Player Matchup

Jormungandr
Jormungandr
Platinum IV
AliveAdventure
Jormungandr
Platinum IV
Level 102
God Stats
6W - 0L
1,749 SR
Queue Stats
121W - 122L
1,676 MMR
Solo
Da Ji
Da Ji
Gold IV
Rhyós
Da Ji
Gold IV
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,772 MMR
Solo
Set
Set
Diamond IV
Septagon
Set
Diamond IV
Level 160
God Stats
26W - 11L
1,726 SR
Queue Stats
112W - 82L
2,190 MMR
Solo
Poseidon
Poseidon
Diamond V
VMXDESTROY
Poseidon
Diamond V
Level 158
God Stats
15W - 11L
1,653 SR
Queue Stats
49W - 36L
2,032 MMR
Party 1
Chiron
Chiron
Diamond IV
VMXLOKILLO88
Chiron
Diamond IV
Level 157
God Stats
7W - 8L
1,709 SR
Queue Stats
74W - 61L
1,991 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,667 SR
1,932 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 106
1,568 SR
1,587 MMR
Baron Samedi
Baron Samedi
Masters
 
Baron Samedi
Masters
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond IV
 
Thoth
Diamond IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver I
Hiiitsu
Awilix
Silver I
Level 49
God Stats
35W - 27L
1,727 SR
Queue Stats
72W - 62L
1,560 MMR
Solo
Apollo
Apollo
Gold II
SkullNight2016
Apollo
Gold II
Level 124
God Stats
18W - 19L
1,616 SR
Queue Stats
332W - 338L
1,559 MMR
Solo
Ganesha
Ganesha
Platinum V
SmokeR4Life
Ganesha
Platinum V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 68L
1,814 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AliveAdventure
Jormungandr
10
4 / 0 / 10
6,690
669
5,781
5,070
3,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
Rhyós
Da Ji
9
3 / 2 / 3
5,531
553
4,937
6,790
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 1
6,767
677
5,021
6,622
3,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Poseidon
VMXDESTROY
Poseidon
10
2 / 2 / 6
6,028
603
5,644
4,575
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
11
10 / 1 / 4
7,283
728
8,880
6,611
1,711
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AtlasBastetFenrirSol

VS

Bans
PersephoneAthenaAgniAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 1 / 0
5,969
597
3,462
4,863
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
 
Thoth
9
3 / 2 / 0
5,648
565
3,632
4,370
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Hiiitsu
Awilix
8
1 / 8 / 3
5,080
508
4,245
13,148
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 7 / 0
5,667
567
3,943
8,970
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
SmokeR4Life
Ganesha
8
0 / 5 / 2
4,658
466
2,286
8,119
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
23
Kills
5
5
Deaths
23
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
Thoth
 
Thoth
3
2
0
1.5
W
Jormungandr
AliveAdventure
Jormungandr
4
0
10
9
L
Awilix
Hiiitsu
Awilix
1
8
3
0.31
W
Da Ji
Rhyós
Da Ji
3
2
3
2.25
W
4
0
1
4.5
L
1
7
0
0.14
L
Ganesha
SmokeR4Life
Ganesha
0
5
2
0.2
W
Poseidon
VMXDESTROY
Poseidon
2
2
6
2.5
W
Chiron
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,263
Damage
17,568
29,668
Taken
39,470
12,631
Mitigated
12,800
8,702
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,462
277
0
2,490
4,863
4,861
0
0
4,863
40,119
0
L
Thoth
 
Thoth
3,632
393
0
1,078
4,370
1,189
0
2,988
1,382
28,976
0
W
Jormungandr
AliveAdventure
Jormungandr
5,781
3,003
0
1,000
5,070
3,883
0
844
4,226
33,519
1,644
L
Awilix
Hiiitsu
Awilix
4,245
2,456
42
2,432
13,148
2,827
0
4,404
8,744
0
19,860
W
Da Ji
Rhyós
Da Ji
4,937
2,063
0
2,141
6,790
2,437
0
2,164
4,626
0
24,513
W
5,021
1,346
0
2,208
6,622
3,511
0
4,346
2,276
0
39,848
L
3,943
2,637
0
1,106
8,970
1,313
0
544
8,426
0
23,905
L
Ganesha
SmokeR4Life
Ganesha
2,286
393
0
1,033
8,119
2,610
0
3,292
4,827
13,664
0
W
Poseidon
VMXDESTROY
Poseidon
5,644
1,121
0
1,091
4,575
1,089
0
1,893
2,682
36,683
0
W
Chiron
8,880
4,082
261
2,001
6,611
1,711
544
133
6,478
0
33,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,299
Gold Earned
27,022
307
Minions Killed
284
0
Camps Cleared
0
1,022,692
Distance Traveled
921,334
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,969
597
102
10
0
175,427
4
L
Thoth
5,648
565
73
7
0
173,543
4
W
Jormungandr
6,690
669
62
6
0
196,578
3
L
Awilix
5,080
508
38
4
0
192,230
4
W
Da Ji
5,531
553
46
5
0
217,127
3
W
Set
6,767
677
78
8
0
223,765
5
L
Apollo
5,667
567
54
5
0
182,175
0
L
Ganesha
4,658
466
17
2
0
197,959
2
W
Poseidon
6,028
603
63
6
0
197,198
3
W
Chiron
7,283
728
58
6
0
188,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role