Player Matchup

Nu Wa
Nu Wa
UncleArnaldo
Nu Wa
Level 142
God Stats
3W - 3L
1,957 SR
Queue Stats
146W - 106L
1,574 Elo+
Party 1
Fafnir
Fafnir
vKingDoG
Fafnir
Level 146
God Stats
24W - 20L
1,537 SR
Queue Stats
191W - 141L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
xupæu
Danzaburou
Level 106
God Stats
14W - 11L
1,566 SR
Queue Stats
170W - 127L
1,554 Elo+
Party 1
Team Averages
Level 131
1,687 SR
1,556 Elo+

VS

Team Averages
Level 124
1,498 SR
1,485 Elo+
Hou Yi
Hou Yi
Jhou
Hou Yi
Level 147
God Stats
27W - 23L
1,538 SR
Queue Stats
119W - 102L
1,536 Elo+
Party 2
Ymir
Ymir
ognarow
Ymir
Level 106
God Stats
3W - 4L
1,573 SR
Queue Stats
28W - 31L
1,505 Elo+
Party 2
Discordia
Discordia
xapadinn
Discordia
Level 119
God Stats
8W - 10L
1,384 SR
Queue Stats
174W - 202L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,991
599
6,177
6,386
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
vKingDoG
Fafnir
10
2 / 3 / 0
7,259
726
6,124
9,064
8,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
xupæu
Danzaburou
10
0 / 5 / 2
6,259
626
3,810
7,370
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jhou
Hou Yi
12
6 / 0 / 4
7,922
792
8,594
5,340
2,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
ognarow
Ymir
11
3 / 0 / 8
7,749
775
4,292
8,378
7,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
xapadinn
Discordia
12
2 / 2 / 6
7,129
713
6,652
5,057
1,123
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
11
11
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Jhou
Hou Yi
6
0
4
8
L
0
3
2
0.33
W
Ymir
ognarow
Ymir
3
0
8
7
L
Fafnir
vKingDoG
Fafnir
2
3
0
0.67
W
Discordia
xapadinn
Discordia
2
2
6
2.5
L
Danzaburou
xupæu
Danzaburou
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,111
Damage
19,538
22,820
Taken
18,775
12,801
Mitigated
11,047
4,231
Healing
3,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Jhou
Hou Yi
8,594
2,291
0
559
5,340
2,330
0
3,952
1,254
0
21,548
L
6,177
1,577
0
734
6,386
1,529
0
3,469
2,917
21,459
0
W
Ymir
ognarow
Ymir
4,292
708
0
1,199
8,378
7,594
0
4,298
3,782
15,892
0
L
Fafnir
vKingDoG
Fafnir
6,124
1,637
0
2,700
9,064
8,926
0
3,573
5,491
9,136
0
W
Discordia
xapadinn
Discordia
6,652
69
0
1,357
5,057
1,123
0
3,560
1,217
27,302
0
L
Danzaburou
xupæu
Danzaburou
3,810
1,873
0
797
7,370
2,346
0
4,210
3,160
0
21,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,509
Gold Earned
22,800
91
Minions Killed
102
4
Camps Cleared
5
535,248
Distance Traveled
495,736
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,922
792
37
4
1
152,912
3
L
Nu Wa
5,991
599
41
4
0
172,813
2
W
Ymir
7,749
775
22
2
0
166,302
4
L
Fafnir
7,259
726
7
1
0
194,031
3
W
Discordia
7,129
713
43
4
4
176,522
4
L
Danzaburou
6,259
626
43
4
4
168,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role