Player Matchup

Zeus
Zeus
KRONOZ40
Zeus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,082 Elo+
Party 2
Cliodhna
Cliodhna
Wulfgar1025
Cliodhna
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,082 Elo+
Party 2
Hercules
Hercules
xXDieDuranDieXx
Hercules
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 69L
1,301 Elo+
Solo
Team Averages
Level 41
1,500 SR
1,155 Elo+

VS

Team Averages
Level 50
1,591 SR
1,182 Elo+
Fenrir
Fenrir
D-shot-cha
Fenrir
Level 27
God Stats
6W - 4L
1,516 SR
Queue Stats
163W - 283L
1,156 Elo+
Party 1
Atlas
Atlas
Jxnovx
Atlas
Level 63
God Stats
23W - 31L
1,350 SR
Queue Stats
160W - 286L
1,115 Elo+
Party 1
Ah Puch
Ah Puch
KingOmar1610
Ah Puch
Level 59
God Stats
5W - 1L
1,908 SR
Queue Stats
41W - 71L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
3 / 12 / 4
11,105
694
14,809
14,349
5,180
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Wulfgar1025
Cliodhna
16
4 / 11 / 3
11,913
745
9,834
15,880
6,544
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hercules
14
1 / 13 / 7
10,903
681
8,914
19,888
18,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D-shot-cha
Fenrir
17
15 / 3 / 12
13,214
826
12,381
14,173
7,251
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
Jxnovx
Atlas
19
13 / 1 / 19
13,827
864
15,214
19,941
28,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
KingOmar1610
Ah Puch
17
8 / 5 / 19
12,566
785
13,511
14,025
5,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
86
8
Kills
36
36
Deaths
9
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Fenrir
D-shot-cha
Fenrir
15
3
12
7
W
Atlas
Jxnovx
Atlas
13
1
19
22.5
L
Zeus
3
12
4
0.42
W
Ah Puch
KingOmar1610
Ah Puch
8
5
19
3.5
L
Cliodhna
Wulfgar1025
Cliodhna
4
11
3
0.5
L
Hercules
1
13
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,557
Damage
41,106
50,117
Taken
48,139
30,104
Mitigated
41,152
4,963
Healing
9,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
D-shot-cha
Fenrir
12,381
2,609
0
1,625
14,173
7,251
1,022
2,795
11,145
0
38,316
W
Atlas
Jxnovx
Atlas
15,214
5,918
400
5,353
19,941
28,206
799
5,772
13,672
43,895
0
L
Zeus
14,809
2,955
0
212
14,349
5,180
312
9,178
5,171
35,315
0
W
Ah Puch
KingOmar1610
Ah Puch
13,511
1,524
267
1,801
14,025
5,695
795
7,213
6,620
41,322
0
L
Cliodhna
Wulfgar1025
Cliodhna
9,834
1,837
176
917
15,880
6,544
560
8,211
7,669
0
36,585
L
Hercules
8,914
2,224
483
3,175
19,888
18,380
302
11,536
8,352
0
16,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,921
Gold Earned
39,607
141
Minions Killed
146
2
Camps Cleared
8
698,574
Distance Traveled
906,897
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,214
826
32
2
4
322,714
1
W
Atlas
13,827
864
53
3
1
317,849
2
L
Zeus
11,105
694
57
4
0
191,817
0
W
Ah Puch
12,566
785
61
4
3
266,334
4
L
Cliodhna
11,913
745
66
4
2
269,016
0
L
Hercules
10,903
681
18
1
0
237,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role