Player Matchup

Gilgamesh
Gilgamesh
Gamerman0754324
Gilgamesh
Level 28
God Stats
1W - 1L
1,713 SR
Queue Stats
30W - 13L
1,704 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LesuCalvariae
Morgan Le Fay
Level 103
God Stats
22W - 11L
1,815 SR
Queue Stats
158W - 114L
1,646 Elo+
Party 1
Ratatoskr
Ratatoskr
xKyohi
Ratatoskr
Level 65
God Stats
2W - 1L
1,589 SR
Queue Stats
55W - 50L
1,528 Elo+
Party 1
Team Averages
Level 65
1,706 SR
1,626 Elo+

VS

Team Averages
Level 95
1,719 SR
1,585 Elo+
Nu Wa
Nu Wa
DaMonsterx3
Nu Wa
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 107L
1,608 Elo+
Party 2
Apollo
Apollo
SquireAsrole
Apollo
Level 146
God Stats
3W - 1L
2,066 SR
Queue Stats
70W - 44L
1,600 Elo+
Solo
Jormungandr
Jormungandr
TurkeyJaw
Jormungandr
Level 11
God Stats
10W - 7L
1,590 SR
Queue Stats
10W - 7L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gamerman0754324
Gilgamesh
12
3 / 2 / 5
7,763
776
3,955
8,851
4,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
LesuCalvariae
Morgan Le Fay
13
4 / 0 / 6
7,817
782
8,080
5,661
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
xKyohi
Ratatoskr
11
4 / 5 / 5
7,370
737
5,297
8,548
2,420
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
7,263
726
6,980
5,307
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
10
4 / 5 / 3
7,094
709
7,041
8,492
2,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
TurkeyJaw
Jormungandr
10
0 / 2 / 4
6,693
669
4,678
7,557
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
11
Kills
7
7
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Gilgamesh
Gamerman0754324
Gilgamesh
3
2
5
2.75
W
Morgan Le Fay
LesuCalvariae
Morgan Le Fay
4
0
6
7
L
Apollo
4
5
3
1.1
L
Jormungandr
TurkeyJaw
Jormungandr
0
2
4
1
W
Ratatoskr
xKyohi
Ratatoskr
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,332
Damage
18,699
23,060
Taken
21,356
8,710
Mitigated
10,274
3,540
Healing
3,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,980
1,864
0
252
5,307
1,503
25
1,746
3,561
24,609
0
W
Gilgamesh
Gamerman0754324
Gilgamesh
3,955
769
0
1,169
8,851
4,556
0
2,934
5,703
0
9,140
W
Morgan Le Fay
LesuCalvariae
Morgan Le Fay
8,080
151
72
1,573
5,661
1,734
408
3,359
2,100
37,186
0
L
Apollo
7,041
4,027
0
1,310
8,492
2,968
440
4,063
4,429
0
21,632
L
Jormungandr
TurkeyJaw
Jormungandr
4,678
1,047
0
1,681
7,557
5,803
0
2,480
5,077
14,208
0
W
Ratatoskr
xKyohi
Ratatoskr
5,297
459
0
726
8,548
2,420
0
4,926
3,310
0
15,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,950
Gold Earned
21,050
110
Minions Killed
99
3
Camps Cleared
5
578,114
Distance Traveled
499,923
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,263
726
45
5
2
176,004
4
W
Gilgamesh
7,763
776
18
2
0
201,295
2
W
Morgan Le Fay
7,817
782
76
8
1
184,968
3
L
Apollo
7,094
709
32
3
3
144,090
0
L
Jormungandr
6,693
669
22
2
0
179,829
1
W
Ratatoskr
7,370
737
16
2
2
191,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role