Player Matchup

Zeus
Zeus
Diamond IV
LeeroyJnkins
Zeus
Diamond IV
Level 47
God Stats
39W - 19L
1,825 SR
Queue Stats
169W - 160L
2,209 MMR
Solo
Horus
Horus
Diamond V
RespeitaOVovô
Horus
Diamond V
Level 69
God Stats
13W - 3L
1,775 SR
Queue Stats
110W - 103L
2,106 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum I
Sebaita
Sun Wukong
Platinum I
Level 105
God Stats
2W - 0L
1,754 SR
Queue Stats
234W - 240L
1,942 MMR
Party 1
Medusa
Medusa
Diamond IV
SexySuco
Medusa
Diamond IV
Level 80
God Stats
10W - 3L
1,747 SR
Queue Stats
51W - 31L
2,143 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond III
Sharto
Gilgamesh
Diamond III
Level 143
God Stats
39W - 30L
1,699 SR
Queue Stats
761W - 736L
2,207 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 89
1,760 SR
2,121 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,664 SR
2,058 MMR
Bellona
Bellona
Diamond III
MainSäge
Bellona
Diamond III
Level 159
God Stats
47W - 35L
1,651 SR
Queue Stats
358W - 329L
2,135 MMR
Solo
Discordia
Discordia
Diamond II
MrLotix
Discordia
Diamond II
Level 97
God Stats
11W - 7L
1,787 SR
Queue Stats
210W - 197L
2,370 MMR
Solo
Sol
Sol
Platinum III
XABLAUREVOLTS
Sol
Platinum III
Level 160
God Stats
9W - 9L
1,528 SR
Queue Stats
388W - 383L
1,766 MMR
Party 3
Ymir
Ymir
Diamond IV
Xev1aN
Ymir
Diamond IV
Level 160
God Stats
7W - 4L
1,852 SR
Queue Stats
403W - 409L
1,995 MMR
Solo
Apollo
Apollo
Platinum III
zDiabético
Apollo
Platinum III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
2,023 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 5
13,522
615
15,079
9,010
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 1 / 12
12,683
577
5,068
17,855
20,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Sebaita
Sun Wukong
20
6 / 5 / 6
13,928
633
10,763
20,599
20,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
SexySuco
Medusa
20
8 / 1 / 6
13,694
622
16,076
11,530
4,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Sharto
Gilgamesh
20
4 / 1 / 11
13,386
608
12,252
17,166
14,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
UllrCliodhnaShiva

VS

Bans
LokiBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MainSäge
Bellona
15
1 / 4 / 0
10,333
470
6,997
14,735
20,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
MrLotix
Discordia
17
1 / 3 / 5
11,074
503
13,152
9,642
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 10 / 3
11,061
503
11,887
15,843
4,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Xev1aN
Ymir
14
1 / 6 / 3
9,244
420
3,409
17,297
19,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Apollo
19
6 / 5 / 1
11,784
536
9,324
18,917
8,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
28
Kills
12
12
Deaths
28
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
4
5
2.38
L
Bellona
MainSäge
Bellona
1
4
0
0.25
L
Discordia
MrLotix
Discordia
1
3
5
1.17
W
3
1
12
9
W
Sun Wukong
Sebaita
Sun Wukong
6
5
6
1.8
W
Medusa
SexySuco
Medusa
8
1
6
11
W
Gilgamesh
Sharto
Gilgamesh
4
1
11
9.5
L
3
10
3
0.45
L
Ymir
Xev1aN
Ymir
1
6
3
0.42
L
Apollo
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,238
Damage
44,769
76,160
Taken
76,434
63,636
Mitigated
56,001
31,273
Healing
13,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,079
1,851
0
1,754
9,010
3,202
4,663
5,015
3,995
104,377
0
L
Bellona
MainSäge
Bellona
6,997
2,232
0
3,925
14,735
20,357
0
3,295
11,440
0
67,189
L
Discordia
MrLotix
Discordia
13,152
354
0
1,016
9,642
3,716
0
1,656
7,986
84,410
0
W
5,068
2,490
7,033
7,668
17,855
20,256
1,385
7,034
10,821
0
31,722
W
Sun Wukong
Sebaita
Sun Wukong
10,763
1,351
0
7,549
20,599
20,795
458
7,545
13,054
0
73,366
W
Medusa
SexySuco
Medusa
16,076
6,636
0
881
11,530
4,995
7,380
5,122
6,408
0
118,433
W
Gilgamesh
Sharto
Gilgamesh
12,252
3,309
0
6,388
17,166
14,388
324
5,458
11,708
0
88,383
L
11,887
3,501
0
2,917
15,843
4,220
904
3,936
11,907
74,174
0
L
Ymir
Xev1aN
Ymir
3,409
264
0
1,643
17,297
19,451
0
2,517
14,780
22,618
0
L
Apollo
9,324
6,159
0
3,909
18,917
8,257
2,171
3,675
15,242
0
106,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,213
Gold Earned
53,496
657
Minions Killed
614
0
Camps Cleared
0
2,351,351
Distance Traveled
2,014,391
30
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,522
615
147
7
0
416,815
8
L
Bellona
10,333
470
138
6
0
393,427
11
L
Discordia
11,074
503
167
8
0
415,175
11
W
Horus
12,683
577
36
2
0
499,704
9
W
Sun Wukong
13,928
633
137
6
0
472,085
4
W
Medusa
13,694
622
183
8
0
464,716
7
W
Gilgamesh
13,386
608
154
7
0
498,031
2
L
Sol
11,061
503
148
7
0
373,396
4
L
Ymir
9,244
420
18
1
0
388,372
5
L
Apollo
11,784
536
143
7
0
444,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role