Player Matchup

Ne Zha
Ne Zha
DeathKw0nDo
Ne Zha
Level 39
God Stats
0W - 1L
1,884 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Sol
Sol
Mukonisuru
Sol
Level 151
God Stats
0W - 1L
1,495 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Shiva
Shiva
UCAPx ExPloSioN
Shiva
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 85
1,626 SR
1,500 Elo+

VS

Team Averages
Level 89
1,651 SR
1,521 Elo+
Gilgamesh
Gilgamesh
Hamzurglar
Gilgamesh
Level 127
God Stats
19W - 10L
1,798 SR
Queue Stats
127W - 94L
1,647 Elo+
Party 1
Hades
Hades
Scootermcgee420
Hades
Level 64
God Stats
1W - 0L
1,569 SR
Queue Stats
6W - 3L
1,515 Elo+
Party 1
Hou Yi
Hou Yi
SlayinSloths
Hou Yi
Level 77
God Stats
4W - 1L
1,588 SR
Queue Stats
16W - 22L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
2 / 7 / 6
11,994
631
6,509
12,977
3,835
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 4 / 5
14,946
787
23,966
15,625
5,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 5 / 7
12,634
665
8,944
16,671
19,778
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hamzurglar
Gilgamesh
18
3 / 5 / 10
12,820
675
10,890
20,198
22,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 6 / 7
12,789
673
13,993
16,187
8,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
19
6 / 2 / 9
13,686
720
12,345
17,379
6,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
13
Kills
15
16
Deaths
13
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
7
6
0.71
W
Gilgamesh
Hamzurglar
Gilgamesh
3
5
10
1.6
L
8
4
5
2.63
W
6
6
7
1.58
W
Hou Yi
6
2
9
5.25
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,419
Damage
37,228
45,273
Taken
53,764
29,421
Mitigated
37,506
10,048
Healing
9,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
6,509
1,865
417
790
12,977
3,835
0
5,311
7,666
0
25,982
W
Gilgamesh
Hamzurglar
Gilgamesh
10,890
2,787
0
692
20,198
22,534
859
7,771
12,427
369
45,610
L
23,966
5,762
0
6,817
15,625
5,808
2,658
3,810
11,815
84,044
5,507
W
13,993
866
21
4,257
16,187
8,147
892
7,742
8,445
37,347
0
W
Hou Yi
12,345
6,053
0
4,545
17,379
6,825
1,243
7,971
9,408
0
75,306
L
8,944
1,249
444
1,580
16,671
19,778
326
5,644
11,027
0
20,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,574
Gold Earned
39,295
196
Minions Killed
216
6
Camps Cleared
11
953,763
Distance Traveled
963,277
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,994
631
28
1
0
304,963
2
W
Gilgamesh
12,820
675
64
3
3
322,066
2
L
Sol
14,946
787
139
7
6
304,494
2
W
Hades
12,789
673
44
2
2
307,054
2
W
Hou Yi
13,686
720
108
6
6
334,157
3
L
Shiva
12,634
665
29
2
0
344,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role