Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ao Kuang
Ao Kuang
LatrineCuisine
Ao Kuang
Level 145
God Stats
0W - 2L
1,303 SR
Queue Stats
296W - 310L
1,535 Elo+
Party 4
Terra
Terra
SaintMCCIII
Terra
Level 129
God Stats
1W - 1L
1,685 SR
Queue Stats
68W - 41L
1,638 Elo+
Party 3
Thanatos
Thanatos
SexyBullDozer
Thanatos
Level 122
God Stats
2W - 3L
1,131 SR
Queue Stats
46W - 36L
1,480 Elo+
Party 3
Mulan
Mulan
ThrowingBleuboy
Mulan
Level 68
God Stats
4W - 3L
1,517 SR
Queue Stats
301W - 289L
1,589 Elo+
Solo
Team Averages
Level 124
1,427 SR
1,548 Elo+

VS

Team Averages
Level 96
1,457 SR
1,646 Elo+
Eset
Eset
DemonicSwordman
Eset
Level 144
God Stats
1W - 1L
1,459 SR
Queue Stats
96W - 94L
1,512 Elo+
Party 1
Vulcan
Vulcan
DraGonPerFecT
Vulcan
Level 159
God Stats
8W - 8L
1,260 SR
Queue Stats
449W - 448L
1,553 Elo+
Solo
Merlin
Merlin
Mr TexHex
Merlin
Level 128
God Stats
2W - 0L
1,552 SR
Queue Stats
38W - 42L
1,497 Elo+
Party 1
Ah Puch
Ah Puch
SmallPPBully
Ah Puch
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 12L
1,974 Elo+
Party 2
Horus
Horus
llorTAmAI3165
Horus
Level 26
God Stats
3W - 1L
1,512 SR
Queue Stats
130W - 60L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 7 / 5
8,927
744
11,189
11,126
4,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
15
4 / 6 / 8
8,616
718
8,392
14,890
12,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 4 / 4
7,990
666
4,070
16,533
16,405
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
SexyBullDozer
Thanatos
14
4 / 5 / 4
8,094
675
9,087
12,232
5,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 4 / 5
9,113
759
9,555
17,932
18,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 10
10,153
846
13,865
11,021
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 5 / 10
9,480
790
9,537
10,028
3,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Mr TexHex
Merlin
16
5 / 5 / 9
10,008
834
8,195
8,870
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
SmallPPBully
Ah Puch
19
9 / 1 / 15
11,205
934
21,854
11,493
6,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 1 / 14
9,811
818
10,270
15,464
13,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
84
16
Kills
26
26
Deaths
16
26
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
7
5
0.79
W
5
4
10
2.5
W
3
5
10
1.6
L
Ao Kuang
4
6
8
1.33
W
Merlin
Mr TexHex
Merlin
5
5
9
1.9
L
2
4
4
1
L
Thanatos
SexyBullDozer
Thanatos
4
5
4
1.2
W
Ah Puch
SmallPPBully
Ah Puch
9
1
15
16.5
L
3
4
5
1.38
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,293
Damage
63,721
72,713
Taken
56,876
58,476
Mitigated
31,615
27,300
Healing
27,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,189
2,399
334
575
11,126
4,865
0
8,653
2,154
24,462
0
W
13,865
2,034
2,159
1,766
11,021
4,255
1,677
4,209
6,790
29,139
0
W
9,537
1,764
0
1,540
10,028
3,629
332
3,276
6,591
34,600
0
L
Ao Kuang
8,392
2,425
422
2,957
14,890
12,586
0
10,399
4,244
13,903
0
W
Merlin
Mr TexHex
Merlin
8,195
531
242
389
8,870
3,198
1,466
4,625
4,103
23,891
0
L
4,070
213
4,616
4,871
16,533
16,405
0
12,291
3,770
10,043
0
L
Thanatos
SexyBullDozer
Thanatos
9,087
3,061
443
5,976
12,232
5,676
0
10,297
1,750
0
16,220
W
Ah Puch
SmallPPBully
Ah Puch
21,854
930
316
4,034
11,493
6,852
558
7,510
3,912
43,745
0
L
9,555
1,297
474
6,632
17,932
18,944
0
10,963
6,236
0
25,619
W
10,270
4,033
8,325
8,903
15,464
13,681
44
4,031
10,941
0
12,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,740
Gold Earned
50,657
130
Minions Killed
159
0
Camps Cleared
0
981,914
Distance Traveled
1,079,954
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,927
744
27
2
0
177,449
0
W
Eset
10,153
846
37
3
0
203,055
1
W
Vulcan
9,480
790
49
4
0
222,501
4
L
Ao Kuang
8,616
718
23
2
0
182,860
0
W
Merlin
10,008
834
29
2
0
204,793
1
L
Terra
7,990
666
15
1
0
208,923
1
L
Thanatos
8,094
675
23
2
0
213,803
2
W
Ah Puch
11,205
934
42
4
0
208,918
0
L
Mulan
9,113
759
42
4
0
198,879
0
W
Horus
9,811
818
2
0
0
240,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role