Player Matchup

Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold IV
betterdanyu
Medusa
Gold IV
Level 158
God Stats
23W - 16L
1,680 SR
Queue Stats
179W - 220L
1,448 MMR
Party 1
Thoth
Thoth
Gold V
jaysantana007
Thoth
Gold V
Level 105
God Stats
7W - 6L
1,677 SR
Queue Stats
62W - 70L
1,388 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,619 SR
1,445 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 85
1,446 SR
1,292 MMR
Nox
Nox
Silver II
Dimensi0n Hop
Nox
Silver II
Level 94
God Stats
17W - 25L
1,527 SR
Queue Stats
86W - 102L
1,129 MMR
Solo
Bacchus
Bacchus
Bronze III
FatChineseBaby
Bacchus
Bronze III
Level 74
God Stats
0W - 1L
1,212 SR
Queue Stats
13W - 20L
1,373 MMR
Party 2
Chiron
Chiron
Bronze III
zarrock70
Chiron
Bronze III
Level 88
God Stats
11W - 15L
1,600 SR
Queue Stats
13W - 20L
1,373 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 3 / 4
9,012
751
6,367
12,531
13,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
13
4 / 3 / 5
9,644
804
8,225
8,934
3,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 7
8,964
747
9,576
7,651
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
BastetAh PuchAtlasShivaAh Muzen Cab

VS

Bans
ZeusBaba YagaVulcanSolPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
8,083
674
8,314
6,920
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 6
7,992
666
4,037
12,042
14,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
zarrock70
Chiron
13
8 / 4 / 0
8,971
748
7,979
9,256
3,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
10
Kills
10
10
Deaths
10
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
3
4
2
L
2
1
6
5
L
0
5
6
0.6
W
Medusa
4
3
5
2.17
W
2
4
7
1.38
L
Chiron
zarrock70
Chiron
8
4
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,168
Damage
20,330
29,116
Taken
28,218
19,192
Mitigated
20,654
3,807
Healing
6,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,367
1,055
0
818
12,531
13,046
103
4,461
7,783
0
20,160
L
8,314
296
0
700
6,920
2,752
0
1,899
4,769
23,816
0
L
4,037
427
300
3,537
12,042
14,869
93
3,223
8,451
11,446
0
W
Medusa
8,225
4,057
0
1,769
8,934
3,377
2,528
3,146
5,682
0
35,606
W
9,576
266
0
1,220
7,651
2,769
260
4,624
2,791
32,190
0
L
Chiron
zarrock70
Chiron
7,979
3,459
584
1,689
9,256
3,033
0
3,756
5,216
0
28,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,620
Gold Earned
25,046
141
Minions Killed
116
5
Camps Cleared
5
642,029
Distance Traveled
638,305
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,012
751
38
3
0
216,190
4
L
Nox
8,083
674
51
4
1
225,234
3
L
Bacchus
7,992
666
10
1
0
202,295
4
W
Medusa
9,644
804
54
5
2
223,556
0
W
Thoth
8,964
747
49
4
3
202,283
2
L
Chiron
8,971
748
55
5
4
210,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role