Player Matchup

The Morrigan
The Morrigan
Platinum V
 
The Morrigan
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
 
Tsukuyomi
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
Hećk
Fenrir
Gold I
Level 149
God Stats
1W - 3L
1,719 SR
Queue Stats
129W - 129L
1,642 MMR
Solo
Anhur
Anhur
Gold II
NoahTheGe
Anhur
Gold II
Level 107
God Stats
2W - 1L
1,772 SR
Queue Stats
205W - 202L
1,671 MMR
Solo
Athena
Athena
Gold II
pein8a
Athena
Gold II
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 199L
1,674 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,598 SR
1,597 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,567 SR
1,611 MMR
Scylla
Scylla
Platinum IV
 
Scylla
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Platinum V
CozyBoom
Pele
Platinum V
Level 87
God Stats
18W - 23L
1,586 SR
Queue Stats
140W - 139L
1,618 MMR
Party 2
Medusa
Medusa
Gold V
Germie
Medusa
Gold V
Level 153
God Stats
7W - 2L
1,751 SR
Queue Stats
36W - 16L
1,676 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
NLSprite
Erlang Shen
Platinum IV
Level 85
God Stats
4W - 2L
1,270 SR
Queue Stats
101W - 107L
1,638 MMR
Party 2
Khepri
Khepri
Gold I
narwhαl
Khepri
Gold I
Level 160
God Stats
6W - 1L
1,730 SR
Queue Stats
361W - 347L
1,622 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
4 / 2 / 0
9,055
533
7,948
6,365
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
 
Tsukuyomi
15
3 / 2 / 2
8,917
525
10,219
11,374
7,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Hećk
Fenrir
14
4 / 3 / 3
8,731
514
5,266
13,406
6,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
NoahTheGe
Anhur
11
1 / 7 / 0
7,060
415
5,819
12,519
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
pein8a
Athena
12
0 / 1 / 2
7,299
429
3,921
12,845
9,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
GilgameshThothCliodhna

VS

Bans
AtlasMorgan Le FayBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 2 / 0
8,876
522
6,127
6,800
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
16
2 / 3 / 1
9,997
588
8,847
13,537
8,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Germie
Medusa
18
7 / 2 / 2
10,819
636
13,937
8,660
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
NLSprite
Erlang Shen
16
3 / 4 / 3
9,333
549
6,940
12,422
8,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
narwhαl
Khepri
13
0 / 1 / 6
8,345
491
3,082
8,784
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
12
Kills
15
15
Deaths
12
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
4
2
0
2
L
Tsukuyomi
 
Tsukuyomi
3
2
2
2
W
Scylla
 
Scylla
3
2
0
1.5
W
Pele
2
3
1
0.83
W
Medusa
Germie
Medusa
7
2
2
4
L
Fenrir
Hećk
Fenrir
4
3
3
1.83
W
Erlang Shen
NLSprite
Erlang Shen
3
4
3
1.13
L
Anhur
NoahTheGe
Anhur
1
7
0
0.14
W
Khepri
narwhαl
Khepri
0
1
6
3
L
Athena
pein8a
Athena
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,173
Damage
38,933
56,509
Taken
50,203
26,777
Mitigated
29,905
19,795
Healing
19,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,948
1,769
0
1,659
6,365
1,854
0
2,902
3,359
66,056
3,908
L
Tsukuyomi
 
Tsukuyomi
10,219
2,447
0
6,251
11,374
7,392
29
0
11,374
0
68,151
W
Scylla
 
Scylla
6,127
964
0
1,364
6,800
1,934
360
3,081
3,719
64,955
0
W
Pele
8,847
1,888
0
6,691
13,537
8,692
502
723
12,814
0
76,093
W
Medusa
Germie
Medusa
13,937
6,474
0
5,283
8,660
2,539
3,634
1,015
7,645
0
91,777
L
Fenrir
Hećk
Fenrir
5,266
1,720
0
6,725
13,406
6,153
0
1,826
11,580
0
58,772
W
Erlang Shen
NLSprite
Erlang Shen
6,940
3,171
0
4,178
12,422
8,835
0
1,957
10,465
0
74,472
L
Anhur
NoahTheGe
Anhur
5,819
2,975
0
1,765
12,519
1,735
0
1,263
11,256
0
38,710
W
Khepri
narwhαl
Khepri
3,082
398
0
2,052
8,784
7,905
69
3,037
5,747
25,150
0
L
Athena
pein8a
Athena
3,921
1,250
0
3,395
12,845
9,643
0
3,218
9,627
23,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,062
Gold Earned
47,370
496
Minions Killed
577
0
Camps Cleared
0
1,650,597
Distance Traveled
1,679,174
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,055
533
138
8
0
308,665
3
L
Tsukuyomi
8,917
525
137
8
0
351,112
8
W
Scylla
8,876
522
134
8
0
305,057
4
W
Pele
9,997
588
148
9
0
321,010
4
W
Medusa
10,819
636
161
9
0
323,796
7
L
Fenrir
8,731
514
112
7
0
367,735
3
W
Erlang Shen
9,333
549
102
6
0
361,168
4
L
Anhur
7,060
415
73
4
0
246,942
3
W
Khepri
8,345
491
32
2
0
368,143
7
L
Athena
7,299
429
36
2
0
376,143
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role