Player Matchup

Hachiman
Hachiman
Asharose
Hachiman
Level 153
God Stats
4W - 0L
1,919 SR
Queue Stats
173W - 160L
1,499 Elo+
Party 2
Arachne
Arachne
LadyAmethyst883
Arachne
Level 151
God Stats
4W - 2L
1,715 SR
Queue Stats
95W - 92L
1,418 Elo+
Party 2
Heimdallr
Heimdallr
M1ghtyYak
Heimdallr
Level 113
God Stats
33W - 22L
1,549 SR
Queue Stats
352W - 408L
1,466 Elo+
Party 1
Hera
Hera
Recon5022
Hera
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
unfixingpower15
Cthulhu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 146L
1,555 Elo+
Party 1
Team Averages
Level 142
1,637 SR
1,498 Elo+

VS

Team Averages
Level 110
1,493 SR
1,512 Elo+
Bacchus
Bacchus
JuicyG3RMS
Bacchus
Level 123
God Stats
2W - 3L
1,530 SR
Queue Stats
102W - 82L
1,516 Elo+
Party 3
Tyr
Tyr
K8MI_SAMA_
Tyr
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 16L
1,563 Elo+
Party 3
Thor
Thor
Rehtodd
Thor
Level 137
God Stats
7W - 6L
1,494 SR
Queue Stats
77W - 100L
1,419 Elo+
Solo
Hachiman
Hachiman
Scorpian070707
Hachiman
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 207L
1,555 Elo+
Solo
Baba Yaga
Baba Yaga
bilboswaggins65
Baba Yaga
Level 102
God Stats
19W - 10L
1,439 SR
Queue Stats
39W - 37L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Asharose
Hachiman
18
6 / 8 / 5
12,095
550
12,824
19,725
7,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

18
8 / 5 / 4
12,135
552
13,764
22,864
10,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
M1ghtyYak
Heimdallr
17
1 / 5 / 9
10,562
480
9,892
20,622
6,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hera
18
4 / 5 / 4
11,423
519
12,470
11,967
9,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 6 / 8
11,391
518
13,250
23,929
25,061
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JuicyG3RMS
Bacchus
17
5 / 5 / 11
10,928
497
12,368
16,885
22,972
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 5 / 0
10,208
464
6,973
16,770
9,876
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
Rehtodd
Thor
17
3 / 4 / 12
10,869
494
11,645
18,826
6,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
20
9 / 2 / 7
12,741
579
15,711
16,780
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
bilboswaggins65
Baba Yaga
16
6 / 8 / 8
10,658
484
16,054
14,426
5,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
66
24
Kills
28
29
Deaths
24
30
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Asharose
Hachiman
6
8
5
1.06
L
Bacchus
JuicyG3RMS
Bacchus
5
5
11
2.1
L
5
5
0
1
W
8
5
4
2
W
Heimdallr
M1ghtyYak
Heimdallr
1
5
9
1.1
W
Hera
4
5
4
1.2
L
Thor
Rehtodd
Thor
3
4
12
2.25
L
Hachiman
9
2
7
6.25
L
Baba Yaga
bilboswaggins65
Baba Yaga
6
8
8
1.25
W
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,200
Damage
62,751
99,107
Taken
83,687
60,112
Mitigated
51,634
32,661
Healing
19,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Asharose
Hachiman
12,824
4,777
0
4,616
19,725
7,588
2,331
4,241
15,056
0
77,708
L
Bacchus
JuicyG3RMS
Bacchus
12,368
1,552
654
1,018
16,885
22,972
190
5,061
11,824
31,340
0
L
6,973
1,106
0
2,371
16,770
9,876
0
6,897
9,873
0
40,025
W
13,764
8,790
396
8,827
22,864
10,878
4,164
7,422
15,442
0
73,250
W
Heimdallr
M1ghtyYak
Heimdallr
9,892
4,951
0
9,201
20,622
6,898
2,105
7,355
13,267
0
70,240
W
Hera
12,470
2,579
0
2,294
11,967
9,687
1,979
3,166
8,801
71,830
0
L
Thor
Rehtodd
Thor
11,645
2,064
0
5,952
18,826
6,884
350
5,067
13,759
0
71,451
L
Hachiman
15,711
9,693
0
8,347
16,780
6,254
550
3,533
13,247
0
104,016
L
Baba Yaga
bilboswaggins65
Baba Yaga
16,054
731
0
769
14,426
5,648
0
4,333
10,093
53,345
0
W
13,250
1,065
3,617
3,710
23,929
25,061
129
6,238
17,691
47,014
6,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,606
Gold Earned
55,404
578
Minions Killed
457
0
Camps Cleared
0
2,017,205
Distance Traveled
2,067,764
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,095
550
136
6
0
410,696
0
L
Bacchus
10,928
497
36
2
0
489,993
6
L
Tyr
10,208
464
65
3
0
422,552
8
W
Arachne
12,135
552
121
6
0
449,678
4
W
Heimdallr
10,562
480
111
5
0
388,615
6
W
Hera
11,423
519
128
6
0
347,348
0
L
Thor
10,869
494
137
6
0
376,251
11
L
Hachiman
12,741
579
155
7
0
396,025
1
L
Baba Yaga
10,658
484
64
3
0
382,943
1
W
Cthulhu
11,391
518
82
4
0
420,868
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role