Player Matchup

Ne Zha
Ne Zha
MoraTheVampire
Ne Zha
Level 66
God Stats
1W - 4L
1,396 SR
Queue Stats
98W - 88L
1,554 Elo+
Party 3
Sobek
Sobek
NizBean
Sobek
Level 49
God Stats
5W - 4L
1,443 SR
Queue Stats
62W - 69L
1,488 Elo+
Party 3
Jormungandr
Jormungandr
Snakedragon0123
Jormungandr
Level 136
God Stats
9W - 13L
1,153 SR
Queue Stats
735W - 693L
1,546 Elo+
Party 1
Neith
Neith
WoodCheese0614
Neith
Level 24
God Stats
75W - 60L
1,409 SR
Queue Stats
326W - 312L
1,370 Elo+
Party 1
Discordia
Discordia
baconsqurriel70
Discordia
Level 125
God Stats
5W - 3L
1,835 SR
Queue Stats
138W - 122L
1,524 Elo+
Party 1
Team Averages
Level 80
1,447 SR
1,496 Elo+

VS

Team Averages
Level 65
1,524 SR
1,372 Elo+
Kuzenbo
Kuzenbo
DefiantM7
Kuzenbo
Level 106
God Stats
5W - 5L
1,504 SR
Queue Stats
134W - 134L
1,377 Elo+
Party 2
Medusa
Medusa
ICanT-SU
Medusa
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 71L
1,416 Elo+
Party 2
Thoth
Thoth
KnowBroly
Thoth
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
67W - 64L
1,431 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nukk-_o
Tsukuyomi
Level 70
God Stats
14W - 15L
1,617 SR
Queue Stats
60W - 60L
1,387 Elo+
Party 2
Bellona
Bellona
xBow2urSENSEIIx
Bellona
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
7,338
612
6,515
9,303
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
NizBean
Sobek
9
0 / 2 / 3
5,898
492
3,494
9,475
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
Snakedragon0123
Jormungandr
12
4 / 4 / 2
7,734
645
9,484
9,809
6,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 6 / 1
5,557
463
2,529
6,768
1,507
Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
baconsqurriel70
Discordia
12
3 / 3 / 2
7,263
605
6,895
5,815
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DefiantM7
Kuzenbo
11
3 / 0 / 8
7,020
585
5,827
9,598
8,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Medusa
ICanT-SU
Medusa
11
6 / 3 / 5
6,840
570
8,948
8,839
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
KnowBroly
Thoth
10
1 / 4 / 3
5,775
481
3,009
5,786
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Nukk-_o
Tsukuyomi
12
5 / 1 / 6
7,618
635
5,867
7,417
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 4 / 2
6,177
515
3,780
10,565
8,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
12
Kills
17
18
Deaths
12
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DefiantM7
Kuzenbo
3
0
8
7
W
Medusa
ICanT-SU
Medusa
6
3
5
2.83
W
Thoth
KnowBroly
Thoth
1
4
3
0.63
L
5
3
3
2.17
L
Sobek
NizBean
Sobek
0
2
3
0.75
W
Tsukuyomi
Nukk-_o
Tsukuyomi
5
1
6
8
L
Jormungandr
Snakedragon0123
Jormungandr
4
4
2
1.25
L
0
6
1
0.08
L
Discordia
baconsqurriel70
Discordia
3
3
2
1.33
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,917
Damage
27,431
41,170
Taken
42,205
18,293
Mitigated
22,530
4,857
Healing
15,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DefiantM7
Kuzenbo
5,827
3,022
0
3,610
9,598
8,225
0
5,456
4,142
21,081
0
W
Medusa
ICanT-SU
Medusa
8,948
4,289
265
2,515
8,839
2,362
0
2,623
6,216
0
33,058
W
Thoth
KnowBroly
Thoth
3,009
515
0
1,096
5,786
1,573
0
2,245
3,541
26,769
0
L
6,515
2,534
0
601
9,303
3,228
0
2,631
6,566
0
38,254
L
Sobek
NizBean
Sobek
3,494
759
0
2,073
9,475
5,861
0
2,759
6,626
10,660
3,241
W
Tsukuyomi
Nukk-_o
Tsukuyomi
5,867
1,956
0
4,679
7,417
2,317
0
2,994
4,423
0
31,539
L
Jormungandr
Snakedragon0123
Jormungandr
9,484
3,339
0
750
9,809
6,125
394
1,299
8,468
49,111
0
L
2,529
695
0
426
6,768
1,507
0
627
6,141
0
27,551
L
Discordia
baconsqurriel70
Discordia
6,895
399
0
1,007
5,815
1,572
526
1,208
4,533
45,804
0
W
3,780
805
0
3,554
10,565
8,053
0
6,242
4,323
0
26,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,790
Gold Earned
33,430
340
Minions Killed
273
0
Camps Cleared
0
1,109,668
Distance Traveled
1,249,035
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,020
585
32
3
0
244,142
1
W
Medusa
6,840
570
50
4
0
236,828
0
W
Thoth
5,775
481
63
5
0
241,422
1
L
Ne Zha
7,338
612
69
6
0
252,207
3
L
Sobek
5,898
492
27
2
0
231,811
3
W
Tsukuyomi
7,618
635
67
6
0
270,299
1
L
Jormungandr
7,734
645
116
10
0
208,669
1
L
Neith
5,557
463
49
4
0
175,981
0
L
Discordia
7,263
605
79
7
0
241,000
2
W
Bellona
6,177
515
61
5
0
256,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role