Player Matchup

Kukulkan
Kukulkan
Halal321
Kukulkan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,178 Elo+
Party 2
Shiva
Shiva
Notsemofus
Shiva
Level 53
God Stats
4W - 0L
1,500 SR
Queue Stats
148W - 103L
1,178 Elo+
Party 2
Hun Batz
Hun Batz
TinyBabyMan000
Hun Batz
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 39L
1,855 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,404 Elo+

VS

Team Averages
Level 59
1,463 SR
1,219 Elo+
Cthulhu
Cthulhu
AragaoOGrande
Cthulhu
Level 27
God Stats
13W - 23L
1,389 SR
Queue Stats
28W - 82L
1,281 Elo+
Party 1
Cliodhna
Cliodhna
Razethos
Cliodhna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 86L
1,267 Elo+
Party 1
Zeus
Zeus
SoBarbudoTaBom
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 16L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Halal321
Kukulkan
14
5 / 2 / 8
9,513
732
7,887
5,735
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
15
3 / 1 / 14
9,779
752
7,671
10,773
10,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
17
18 / 0 / 3
12,057
927
20,933
11,268
6,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 6 / 1
8,182
629
10,991
17,447
14,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
Razethos
Cliodhna
14
2 / 5 / 0
8,930
687
6,525
9,901
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 15 / 1
7,297
561
1,894
13,188
3,108
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
26
Kills
3
3
Deaths
26
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
6
1
0.25
W
Kukulkan
Halal321
Kukulkan
5
2
8
4.5
W
Shiva
3
1
14
10
L
Cliodhna
Razethos
Cliodhna
2
5
0
0.4
L
0
15
1
0.03
W
Hun Batz
18
0
3
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,491
Damage
19,410
27,776
Taken
40,536
18,342
Mitigated
21,604
8,066
Healing
4,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
10,991
918
369
1,195
17,447
14,375
0
2,758
13,876
27,081
0
W
Kukulkan
Halal321
Kukulkan
7,887
888
0
624
5,735
1,823
360
1,662
3,977
36,348
0
W
Shiva
7,671
1,565
352
2,272
10,773
10,091
243
5,262
5,241
0
23,469
L
Cliodhna
Razethos
Cliodhna
6,525
510
0
2,239
9,901
4,121
0
1,495
8,090
0
20,949
L
1,894
616
0
220
13,188
3,108
0
3,779
9,033
13,741
0
W
Hun Batz
20,933
8,260
0
4,818
11,268
6,428
2,138
5,957
4,908
0
50,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,349
Gold Earned
24,409
152
Minions Killed
107
9
Camps Cleared
2
732,668
Distance Traveled
599,862
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,182
629
41
3
1
194,702
1
W
Kukulkan
9,513
732
58
4
2
196,311
2
W
Shiva
9,779
752
22
2
0
264,490
5
L
Cliodhna
8,930
687
38
3
0
257,096
3
L
Zeus
7,297
561
28
2
1
148,064
4
W
Hun Batz
12,057
927
72
6
7
271,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role