Player Matchup

Geb
Geb
AlienwareX51
Geb
Level 104
God Stats
1W - 0L
1,863 SR
Queue Stats
11W - 3L
1,811 Elo+
Party 1
Ah Puch
Ah Puch
HunchoRuben
Ah Puch
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 7L
1,893 Elo+
Party 1
Ares
Ares
SUPER NANO115
Ares
Level 28
God Stats
1W - 0L
1,757 SR
Queue Stats
5W - 1L
1,792 Elo+
Party 1
Loki
Loki
Walls
Loki
Level 160
God Stats
2W - 0L
1,765 SR
Queue Stats
27W - 7L
1,840 Elo+
Party 1
Osiris
Osiris
gizinmytaco
Osiris
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,811 Elo+
Party 1
Team Averages
Level 107
1,677 SR
1,829 Elo+

VS

Team Averages
Level 64
1,711 SR
1,542 Elo+
Merlin
Merlin
 
Merlin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Caderade333
Raijin
Level 129
God Stats
5W - 3L
1,756 SR
Queue Stats
307W - 289L
1,511 Elo+
Party 2
Rama
Rama
HuzarKiko
Rama
Level 56
God Stats
9W - 5L
1,744 SR
Queue Stats
270W - 241L
1,557 Elo+
Party 2
King Arthur
King Arthur
Mythtimes
King Arthur
Level 17
God Stats
2W - 1L
1,834 SR
Queue Stats
9W - 6L
1,602 Elo+
Party 3
Heimdallr
Heimdallr
Weslee69
Heimdallr
Level 29
God Stats
2W - 1L
1,718 SR
Queue Stats
63W - 61L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 14
10,611
884
9,824
13,314
4,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
HunchoRuben
Ah Puch
20
12 / 5 / 16
12,109
1,009
26,059
14,350
5,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 11
9,050
754
2,056
13,322
9,651
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
Walls
Loki
17
8 / 10 / 11
11,547
962
13,193
13,612
4,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
18
4 / 4 / 14
9,930
828
9,078
12,910
14,351
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 5 / 14
9,840
820
14,603
9,369
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
20
18 / 6 / 9
12,732
1,061
22,871
13,307
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
17
2 / 4 / 15
9,624
802
6,885
9,487
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Mythtimes
King Arthur
14
3 / 9 / 13
9,204
767
4,203
21,741
18,158
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Weslee69
Heimdallr
17
4 / 7 / 16
10,040
837
7,898
12,397
4,652
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
99
30
Kills
32
33
Deaths
31
66
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
5
14
2.4
W
5
7
14
1.71
L
Raijin
18
6
9
3.75
W
Ah Puch
HunchoRuben
Ah Puch
12
5
16
4
L
Rama
2
4
15
2.38
L
King Arthur
Mythtimes
King Arthur
3
9
13
1.06
W
1
7
11
0.93
W
Loki
Walls
Loki
8
10
11
1.35
L
Heimdallr
Weslee69
Heimdallr
4
7
16
1.71
W
Osiris
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,210
Damage
56,460
67,508
Taken
66,301
38,652
Mitigated
33,912
13,294
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,603
962
1,274
1,409
9,369
3,145
437
7,552
1,817
27,367
0
W
9,824
640
1,524
756
13,314
4,849
378
6,527
6,787
20,323
0
L
Raijin
22,871
804
883
2,991
13,307
4,672
0
5,817
7,490
43,460
0
W
Ah Puch
HunchoRuben
Ah Puch
26,059
1,715
1,253
5,266
14,350
5,301
1,880
7,331
7,019
48,813
0
L
Rama
6,885
4,392
178
1,406
9,487
3,285
203
6,213
3,274
0
16,958
L
King Arthur
Mythtimes
King Arthur
4,203
797
443
2,962
21,741
18,158
30
11,660
10,081
0
6,673
W
2,056
201
213
1,144
13,322
9,651
207
8,177
5,114
7,191
0
W
Loki
Walls
Loki
13,193
3,075
0
230
13,612
4,500
1,635
8,015
5,597
0
25,594
L
Heimdallr
Weslee69
Heimdallr
7,898
2,580
656
782
12,397
4,652
823
6,949
5,448
0
14,835
W
Osiris
9,078
2,855
529
2,379
12,910
14,351
830
7,424
5,486
257
20,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,247
Gold Earned
51,440
125
Minions Killed
146
0
Camps Cleared
0
1,198,330
Distance Traveled
987,162
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,840
820
31
3
0
206,155
1
W
Geb
10,611
884
33
3
0
248,797
0
L
Raijin
12,732
1,061
49
4
0
205,512
0
W
Ah Puch
12,109
1,009
50
4
0
225,624
0
L
Rama
9,624
802
39
3
0
184,208
0
L
King Arthur
9,204
767
8
1
0
192,987
0
W
Ares
9,050
754
12
1
0
251,732
1
W
Loki
11,547
962
20
2
0
227,813
1
L
Heimdallr
10,040
837
19
2
0
198,300
1
W
Osiris
9,930
828
10
1
0
244,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role