Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
CiCiNθÐelTaδ
Vulcan
Level 156
God Stats
4W - 1L
1,133 SR
Queue Stats
214W - 248L
1,480 Elo+
Party 1
Bellona
Bellona
SprayDz
Bellona
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 7L
1,679 Elo+
Party 1
Sobek
Sobek
dimikralj
Sobek
Level 100
God Stats
10W - 11L
1,584 SR
Queue Stats
149W - 150L
1,524 Elo+
Party 2
Ullr
Ullr
shadowdz98
Ullr
Level 104
God Stats
1W - 6L
1,141 SR
Queue Stats
93W - 96L
1,497 Elo+
Party 1
Team Averages
Level 97
1,372 SR
1,536 Elo+

VS

Team Averages
Level 63
1,494 SR
1,429 Elo+
Bacchus
Bacchus
 
Bacchus
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
chadsan
Sun Wukong
Level 32
God Stats
3W - 4L
1,500 SR
Queue Stats
22W - 30L
1,372 Elo+
Solo
Charybdis
Charybdis
hardtulipaprimo
Charybdis
Level 156
God Stats
14W - 20L
1,471 SR
Queue Stats
334W - 355L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iSweetPieee
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,316 Elo+
Party 3
Hercules
Hercules
pol4rb34r_BW
Hercules
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 232L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 1 / 6
8,565
535
8,020
11,399
6,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 2 / 5
8,356
522
11,194
9,323
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SprayDz
Bellona
14
0 / 1 / 1
8,010
501
2,351
6,961
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sobek
dimikralj
Sobek
13
4 / 1 / 6
8,251
516
6,602
12,732
13,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 4 / 4
8,664
542
6,204
11,367
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 0 / 4
7,949
497
9,567
11,505
11,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
chadsan
Sun Wukong
16
1 / 1 / 0
9,438
590
3,449
8,162
6,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
hardtulipaprimo
Charybdis
12
2 / 5 / 2
7,803
488
8,497
10,255
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
iSweetPieee
Morgan Le Fay
12
2 / 7 / 1
7,655
478
5,406
10,957
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
pol4rb34r_BW
Hercules
13
2 / 4 / 1
7,842
490
6,964
11,602
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
17
Kills
8
9
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
6
9
L
Bacchus
 
Bacchus
1
0
4
3
W
5
2
5
3.75
W
Bellona
SprayDz
Bellona
0
1
1
0.5
L
Sun Wukong
chadsan
Sun Wukong
1
1
0
1
W
Sobek
dimikralj
Sobek
4
1
6
7
L
Charybdis
hardtulipaprimo
Charybdis
2
5
2
0.6
L
Morgan Le Fay
iSweetPieee
Morgan Le Fay
2
7
1
0.36
L
Hercules
pol4rb34r_BW
Hercules
2
4
1
0.63
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,371
Damage
33,883
51,782
Taken
52,481
33,494
Mitigated
29,141
17,042
Healing
15,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,020
1,255
0
3,224
11,399
6,221
26
3,675
7,636
0
43,728
L
Bacchus
 
Bacchus
9,567
1,797
2,279
2,544
11,505
11,513
0
4,843
6,662
27,092
0
W
11,194
4,625
0
1,777
9,323
3,420
0
4,868
4,216
51,070
0
W
Bellona
SprayDz
Bellona
2,351
358
0
2,116
6,961
6,815
134
499
6,462
0
48,573
L
Sun Wukong
chadsan
Sun Wukong
3,449
504
0
3,702
8,162
6,304
0
812
7,350
0
66,732
W
Sobek
dimikralj
Sobek
6,602
511
411
4,736
12,732
13,400
0
3,268
9,298
24,712
0
L
Charybdis
hardtulipaprimo
Charybdis
8,497
3,894
0
1,782
10,255
3,735
404
2,887
7,368
0
54,403
L
Morgan Le Fay
iSweetPieee
Morgan Le Fay
5,406
360
0
1,097
10,957
3,713
0
4,994
5,963
39,178
0
L
Hercules
pol4rb34r_BW
Hercules
6,964
1,852
0
3,630
11,602
3,876
0
4,260
7,342
0
52,066
W
6,204
3,033
0
4,778
11,367
3,638
2,851
2,170
9,197
0
65,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,846
Gold Earned
40,687
427
Minions Killed
482
0
Camps Cleared
0
1,642,513
Distance Traveled
1,521,418
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,565
535
72
5
0
364,674
6
L
Bacchus
7,949
497
28
2
0
313,349
4
W
Vulcan
8,356
522
94
6
0
333,258
5
W
Bellona
8,010
501
102
6
0
345,366
1
L
Sun Wukong
9,438
590
164
10
0
315,683
4
W
Sobek
8,251
516
42
3
0
303,550
5
L
Charybdis
7,803
488
111
7
0
288,143
3
L
Morgan Le Fay
7,655
478
88
6
0
267,025
3
L
Hercules
7,842
490
91
6
0
337,218
3
W
Ullr
8,664
542
117
7
0
295,665
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role