Player Matchup

Artemis
Artemis
Platinum III
 
Artemis
Platinum III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold I
COOCKIE4EVA
Morgan Le Fay
Gold I
Level 148
God Stats
3W - 4L
1,681 SR
Queue Stats
42W - 30L
1,819 MMR
Party 3
Scylla
Scylla
Gold V
CarryOrTroll666
Scylla
Gold V
Level 33
God Stats
1W - 0L
1,579 SR
Queue Stats
15W - 6L
1,722 MMR
Party 3
Mercury
Mercury
Platinum III
RiSe Hectic
Mercury
Platinum III
Level 160
God Stats
7W - 8L
1,541 SR
Queue Stats
207W - 195L
1,817 MMR
Solo
Atlas
Atlas
Platinum III
UBOAF
Atlas
Platinum III
Level 160
God Stats
31W - 38L
1,674 SR
Queue Stats
282W - 283L
1,847 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,595 SR
1,741 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,538 SR
1,774 MMR
Bakasura
Bakasura
Gold II
Cheeks999
Bakasura
Gold II
Level 123
God Stats
64W - 36L
1,671 SR
Queue Stats
267W - 271L
1,710 MMR
Solo
Geb
Geb
Gold II
GreatValueDirk
Geb
Gold II
Level 147
God Stats
0W - 2L
1,581 SR
Queue Stats
94W - 88L
1,765 MMR
Party 1
Charybdis
Charybdis
Platinum III
Teitris_06
Charybdis
Platinum III
Level 143
God Stats
3W - 9L
1,413 SR
Queue Stats
127W - 121L
1,822 MMR
Solo
Poseidon
Poseidon
Gold I
ThatboyyRome
Poseidon
Gold I
Level 118
God Stats
3W - 3L
1,525 SR
Queue Stats
108W - 99L
1,777 MMR
Party 1
Shiva
Shiva
Platinum III
claude_b2000
Shiva
Platinum III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 334L
1,796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
9 / 2 / 4
12,119
577
19,067
16,284
6,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
COOCKIE4EVA
Morgan Le Fay
17
3 / 1 / 6
11,045
526
12,757
12,172
15,124
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 1 / 6
12,411
591
12,951
8,724
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
RiSe Hectic
Mercury
19
3 / 4 / 9
11,524
549
12,919
16,460
6,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atlas
UBOAF
Atlas
15
1 / 0 / 9
9,998
476
4,781
10,911
12,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
HeraLokiCamazotz

VS

Bans
CliodhnaGilgameshZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cheeks999
Bakasura
20
4 / 5 / 1
12,017
572
6,499
17,888
8,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 3 / 3
8,610
410
6,996
17,634
16,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Teitris_06
Charybdis
16
1 / 6 / 0
9,717
463
7,770
16,086
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
ThatboyyRome
Poseidon
16
3 / 6 / 0
10,099
481
6,341
11,161
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 5 / 1
9,105
434
14,765
20,991
15,242
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
25
Kills
8
8
Deaths
25
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
2
4
5.5
W
Morgan Le Fay
COOCKIE4EVA
Morgan Le Fay
3
1
6
6
W
9
1
6
12
L
Bakasura
Cheeks999
Bakasura
4
5
1
0.9
L
0
3
3
0.5
W
Mercury
RiSe Hectic
Mercury
3
4
9
1.88
L
Charybdis
Teitris_06
Charybdis
1
6
0
0.17
L
Poseidon
ThatboyyRome
Poseidon
3
6
0
0.5
W
Atlas
UBOAF
Atlas
1
0
9
5.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,475
Damage
42,371
64,551
Taken
83,760
45,155
Mitigated
46,089
18,608
Healing
22,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
19,067
9,396
0
9,333
16,284
6,840
1,172
2,922
13,285
0
96,426
W
Morgan Le Fay
COOCKIE4EVA
Morgan Le Fay
12,757
1,334
0
5,500
12,172
15,124
1,068
1,352
10,742
70,717
0
W
12,951
1,297
0
1,567
8,724
4,089
1,694
2,744
5,970
90,225
0
L
Bakasura
Cheeks999
Bakasura
6,499
4,190
0
7,818
17,888
8,701
580
3,646
14,114
0
97,584
L
6,996
639
0
3,381
17,634
16,402
0
6,999
10,554
24,497
0
W
Mercury
RiSe Hectic
Mercury
12,919
6,028
0
350
16,460
6,588
0
4,377
11,249
0
112,642
L
Charybdis
Teitris_06
Charybdis
7,770
3,799
0
5,964
16,086
3,303
0
2,462
13,610
0
74,110
L
Poseidon
ThatboyyRome
Poseidon
6,341
974
0
2,222
11,161
2,441
0
5,533
5,384
58,800
0
W
Atlas
UBOAF
Atlas
4,781
1,948
0
1,858
10,911
12,514
385
1,942
8,691
25,626
0
L
14,765
1,342
576
2,194
20,991
15,242
170
11,280
9,609
0
65,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,097
Gold Earned
49,548
619
Minions Killed
635
0
Camps Cleared
0
2,120,209
Distance Traveled
2,012,744
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,119
577
148
7
0
369,880
8
W
Morgan Le Fay
11,045
526
122
6
0
417,219
7
W
Scylla
12,411
591
162
8
0
413,338
6
L
Bakasura
12,017
572
192
9
0
501,761
4
L
Geb
8,610
410
29
1
0
400,774
6
W
Mercury
11,524
549
164
8
0
490,917
0
L
Charybdis
9,717
463
153
7
0
342,770
8
L
Poseidon
10,099
481
133
6
0
380,002
3
W
Atlas
9,998
476
23
1
0
428,855
7
L
Shiva
9,105
434
128
6
0
387,437
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role