Player Matchup

Sol
Sol
Silver III
Bigmike796879
Sol
Silver III
Level 64
God Stats
1W - 2L
1,812 SR
Queue Stats
1W - 5L
1,400 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 64
1,812 SR
1,400 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,704 SR
1,184 MMR
Nemesis
Nemesis
Silver II
RenegadeTitan93
Nemesis
Silver II
Level 126
God Stats
2W - 3L
1,704 SR
Queue Stats
14W - 20L
1,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
9,390
1,043
6,724
7,958
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
OlorunBastetHou YiChronosFreya

VS

Bans
AnubisMedusaBellonaAh Muzen CabChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,837
760
4,838
10,142
5,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,724
Damage
4,838
7,958
Taken
10,142
2,698
Mitigated
5,035
5,355
Healing
1,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,724
3,833
0
5,355
7,958
2,698
2,144
173
7,785
44,617
0
L
4,838
736
0
1,845
10,142
5,035
0
7,119
3,023
0
29,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,390
Gold Earned
6,837
96
Minions Killed
57
4
Camps Cleared
3
160,950
Distance Traveled
197,968
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,390
1,043
96
11
4
160,950
2
L
Nemesis
6,837
760
57
6
3
197,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role