Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
APastelPinkTwink
Camazotz
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 82L
1,554 Elo+
Solo
Janus
Janus
Sïïan
Janus
Level 157
God Stats
27W - 23L
1,524 SR
Queue Stats
87W - 74L
1,578 Elo+
Solo
Medusa
Medusa
Zenitsuwu
Medusa
Level 155
God Stats
3W - 1L
1,715 SR
Queue Stats
219W - 203L
1,492 Elo+
Party 1
Artio
Artio
xxNezuwuko
Artio
Level 132
God Stats
10W - 4L
1,268 SR
Queue Stats
413W - 379L
1,447 Elo+
Party 1
Team Averages
Level 126
1,501 SR
1,514 Elo+

VS

Team Averages
Level 131
1,482 SR
1,519 Elo+
Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Tarabaz
Baron Samedi
Level 108
God Stats
1W - 3L
1,411 SR
Queue Stats
143W - 126L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
9 / 2 / 5
8,397
600
6,825
10,053
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
7 / 2 / 2
9,285
663
7,671
12,825
7,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
Sïïan
Janus
15
5 / 2 / 6
9,179
656
9,001
5,858
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Zenitsuwu
Medusa
13
4 / 4 / 9
8,332
595
8,934
9,638
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
12
1 / 1 / 10
7,141
510
4,616
9,769
6,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 5 / 0
7,866
562
5,594
12,218
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
 
Chiron
12
3 / 5 / 4
7,850
561
6,698
9,607
2,255
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
 
Cu Chulainn
11
3 / 7 / 0
7,164
512
6,998
12,014
7,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
 
Hun Batz
11
1 / 5 / 2
6,931
495
4,991
10,044
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Tarabaz
Baron Samedi
10
0 / 4 / 1
6,436
460
3,562
9,360
7,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
26
Kills
11
11
Deaths
26
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
2
5
5.75
L
Izanami
 
Izanami
4
5
0
0.8
L
Chiron
 
Chiron
3
5
4
1
L
Cu Chulainn
 
Cu Chulainn
3
7
0
0.43
L
Hun Batz
 
Hun Batz
1
5
2
0.4
W
7
2
2
4
W
Janus
Sïïan
Janus
5
2
6
4
L
Baron Samedi
Tarabaz
Baron Samedi
0
4
1
0.13
W
Medusa
Zenitsuwu
Medusa
4
4
9
2.13
W
Artio
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,047
Damage
27,843
48,143
Taken
53,243
21,474
Mitigated
22,394
23,686
Healing
14,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,825
2,157
0
7,706
10,053
3,087
88
860
9,193
0
40,163
L
Izanami
 
Izanami
5,594
3,283
0
4,785
12,218
3,196
246
5,105
6,971
0
48,770
L
Chiron
 
Chiron
6,698
2,527
69
2,762
9,607
2,255
276
1,793
7,694
0
44,071
L
Cu Chulainn
 
Cu Chulainn
6,998
2,863
0
1,661
12,014
7,133
732
1,354
10,209
0
37,829
L
Hun Batz
 
Hun Batz
4,991
1,115
0
2,273
10,044
2,344
0
2,815
7,157
0
38,152
W
7,671
3,249
0
8,469
12,825
7,534
1,232
425
12,400
4,118
45,769
W
Janus
Sïïan
Janus
9,001
712
0
969
5,858
1,747
0
543
5,315
68,608
0
L
Baron Samedi
Tarabaz
Baron Samedi
3,562
515
191
2,866
9,360
7,466
224
2,452
6,732
26,036
0
W
Medusa
Zenitsuwu
Medusa
8,934
4,197
0
2,457
9,638
2,828
2,341
591
9,047
0
52,309
W
Artio
4,616
264
1,344
2,741
9,769
6,278
515
1,143
8,626
15,473
5,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,334
Gold Earned
36,247
445
Minions Killed
356
0
Camps Cleared
0
1,422,179
Distance Traveled
1,272,855
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,397
600
56
4
0
298,008
10
L
Izanami
7,866
562
100
7
0
253,721
1
L
Chiron
7,850
561
77
6
0
264,162
4
L
Cu Chulainn
7,164
512
64
5
0
241,254
3
L
Hun Batz
6,931
495
79
6
0
295,557
1
W
Camazotz
9,285
663
114
8
0
253,471
2
W
Janus
9,179
656
146
10
0
292,566
3
L
Baron Samedi
6,436
460
36
3
0
218,161
5
W
Medusa
8,332
595
93
7
0
264,305
2
W
Artio
7,141
510
36
3
0
313,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role