Player Matchup

Bellona
Bellona
E9xLEVI
Bellona
Level 102
God Stats
1W - 1L
1,300 SR
Queue Stats
16W - 12L
1,364 Elo+
Party 2
Tyr
Tyr
i sHAnk aLL dAY
Tyr
Level 129
God Stats
2W - 2L
1,300 SR
Queue Stats
17W - 13L
1,516 Elo+
Party 2
Erlang Shen
Erlang Shen
xxPur3xBl00dxx
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,364 Elo+
Party 2
Team Averages
Level 87
1,367 SR
1,415 Elo+

VS

Team Averages
Level 59
1,450 SR
1,351 Elo+
Athena
Athena
BlondePuccio
Athena
Level 80
God Stats
30W - 36L
1,625 SR
Queue Stats
391W - 503L
1,390 Elo+
Solo
Izanami
Izanami
CpTn Plasma
Izanami
Level 28
God Stats
0W - 2L
1,312 SR
Queue Stats
4W - 12L
1,283 Elo+
Party 1
Baron Samedi
Baron Samedi
Rag3rz wT
Baron Samedi
Level 69
God Stats
1W - 5L
1,411 SR
Queue Stats
60W - 50L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
E9xLEVI
Bellona
17
5 / 6 / 3
12,627
743
12,531
17,823
21,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 2 / 6
11,539
679
18,045
19,563
14,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
xxPur3xBl00dxx
Erlang Shen
17
1 / 5 / 7
11,560
680
8,656
17,695
8,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
2 / 3 / 10
11,642
685
12,370
24,376
38,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
CpTn Plasma
Izanami
14
1 / 5 / 6
10,358
609
7,175
12,234
5,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Rag3rz wT
Baron Samedi
18
10 / 3 / 3
12,629
743
19,323
13,909
15,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
11
Kills
13
13
Deaths
11
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
2
3
10
2.33
L
Izanami
CpTn Plasma
Izanami
1
5
6
0.8
W
Bellona
E9xLEVI
Bellona
5
6
3
1.08
L
Baron Samedi
Rag3rz wT
Baron Samedi
10
3
3
3.83
W
5
2
6
4
W
Erlang Shen
xxPur3xBl00dxx
Erlang Shen
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,232
Damage
38,868
55,081
Taken
50,519
44,565
Mitigated
58,717
11,133
Healing
14,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
12,370
2,100
486
4,840
24,376
38,389
85
292
23,717
25,045
0
L
Izanami
CpTn Plasma
Izanami
7,175
2,676
0
952
12,234
5,313
924
143
11,707
0
41,180
W
Bellona
E9xLEVI
Bellona
12,531
3,550
0
2,605
17,823
21,594
575
10,669
7,154
0
43,148
L
Baron Samedi
Rag3rz wT
Baron Samedi
19,323
1,991
3,085
5,029
13,909
15,015
174
456
13,054
56,731
0
W
18,045
1,955
0
6,899
19,563
14,399
114
9,415
10,148
0
32,140
W
Erlang Shen
xxPur3xBl00dxx
Erlang Shen
8,656
4,626
0
1,629
17,695
8,572
2,197
12,226
5,469
0
47,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,726
Gold Earned
34,629
162
Minions Killed
152
6
Camps Cleared
9
903,556
Distance Traveled
903,012
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,642
685
15
1
1
337,047
1
L
Izanami
10,358
609
64
4
5
276,843
1
W
Bellona
12,627
743
66
4
1
311,144
0
L
Baron Samedi
12,629
743
73
4
3
289,122
2
W
Tyr
11,539
679
24
1
0
298,105
1
W
Erlang Shen
11,560
680
72
4
5
294,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role