Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
 
Zeus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
AegisOfWar
Bellona
Level 116
God Stats
2W - 3L
1,293 SR
Queue Stats
89W - 63L
1,577 Elo+
Party 3
Fafnir
Fafnir
Eeveecarp24
Fafnir
Level 52
God Stats
7W - 2L
1,748 SR
Queue Stats
94W - 71L
1,591 Elo+
Party 3
Danzaburou
Danzaburou
MrPig5
Danzaburou
Level 30
God Stats
4W - 5L
1,500 SR
Queue Stats
148W - 116L
1,557 Elo+
Party 3
Team Averages
Level 84
1,508 SR
1,545 Elo+

VS

Team Averages
Level 90
1,570 SR
1,521 Elo+
Geb
Geb
DelaVega000
Geb
Level 123
God Stats
0W - 3L
1,412 SR
Queue Stats
234W - 210L
1,553 Elo+
Party 1
Bellona
Bellona
DirtyRN
Bellona
Level 27
God Stats
2W - 1L
1,908 SR
Queue Stats
28W - 29L
1,516 Elo+
Party 2
Odin
Odin
SkrrpitySkrrt
Odin
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 63L
1,534 Elo+
Party 2
Zeus
Zeus
guesswho754
Zeus
Level 152
God Stats
0W - 3L
1,312 SR
Queue Stats
107W - 100L
1,499 Elo+
Party 2
Artemis
Artemis
tomeortoyou
Artemis
Level 24
God Stats
4W - 3L
1,717 SR
Queue Stats
21W - 12L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
11 / 1 / 8
11,988
666
17,301
20,258
7,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
 
Zeus
16
4 / 6 / 5
10,691
594
9,146
10,770
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
AegisOfWar
Bellona
16
7 / 2 / 7
11,518
640
13,758
18,497
20,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
13
0 / 5 / 7
9,527
529
3,855
19,807
20,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
MrPig5
Danzaburou
14
2 / 5 / 6
10,075
560
10,077
15,638
5,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 10
7,062
392
7,568
16,821
16,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
DirtyRN
Bellona
14
4 / 5 / 5
8,972
498
10,560
16,053
17,656
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
7 / 6 / 5
9,022
501
9,736
16,946
10,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 5 / 6
8,791
488
12,767
12,097
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
tomeortoyou
Artemis
13
5 / 4 / 3
8,280
460
11,307
13,725
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
48
24
Kills
19
19
Deaths
24
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
11
1
8
15
W
Zeus
 
Zeus
4
6
5
1.08
W
Bellona
AegisOfWar
Bellona
7
2
7
5.25
L
0
4
10
1.25
L
Bellona
DirtyRN
Bellona
4
5
5
1.3
W
Fafnir
0
5
7
0.7
W
Danzaburou
MrPig5
Danzaburou
2
5
6
1
L
7
6
5
1.58
L
3
5
6
1.2
L
Artemis
tomeortoyou
Artemis
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,137
Damage
51,938
84,970
Taken
75,642
57,973
Mitigated
52,476
29,786
Healing
15,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
17,301
3,692
0
11,357
20,258
7,899
452
4,798
14,812
0
86,165
W
Zeus
 
Zeus
9,146
1,016
0
1,458
10,770
3,826
1,809
3,558
7,055
76,990
0
W
Bellona
AegisOfWar
Bellona
13,758
7,008
0
6,845
18,497
20,221
144
4,519
13,571
0
65,008
L
7,568
1,511
443
2,348
16,821
16,274
231
2,423
14,398
27,787
0
L
Bellona
DirtyRN
Bellona
10,560
5,115
0
3,228
16,053
17,656
277
1,638
14,415
0
45,022
W
Fafnir
3,855
915
0
4,347
19,807
20,226
599
5,594
13,787
15,876
2,582
W
Danzaburou
MrPig5
Danzaburou
10,077
4,457
0
5,779
15,638
5,801
3,302
4,188
11,200
0
60,138
L
9,736
2,221
0
3,742
16,946
10,190
0
5,969
10,977
0
43,694
L
12,767
1,625
0
686
12,097
3,656
0
1,095
11,002
61,584
0
L
Artemis
tomeortoyou
Artemis
11,307
7,095
0
4,561
13,725
4,700
0
1,660
12,065
0
44,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,799
Gold Earned
42,127
440
Minions Killed
377
0
Camps Cleared
0
1,813,195
Distance Traveled
1,664,041
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,988
666
100
6
0
430,641
3
W
Zeus
10,691
594
106
6
0
341,594
3
W
Bellona
11,518
640
113
6
0
360,971
4
L
Geb
7,062
392
27
2
0
321,020
3
L
Bellona
8,972
498
90
5
0
344,935
0
W
Fafnir
9,527
529
16
1
0
358,354
3
W
Danzaburou
10,075
560
105
6
0
321,635
9
L
Odin
9,022
501
76
4
0
375,233
3
L
Zeus
8,791
488
104
6
0
296,225
2
L
Artemis
8,280
460
80
4
0
326,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role