Player Matchup

Mercury
Mercury
DidacticMushroom
Mercury
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Gandi011
Jormungandr
Level 129
God Stats
1W - 0L
1,285 SR
Queue Stats
86W - 74L
1,617 Elo+
Party 2
Thoth
Thoth
Infexxion
Thoth
Level 68
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 1L
1,291 Elo+
Party 2
Mulan
Mulan
McDuckNorris
Mulan
Level 142
God Stats
1W - 0L
1,162 SR
Queue Stats
64W - 61L
1,608 Elo+
Party 2
Olorun
Olorun
ZoneHydra
Olorun
Level 113
God Stats
1W - 0L
1,318 SR
Queue Stats
49W - 44L
1,623 Elo+
Party 2
Team Averages
Level 96
1,396 SR
1,528 Elo+

VS

Team Averages
Level 35
1,562 SR
1,433 Elo+
Scylla
Scylla
CowboyQ
Scylla
Level 31
God Stats
4W - 6L
1,662 SR
Queue Stats
14W - 35L
1,331 Elo+
Party 1
Skadi
Skadi
EdibleToes
Skadi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,331 Elo+
Solo
Tsukuyomi
Tsukuyomi
TrashmanPete
Tsukuyomi
Level 27
God Stats
4W - 5L
1,349 SR
Queue Stats
10W - 34L
1,331 Elo+
Party 1
Chaac
Chaac
UmiSays
Chaac
Level 17
God Stats
1W - 3L
1,735 SR
Queue Stats
4W - 15L
1,624 Elo+
Party 3
Yemoja
Yemoja
thotianna
Yemoja
Level 52
God Stats
42W - 45L
1,564 SR
Queue Stats
155W - 169L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 1
6,785
679
3,293
6,425
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Gandi011
Jormungandr
10
1 / 0 / 7
5,981
598
4,380
7,134
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Infexxion
Thoth
10
2 / 0 / 1
5,949
595
2,057
2,258
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 1 / 2
6,873
687
9,113
7,797
6,650
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
ZoneHydra
Olorun
11
4 / 0 / 4
6,397
640
8,155
5,870
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CowboyQ
Scylla
11
1 / 1 / 1
6,118
612
1,716
2,958
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
8
0 / 5 / 0
4,804
480
3,573
7,842
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TrashmanPete
Tsukuyomi
8
2 / 6 / 1
5,457
546
6,144
8,619
2,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
UmiSays
Chaac
7
0 / 5 / 0
4,620
462
1,414
7,857
2,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
thotianna
Yemoja
7
0 / 2 / 1
4,959
496
2,540
9,359
3,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
19
Kills
3
3
Deaths
19
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
CowboyQ
Scylla
1
1
1
1.5
W
6
2
1
3.25
L
Skadi
0
5
0
0
W
Jormungandr
Gandi011
Jormungandr
1
0
7
4.5
W
Thoth
Infexxion
Thoth
2
0
1
2.5
W
6
1
2
7
L
Tsukuyomi
TrashmanPete
Tsukuyomi
2
6
1
0.42
L
Chaac
UmiSays
Chaac
0
5
0
0
W
Olorun
ZoneHydra
Olorun
4
0
4
6
L
Yemoja
thotianna
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,998
Damage
15,387
29,484
Taken
36,635
15,363
Mitigated
11,784
11,704
Healing
8,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CowboyQ
Scylla
1,716
434
0
735
2,958
839
0
548
2,410
35,072
0
W
3,293
2,154
0
390
6,425
1,889
0
1,010
5,415
0
40,004
L
Skadi
3,573
1,822
0
1,127
7,842
2,091
315
5,562
2,280
0
27,083
W
Jormungandr
Gandi011
Jormungandr
4,380
1,923
0
2,300
7,134
4,309
0
1,345
5,789
23,348
2,623
W
Thoth
Infexxion
Thoth
2,057
78
0
473
2,258
506
0
244
2,014
33,795
0
W
9,113
1,105
0
3,767
7,797
6,650
0
1,094
6,468
0
37,150
L
Tsukuyomi
TrashmanPete
Tsukuyomi
6,144
1,661
0
572
8,619
2,482
0
2,459
6,129
0
25,005
L
Chaac
UmiSays
Chaac
1,414
357
0
2,179
7,857
2,951
0
0
7,857
0
19,401
W
Olorun
ZoneHydra
Olorun
8,155
5,419
268
4,506
5,870
2,009
34
563
5,307
41,746
0
L
Yemoja
thotianna
Yemoja
2,540
662
1,571
2,546
9,359
3,421
0
5,895
3,464
12,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,985
Gold Earned
25,958
340
Minions Killed
223
0
Camps Cleared
0
982,649
Distance Traveled
943,500
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,118
612
63
6
0
190,258
6
W
Mercury
6,785
679
69
7
0
228,337
1
L
Skadi
4,804
480
50
5
0
180,988
4
W
Jormungandr
5,981
598
35
4
0
194,027
4
W
Thoth
5,949
595
80
8
0
191,388
3
W
Mulan
6,873
687
76
8
0
188,281
3
L
Tsukuyomi
5,457
546
43
4
0
197,359
4
L
Chaac
4,620
462
45
5
0
206,562
2
W
Olorun
6,397
640
80
8
0
180,616
1
L
Yemoja
4,959
496
22
2
0
168,333
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role