Player Matchup

Sol
Sol
Bammy00000
Sol
Level 88
God Stats
4W - 3L
1,644 SR
Queue Stats
151W - 109L
1,487 Elo+
Party 1
Ymir
Ymir
JayHawkJiggs25
Ymir
Level 108
God Stats
9W - 3L
1,932 SR
Queue Stats
229W - 156L
1,595 Elo+
Party 1
Chiron
Chiron
SmurfNerfer14
Chiron
Level 29
God Stats
8W - 5L
1,420 SR
Queue Stats
199W - 147L
1,558 Elo+
Party 1
Team Averages
Level 75
1,666 SR
1,547 Elo+

VS

Team Averages
Level 41
1,477 SR
1,250 Elo+
Thor
Thor
GeniuneBird733
Thor
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,349 Elo+
Solo
Gilgamesh
Gilgamesh
KRONOZ40
Gilgamesh
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,201 Elo+
Party 2
Nox
Nox
Wulfgar1025
Nox
Level 7
God Stats
1W - 2L
1,432 SR
Queue Stats
1W - 7L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 8
8,640
864
9,378
6,987
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 0 / 12
8,484
848
3,299
9,728
8,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
9 / 2 / 7
8,890
889
10,489
6,562
2,137
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,751
675
3,128
8,933
3,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
KRONOZ40
Gilgamesh
11
2 / 6 / 2
7,690
769
3,748
12,677
6,111
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 8 / 1
7,001
700
4,190
9,207
2,898
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
18
Kills
4
4
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
L
1
4
1
0.38
W
2
0
12
8
L
Gilgamesh
KRONOZ40
Gilgamesh
2
6
2
0.5
W
9
2
7
6.25
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,166
Damage
11,066
23,277
Taken
30,817
12,696
Mitigated
12,264
8,751
Healing
2,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,378
5,068
0
2,976
6,987
2,254
2,386
1,272
5,654
35,352
0
L
3,128
98
0
1,036
8,933
3,255
0
2,928
6,005
0
9,205
W
3,299
307
0
3,012
9,728
8,305
309
1,829
7,774
17,366
0
L
Gilgamesh
KRONOZ40
Gilgamesh
3,748
457
78
577
12,677
6,111
0
4,533
8,144
0
17,071
W
10,489
5,622
365
2,398
6,562
2,137
459
1,405
5,050
0
25,003
L
4,190
747
70
369
9,207
2,898
0
5,487
3,720
20,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,014
Gold Earned
21,442
108
Minions Killed
63
6
Camps Cleared
2
475,717
Distance Traveled
400,419
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,640
864
57
6
2
146,166
2
L
Thor
6,751
675
14
1
0
123,755
2
W
Ymir
8,484
848
24
2
1
177,693
1
L
Gilgamesh
7,690
769
16
2
1
149,974
0
W
Chiron
8,890
889
27
3
3
151,858
1
L
Nox
7,001
700
33
3
1
126,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role