Player Matchup

Ne Zha
Ne Zha
CLUTCH2DAMAX
Ne Zha
Level 126
God Stats
4W - 4L
1,733 SR
Queue Stats
235W - 259L
1,534 Elo+
Solo
Athena
Athena
E_Tundra_Xx
Athena
Level 115
God Stats
5W - 9L
1,355 SR
Queue Stats
256W - 248L
1,523 Elo+
Party 1
Scylla
Scylla
EverydayJobber
Scylla
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 149L
1,524 Elo+
Party 1
Team Averages
Level 127
1,529 SR
1,527 Elo+

VS

Team Averages
Level 97
1,629 SR
1,431 Elo+
Hou Yi
Hou Yi
Apollo720
Hou Yi
Level 84
God Stats
2W - 2L
1,749 SR
Queue Stats
12W - 19L
1,389 Elo+
Party 2
Geb
Geb
Hanterpro14
Geb
Level 119
God Stats
3W - 3L
1,635 SR
Queue Stats
71W - 79L
1,571 Elo+
Solo
Zeus
Zeus
REDIESTKILLS
Zeus
Level 87
God Stats
1W - 3L
1,502 SR
Queue Stats
45W - 67L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
9 / 0 / 2
8,957
814
9,609
7,636
4,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Athena
12
0 / 0 / 9
8,118
738
3,916
10,511
8,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 1 / 8
8,026
730
6,112
4,934
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Apollo720
Hou Yi
10
0 / 4 / 0
6,691
608
5,661
8,035
2,704
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 2 / 0
7,638
694
4,946
11,640
9,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 5 / 0
7,270
661
7,324
7,402
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
11
Kills
1
1
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Apollo720
Hou Yi
0
4
0
0
W
Ne Zha
9
0
2
10
W
Athena
0
0
9
4.5
W
2
1
8
6
L
0
2
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,637
Damage
17,931
23,081
Taken
27,077
14,314
Mitigated
14,251
7,575
Healing
3,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Apollo720
Hou Yi
5,661
2,470
207
335
8,035
2,704
684
2,737
4,968
0
17,913
W
Ne Zha
9,609
2,773
0
2,276
7,636
4,185
677
3,823
3,635
0
25,730
W
Athena
3,916
1,036
262
3,707
10,511
8,454
0
4,927
5,226
9,113
0
W
6,112
831
0
1,330
4,934
1,675
0
3,269
1,468
28,891
0
L
4,946
298
0
2,311
11,640
9,623
46
4,626
6,577
14,303
0
L
7,324
945
0
250
7,402
1,924
330
2,732
4,357
22,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,101
Gold Earned
21,599
102
Minions Killed
79
5
Camps Cleared
4
671,129
Distance Traveled
506,544
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,691
608
30
3
1
159,827
1
W
Ne Zha
8,957
814
35
3
2
228,296
2
W
Athena
8,118
738
6
1
1
250,457
3
W
Scylla
8,026
730
61
6
2
192,376
2
L
Geb
7,638
694
13
1
1
181,656
4
L
Zeus
7,270
661
36
3
2
165,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role