Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
IAmTheMeatyBoy
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 143L
1,335 Elo+
Party 1
Thanatos
Thanatos
IIChezburgerII2
Thanatos
Level 25
God Stats
5W - 7L
1,508 SR
Queue Stats
15W - 29L
1,384 Elo+
Solo
Khepri
Khepri
KingJörmungandr
Khepri
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 107L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
iTzEDANxPRO
Danzaburou
Level 40
God Stats
3W - 7L
1,355 SR
Queue Stats
22W - 36L
1,388 Elo+
Solo
Team Averages
Level 57
1,473 SR
1,414 Elo+

VS

Team Averages
Level 106
1,510 SR
1,503 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AlmightyAhiru
Ah Muzen Cab
Level 99
God Stats
12W - 10L
1,605 SR
Queue Stats
87W - 95L
1,551 Elo+
Solo
Nemesis
Nemesis
BarnumEffect
Nemesis
Level 89
God Stats
2W - 3L
1,490 SR
Queue Stats
65W - 55L
1,464 Elo+
Solo
Cliodhna
Cliodhna
echoingscreams
Cliodhna
Level 109
God Stats
3W - 1L
1,523 SR
Queue Stats
57W - 54L
1,526 Elo+
Solo
Chaac
Chaac
lucky_insect195
Chaac
Level 88
God Stats
18W - 17L
1,435 SR
Queue Stats
270W - 296L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
0 / 4 / 6
9,770
651
13,963
10,232
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
IAmTheMeatyBoy
Erlang Shen
17
3 / 3 / 2
10,255
684
7,881
17,600
18,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
19
6 / 3 / 3
11,864
791
14,748
16,835
8,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
0 / 3 / 6
10,781
719
9,031
19,476
17,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
iTzEDANxPRO
Danzaburou
18
1 / 3 / 3
10,820
721
8,839
10,523
3,969
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
3 / 0 / 5
11,160
744
11,132
11,359
4,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
AlmightyAhiru
Ah Muzen Cab
20
7 / 1 / 6
12,128
809
27,151
12,217
4,780
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
BarnumEffect
Nemesis
18
2 / 2 / 8
10,781
719
8,115
10,597
3,737
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
20
4 / 6 / 6
11,925
795
15,318
19,091
6,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 2 / 3
10,397
693
4,560
18,067
18,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
10
Kills
16
16
Deaths
11
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
6
0.75
W
Ao Kuang
 
Ao Kuang
3
0
5
5.5
W
Ah Muzen Cab
AlmightyAhiru
Ah Muzen Cab
7
1
6
10
W
Nemesis
BarnumEffect
Nemesis
2
2
8
3
L
Erlang Shen
IAmTheMeatyBoy
Erlang Shen
3
3
2
1.33
L
Thanatos
6
3
3
2.5
L
0
3
6
1
W
Cliodhna
4
6
6
1.17
L
Danzaburou
iTzEDANxPRO
Danzaburou
1
3
3
0.83
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,462
Damage
66,276
74,666
Taken
71,331
50,839
Mitigated
37,406
17,716
Healing
23,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,963
2,577
701
1,675
10,232
2,290
72
1,036
9,196
30,609
0
W
Ao Kuang
 
Ao Kuang
11,132
2,467
0
6,696
11,359
4,309
59
3,660
7,383
33,205
0
W
Ah Muzen Cab
AlmightyAhiru
Ah Muzen Cab
27,151
10,059
0
4,191
12,217
4,780
2,549
5,434
6,459
0
72,015
W
Nemesis
BarnumEffect
Nemesis
8,115
3,629
0
2,063
10,597
3,737
366
3,004
7,289
0
32,095
L
Erlang Shen
IAmTheMeatyBoy
Erlang Shen
7,881
4,210
969
4,766
17,600
18,434
136
2,752
14,848
0
22,998
L
Thanatos
14,748
2,003
0
7,340
16,835
8,164
0
3,724
13,111
0
38,423
L
9,031
1,053
0
1,047
19,476
17,982
210
2,833
16,643
37,689
0
W
Cliodhna
15,318
1,312
0
4,653
19,091
6,576
3,024
3,948
14,863
0
75,345
L
Danzaburou
iTzEDANxPRO
Danzaburou
8,839
2,485
0
1,218
10,523
3,969
1,248
787
9,736
0
47,030
W
4,560
815
0
5,725
18,067
18,004
201
5,430
12,343
0
23,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,490
Gold Earned
56,391
295
Minions Killed
343
0
Camps Cleared
0
1,461,364
Distance Traveled
1,654,115
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,770
651
50
3
0
272,475
5
W
Ao Kuang
11,160
744
41
3
0
308,354
2
W
Ah Muzen Cab
12,128
809
119
8
0
339,271
0
W
Nemesis
10,781
719
42
3
0
381,950
4
L
Erlang Shen
10,255
684
49
3
0
300,980
0
L
Thanatos
11,864
791
41
3
0
361,825
2
L
Khepri
10,781
719
56
4
0
296,542
0
W
Cliodhna
11,925
795
110
7
0
325,180
5
L
Danzaburou
10,820
721
99
7
0
229,542
0
W
Chaac
10,397
693
31
2
0
299,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role