Player Matchup

Artemis
Artemis
CheesyWobbles
Artemis
Level 29
God Stats
19W - 10L
1,550 SR
Queue Stats
25W - 18L
1,455 Elo+
Party 1
Fafnir
Fafnir
Sp00kyKidd
Fafnir
Level 124
God Stats
21W - 11L
1,602 SR
Queue Stats
25W - 18L
1,455 Elo+
Party 1
Medusa
Medusa
baked42potat0
Medusa
Level 66
God Stats
19W - 10L
1,588 SR
Queue Stats
25W - 18L
1,455 Elo+
Party 1
Team Averages
Level 73
1,580 SR
1,455 Elo+

VS

Team Averages
Level 86
1,402 SR
1,452 Elo+
Bacchus
Bacchus
ChillStillMillz_
Bacchus
Level 127
God Stats
16W - 17L
1,428 SR
Queue Stats
51W - 59L
1,397 Elo+
Solo
Fenrir
Fenrir
maxUbavel01
Fenrir
Level 27
God Stats
0W - 2L
1,303 SR
Queue Stats
52W - 50L
1,425 Elo+
Party 2
Ullr
Ullr
vHxpnotic00
Ullr
Level 105
God Stats
20W - 44L
1,476 SR
Queue Stats
153W - 170L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
2 / 0 / 6
7,521
752
5,839
3,178
1,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
Sp00kyKidd
Fafnir
12
0 / 0 / 8
8,305
831
2,332
8,760
10,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 0 / 2
8,491
849
10,184
5,670
2,228
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,678
668
4,235
9,234
7,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
10
0 / 3 / 0
6,364
636
1,348
7,328
6,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 0
6,469
647
3,670
6,827
1,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
2
0
6
5
L
0
4
0
0
W
Fafnir
Sp00kyKidd
Fafnir
0
0
8
4
W
6
0
2
7
L
Fenrir
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,355
Damage
9,253
17,608
Taken
23,389
14,103
Mitigated
15,961
4,518
Healing
1,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
5,839
2,970
0
814
3,178
1,799
1,261
1,258
1,920
0
18,053
L
4,235
82
224
839
9,234
7,601
0
767
8,467
13,571
0
W
Fafnir
Sp00kyKidd
Fafnir
2,332
302
0
3,238
8,760
10,076
346
2,208
6,419
10,042
0
W
10,184
3,508
0
466
5,670
2,228
1,226
1,433
4,174
0
39,599
L
Fenrir
1,348
112
0
293
7,328
6,493
0
916
6,412
0
9,286
L
3,670
480
0
447
6,827
1,867
0
1,266
5,561
0
28,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,317
Gold Earned
19,511
123
Minions Killed
103
6
Camps Cleared
3
593,448
Distance Traveled
528,532
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,521
752
30
3
4
181,740
2
L
Bacchus
6,678
668
16
2
0
170,340
3
W
Fafnir
8,305
831
17
2
1
206,977
2
W
Medusa
8,491
849
76
8
1
204,731
4
L
Fenrir
6,364
636
24
2
1
183,296
3
L
Ullr
6,469
647
63
6
2
174,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role