Player Matchup

Agni
Agni
Gold II
Blaydex OP
Agni
Gold II
Level 147
God Stats
3W - 1L
1,521 SR
Queue Stats
66W - 65L
1,806 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Chaoskitty1921
Sun Wukong
Platinum IV
Level 65
God Stats
8W - 8L
1,541 SR
Queue Stats
535W - 544L
1,790 MMR
Solo
Da Ji
Da Ji
Platinum III
Crescentwolf5
Da Ji
Platinum III
Level 160
God Stats
14W - 12L
1,740 SR
Queue Stats
675W - 713L
1,800 MMR
Solo
Anhur
Anhur
Platinum II
temp-774032
Anhur
Platinum II
Level 141
God Stats
17W - 22L
1,777 SR
Queue Stats
456W - 455L
1,816 MMR
Party 1
Atlas
Atlas
Platinum II
temp-818393
Atlas
Platinum II
Level 145
God Stats
10W - 8L
1,475 SR
Queue Stats
607W - 608L
1,769 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,611 SR
1,796 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,638 SR
1,796 MMR
Chernobog
Chernobog
Gold I
Martinez973
Chernobog
Gold I
Level 128
God Stats
5W - 7L
1,524 SR
Queue Stats
294W - 300L
1,783 MMR
Solo
Cliodhna
Cliodhna
Platinum II
NeptuneNeps
Cliodhna
Platinum II
Level 84
God Stats
2W - 1L
1,719 SR
Queue Stats
37W - 27L
1,984 MMR
Party 2
Persephone
Persephone
Platinum III
SadOogieBoogie
Persephone
Platinum III
Level 155
God Stats
3W - 2L
1,769 SR
Queue Stats
106W - 99L
1,795 MMR
Solo
Guan Yu
Guan Yu
Gold II
YakuModo
Guan Yu
Gold II
Level 154
God Stats
6W - 4L
1,638 SR
Queue Stats
43W - 40L
1,637 MMR
Party 2
Sylvanus
Sylvanus
Platinum IV
Yarberbros
Sylvanus
Platinum IV
Level 160
God Stats
7W - 8L
1,539 SR
Queue Stats
199W - 193L
1,784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 9
18,450
499
30,358
21,213
6,994
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Chaoskitty1921
Sun Wukong
20
7 / 4 / 5
21,713
587
25,805
44,094
50,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
6 / 10 / 7
20,003
541
24,369
33,881
20,475
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 4 / 5
20,281
548
25,331
29,672
11,388
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 12 / 14
16,923
457
19,203
42,741
65,782
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
MedusaLoki

VS

Bans
ShivaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Martinez973
Chernobog
20
6 / 10 / 9
21,846
590
25,804
38,283
18,198
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
NeptuneNeps
Cliodhna
20
21 / 5 / 7
23,634
639
49,062
41,328
21,890
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
SadOogieBoogie
Persephone
16
4 / 3 / 4
16,122
436
7,707
9,315
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
YakuModo
Guan Yu
20
4 / 4 / 12
20,384
551
28,213
49,609
65,237
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Yarberbros
Sylvanus
20
4 / 7 / 13
19,994
540
13,086
41,832
67,074
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
84
28
Kills
39
39
Deaths
29
40
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
9
9
0.83
W
Sun Wukong
Chaoskitty1921
Sun Wukong
7
4
5
2.38
W
6
10
7
0.95
L
Chernobog
Martinez973
Chernobog
6
10
9
1.05
L
Cliodhna
NeptuneNeps
Cliodhna
21
5
7
4.9
L
Persephone
SadOogieBoogie
Persephone
4
3
4
2
L
Guan Yu
YakuModo
Guan Yu
4
4
12
2.5
L
Sylvanus
Yarberbros
Sylvanus
4
7
13
1.5
W
9
4
5
2.88
W
3
12
14
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,066
Damage
123,872
171,601
Taken
180,367
155,226
Mitigated
174,699
52,701
Healing
86,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,358
1,076
252
3,003
21,213
6,994
1,699
2,022
19,191
165,516
0
W
Sun Wukong
Chaoskitty1921
Sun Wukong
25,805
6,931
0
22,510
44,094
50,587
1,942
5,684
38,410
35
174,997
W
24,369
3,920
0
5,071
33,881
20,475
5,463
6,243
27,638
0
175,218
L
Chernobog
Martinez973
Chernobog
25,804
17,121
0
13,069
38,283
18,198
6,731
8,934
29,349
0
209,157
L
Cliodhna
NeptuneNeps
Cliodhna
49,062
7,987
0
24,129
41,328
21,890
6,133
11,890
29,438
0
258,543
L
Persephone
SadOogieBoogie
Persephone
7,707
713
0
1,927
9,315
2,300
0
6,038
3,274
65,489
0
L
Guan Yu
YakuModo
Guan Yu
28,213
2,498
4,979
24,797
49,609
65,237
1,000
14,104
35,505
31,505
139,148
L
Sylvanus
Yarberbros
Sylvanus
13,086
1,526
3,426
14,200
41,832
67,074
113
13,222
28,610
62,557
11,795
W
25,331
15,713
0
15,822
29,672
11,388
2,214
4,613
25,059
0
187,585
W
19,203
5,172
244
5,799
42,741
65,782
319
9,062
33,679
53,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,370
Gold Earned
101,980
1,050
Minions Killed
982
0
Camps Cleared
0
3,436,755
Distance Traveled
3,049,059
33
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
18,450
499
251
7
0
624,764
4
W
Sun Wukong
21,713
587
287
8
0
765,295
8
W
Da Ji
20,003
541
225
6
0
680,719
7
L
Chernobog
21,846
590
280
8
0
662,894
6
L
Cliodhna
23,634
639
208
6
0
745,212
9
L
Persephone
16,122
436
131
4
0
255,579
1
L
Guan Yu
20,384
551
262
7
0
752,712
14
L
Sylvanus
19,994
540
101
3
0
632,662
12
W
Anhur
20,281
548
223
6
0
688,749
6
W
Atlas
16,923
457
64
2
0
677,228
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role