Player Matchup

Persephone
Persephone
Bronze V
 
Persephone
Bronze V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Silver I
CRAZYIVANN
Horus
Silver I
Level 117
God Stats
6W - 4L
1,796 SR
Queue Stats
30W - 30L
1,443 MMR
Party 2
Sylvanus
Sylvanus
Bronze V
Rocinante017
Sylvanus
Bronze V
Level 147
God Stats
0W - 1L
1,608 SR
Queue Stats
12W - 13L
1,546 MMR
Party 1
Ravana
Ravana
Silver I
Yogicub
Ravana
Silver I
Level 124
God Stats
10W - 7L
1,644 SR
Queue Stats
32W - 30L
1,443 MMR
Party 2
Apollo
Apollo
Bronze V
nitr0o
Apollo
Bronze V
Level 90
God Stats
2W - 5L
1,257 SR
Queue Stats
3W - 11L
1,406 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,561 SR
1,468 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,430 SR
1,449 MMR
Ymir
Ymir
Gold II
SantiHasTheHerp
Ymir
Gold II
Level 109
God Stats
3W - 1L
1,282 SR
Queue Stats
87W - 90L
1,448 MMR
Party 3
Janus
Janus
Silver II
SirGuck
Janus
Silver II
Level 89
God Stats
2W - 0L
1,318 SR
Queue Stats
35W - 41L
1,382 MMR
Party 4
Da Ji
Da Ji
Gold III
SunnAlpha
Da Ji
Gold III
Level 109
God Stats
3W - 4L
1,275 SR
Queue Stats
280W - 282L
1,493 MMR
Solo
Medusa
Medusa
Gold I
monkaaaaa
Medusa
Gold I
Level 104
God Stats
18W - 14L
1,634 SR
Queue Stats
86W - 88L
1,494 MMR
Party 3
Osiris
Osiris
Gold V
rjfrench
Osiris
Gold V
Level 111
God Stats
7W - 9L
1,642 SR
Queue Stats
89W - 87L
1,426 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 2 / 0
6,501
591
2,845
4,376
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
9
0 / 1 / 0
5,341
486
0
4,642
3,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Rocinante017
Sylvanus
12
2 / 1 / 1
6,919
629
4,912
5,558
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Ravana
Yogicub
Ravana
11
1 / 1 / 0
6,330
575
2,627
3,315
1,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
nitr0o
Apollo
8
0 / 6 / 0
5,227
475
1,538
8,636
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArachneBastetAtlasCliodhna

VS

Bans
ThothSolAgniShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,552
596
1,585
4,221
2,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
SirGuck
Janus
11
1 / 1 / 3
6,160
560
1,673
3,599
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
SunnAlpha
Da Ji
12
4 / 1 / 1
6,676
607
4,112
7,187
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
monkaaaaa
Medusa
13
3 / 0 / 2
7,481
680
3,567
3,479
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
rjfrench
Osiris
12
1 / 2 / 1
6,559
596
3,332
7,795
5,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
11
11
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
2
0
0.5
L
Horus
0
1
0
0
L
Sylvanus
Rocinante017
Sylvanus
2
1
1
2.5
W
2
0
5
4.5
W
Janus
SirGuck
Janus
1
1
3
2.5
W
Da Ji
SunnAlpha
Da Ji
4
1
1
4.5
L
Ravana
Yogicub
Ravana
1
1
0
1
W
Medusa
monkaaaaa
Medusa
3
0
2
4
L
Apollo
nitr0o
Apollo
0
6
0
0
W
Osiris
rjfrench
Osiris
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,922
Damage
14,269
26,527
Taken
26,281
10,826
Mitigated
12,730
8,992
Healing
5,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
2,845
214
0
1,766
4,376
909
0
1,139
3,151
36,400
0
L
Horus
0
0
72
1,486
4,642
3,417
0
78
4,564
0
20,430
L
Sylvanus
Rocinante017
Sylvanus
4,912
1,961
140
2,769
5,558
3,718
66
325
5,233
29,297
7,629
W
1,585
289
0
1,296
4,221
2,484
0
534
3,687
13,966
8,618
W
Janus
SirGuck
Janus
1,673
72
0
955
3,599
1,149
0
1,798
1,801
34,790
0
W
Da Ji
SunnAlpha
Da Ji
4,112
1,176
0
530
7,187
2,274
0
860
6,327
0
40,638
L
Ravana
Yogicub
Ravana
2,627
547
0
1,914
3,315
1,054
0
119
3,156
0
37,610
W
Medusa
monkaaaaa
Medusa
3,567
1,541
0
1,808
3,479
1,246
0
64
3,415
0
48,405
L
Apollo
nitr0o
Apollo
1,538
869
0
845
8,636
1,728
1,070
1,281
7,315
0
23,629
W
Osiris
rjfrench
Osiris
3,332
683
0
1,208
7,795
5,577
0
3,674
4,121
0
31,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,318
Gold Earned
33,428
321
Minions Killed
372
0
Camps Cleared
0
1,042,709
Distance Traveled
1,203,411
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,501
591
71
6
0
204,688
3
L
Horus
5,341
486
41
4
0
190,881
0
L
Sylvanus
6,919
629
82
7
0
165,764
3
W
Ymir
6,552
596
30
3
0
240,333
5
W
Janus
6,160
560
80
7
0
224,349
4
W
Da Ji
6,676
607
85
8
0
278,795
6
L
Ravana
6,330
575
79
7
0
263,038
2
W
Medusa
7,481
680
96
9
0
222,941
3
L
Apollo
5,227
475
48
4
0
218,338
1
W
Osiris
6,559
596
81
7
0
236,993
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role