Player Matchup

Skadi
Skadi
Gordo Draco
Skadi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,292 Elo+
Party 2
Bacchus
Bacchus
bootyeater666
Bacchus
Level 149
God Stats
40W - 43L
1,557 SR
Queue Stats
567W - 627L
1,522 Elo+
Solo
Thanatos
Thanatos
mystical_xPotato
Thanatos
Level 116
God Stats
2W - 3L
1,686 SR
Queue Stats
199W - 207L
1,546 Elo+
Solo
Freya
Freya
ol xB3B0x lo
Freya
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 116L
1,483 Elo+
Solo
Mulan
Mulan
spacemanloso
Mulan
Level 109
God Stats
23W - 21L
1,544 SR
Queue Stats
114W - 119L
1,571 Elo+
Party 2
Team Averages
Level 131
1,557 SR
1,483 Elo+

VS

Team Averages
Level 138
1,506 SR
1,498 Elo+
Cthulhu
Cthulhu
Edavis8754
Cthulhu
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 59L
1,475 Elo+
Party 3
Izanami
Izanami
MOTHBOLLZ
Izanami
Level 142
God Stats
19W - 22L
1,460 SR
Queue Stats
411W - 378L
1,494 Elo+
Party 1
Ah Puch
Ah Puch
RaZeRs_EdGe
Ah Puch
Level 136
God Stats
6W - 3L
1,704 SR
Queue Stats
407W - 389L
1,494 Elo+
Party 1
Mulan
Mulan
Rave_Starr
Mulan
Level 145
God Stats
7W - 3L
1,327 SR
Queue Stats
89W - 102L
1,486 Elo+
Party 3
Bastet
Bastet
dragonredeemer
Bastet
Level 158
God Stats
20W - 19L
1,538 SR
Queue Stats
36W - 29L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 9
9,729
649
10,970
11,650
3,246
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
16
2 / 1 / 8
10,499
700
4,356
10,523
14,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
10 / 12 / 3
11,471
765
12,093
17,842
6,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 3 / 10
11,110
741
17,817
18,119
5,997
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 7 / 5
11,271
751
11,477
22,704
18,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Edavis8754
Cthulhu
17
3 / 5 / 12
11,056
737
14,484
17,493
13,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
MOTHBOLLZ
Izanami
19
4 / 6 / 9
12,252
817
10,046
12,411
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
RaZeRs_EdGe
Ah Puch
19
8 / 3 / 11
12,241
816
25,255
12,182
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
18
6 / 7 / 10
11,713
781
8,985
18,191
21,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 3 / 9
11,804
787
12,335
18,569
11,940
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
78
24
Kills
27
27
Deaths
24
35
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Edavis8754
Cthulhu
3
5
12
1.8
L
0
4
9
1.13
W
Izanami
MOTHBOLLZ
Izanami
4
6
9
1.42
W
Ah Puch
RaZeRs_EdGe
Ah Puch
8
3
11
4.5
W
Mulan
6
7
10
1.57
L
Bacchus
2
1
8
6
W
6
3
9
3.5
L
10
12
3
0.96
L
5
3
10
3.33
L
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,713
Damage
71,105
80,838
Taken
78,846
48,047
Mitigated
57,278
20,110
Healing
15,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Edavis8754
Cthulhu
14,484
795
199
1,826
17,493
13,785
0
7,528
9,802
30,683
0
L
10,970
3,523
0
860
11,650
3,246
0
6,151
5,346
0
36,535
W
Izanami
MOTHBOLLZ
Izanami
10,046
5,222
0
2,290
12,411
4,685
9,159
4,346
8,025
0
49,271
W
Ah Puch
RaZeRs_EdGe
Ah Puch
25,255
702
0
3,639
12,182
5,458
1,073
2,345
9,754
52,785
0
W
Mulan
8,985
1,232
0
3,052
18,191
21,410
120
3,671
14,112
0
29,951
L
Bacchus
4,356
920
1,947
1,387
10,523
14,048
0
4,789
5,389
10,380
0
W
12,335
1,933
0
4,828
18,569
11,940
303
4,283
14,101
0
40,322
L
12,093
3,105
0
6,584
17,842
6,604
0
6,338
11,220
0
24,135
L
17,817
6,164
0
7,135
18,119
5,997
0
9,018
8,747
51,639
0
L
11,477
1,393
240
1,957
22,704
18,152
0
12,567
9,605
0
26,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,080
Gold Earned
59,066
212
Minions Killed
266
0
Camps Cleared
0
1,249,928
Distance Traveled
1,414,389
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,056
737
35
2
0
291,287
0
L
Skadi
9,729
649
61
4
0
274,865
4
W
Izanami
12,252
817
96
6
0
245,365
5
W
Ah Puch
12,241
816
49
3
0
295,515
1
W
Mulan
11,713
781
38
3
0
276,061
2
L
Bacchus
10,499
700
17
1
0
189,295
4
W
Bastet
11,804
787
48
3
0
306,161
4
L
Thanatos
11,471
765
28
2
0
268,203
1
L
Freya
11,110
741
74
5
0
279,053
2
L
Mulan
11,271
751
32
2
0
238,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role