
20,417
23,151
16,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
76
17
Kills
27
27
Deaths
17
21
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
L
Kukulkan
AceEmerald777
Kukulkan
1
6
4
0.5
W
Kukulkan
9
3
6
4
W
Sun Wukong
RunawayCloth
Sun Wukong
4
2
9
4.25
W
Heimdallr
SantexReapx
Heimdallr
4
6
12
1.67
W
Kumbhakarna
SlimShady48197
Kumbhakarna
0
2
15
3.75
L
Ao Kuang
Slumpy8523
Ao Kuang
10
6
0
1.67
W
10
4
7
3.38
L
Bellona
armire
Bellona
2
7
9
0.93
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,713
Damage
78,892
107,083
Taken
102,157
82,579
Mitigated
71,508
27,320
Healing
24,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,517
4,140
0
5,680
16,252
6,637
2,365
3,297
12,955
0
108,444
L
Kukulkan
AceEmerald777
Kukulkan
19,189
990
0
1,078
15,328
4,970
0
3,795
11,533
86,064
0
W
Kukulkan
16,101
1,633
0
1,250
11,323
4,646
0
4,156
7,167
102,853
0
W
Sun Wukong
RunawayCloth
Sun Wukong
16,866
5,298
0
11,545
24,411
21,736
336
6,610
16,735
0
92,703
W
Heimdallr
SantexReapx
Heimdallr
19,679
8,853
0
5,805
20,484
7,839
1,002
8,083
12,401
0
109,307
W
Kumbhakarna
SlimShady48197
Kumbhakarna
5,829
1,084
0
3,359
22,788
20,961
117
8,598
14,105
24,124
0
L
Ao Kuang
Slumpy8523
Ao Kuang
16,544
4,508
0
8,241
28,054
9,849
0
5,284
22,770
99,205
0
W
20,417
10,972
0
2,216
23,151
16,326
0
8,492
14,459
0
122,489
L
Bellona
armire
Bellona
14,597
4,838
139
2,758
21,961
24,929
451
7,962
13,999
0
47,895
L
11,866
1,911
0
9,424
25,488
36,194
738
1,592
23,896
0
65,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,620
Gold Earned
65,977
630
Minions Killed
678
0
Camps Cleared
0
2,451,692
Distance Traveled
2,395,203
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,357
494
152
6
0
489,106
4
L
Kukulkan
11,823
473
169
7
0
439,731
2
W
Kukulkan
14,317
573
171
7
0
455,430
6
W
Sun Wukong
13,803
552
171
7
0
498,545
4
W
Heimdallr
12,947
518
158
6
0
433,957
1
W
Kumbhakarna
11,232
449
34
1
0
481,202
5
L
Ao Kuang
12,810
512
112
4
0
526,716
1
W
Set
13,678
547
144
6
0
526,069
8
L
Bellona
11,078
443
75
3
0
484,613
1
L
Chaac
11,552
462
122
5
0
511,526
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role