Player Matchup

Hercules
Hercules
Brian80x
Hercules
Level 127
God Stats
11W - 9L
1,704 SR
Queue Stats
531W - 558L
1,345 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ErectKermit
Ah Muzen Cab
Level 126
God Stats
7W - 8L
1,868 SR
Queue Stats
658W - 639L
1,507 Elo+
Party 2
Khepri
Khepri
TheAngryWelshman
Khepri
Level 67
God Stats
3W - 2L
1,356 SR
Queue Stats
120W - 139L
1,360 Elo+
Party 3
Ares
Ares
TublessSiren10
Ares
Level 131
God Stats
3W - 1L
1,735 SR
Queue Stats
173W - 178L
1,573 Elo+
Solo
Nox
Nox
nHTB26
Nox
Level 114
God Stats
4W - 7L
1,722 SR
Queue Stats
602W - 587L
1,540 Elo+
Party 2
Team Averages
Level 113
1,677 SR
1,465 Elo+

VS

Team Averages
Level 111
1,367 SR
1,495 Elo+
Ah Muzen Cab
Ah Muzen Cab
BrewBreath
Ah Muzen Cab
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
257W - 278L
1,528 Elo+
Party 1
Ah Puch
Ah Puch
MDK Human
Ah Puch
Level 125
God Stats
0W - 1L
1,305 SR
Queue Stats
60W - 60L
1,543 Elo+
Solo
He Bo
He Bo
MambaGang247
He Bo
Level 102
God Stats
5W - 17L
1,201 SR
Queue Stats
952W - 1,014L
1,448 Elo+
Solo
Da Ji
Da Ji
ReandOrdinae
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,471 Elo+
Solo
Anubis
Anubis
buzzing069
Anubis
Level 134
God Stats
18W - 12L
1,328 SR
Queue Stats
682W - 694L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brian80x
Hercules
19
5 / 7 / 14
13,160
658
12,750
29,125
37,355
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
ErectKermit
Ah Muzen Cab
20
15 / 4 / 11
15,934
797
31,568
19,759
13,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
0 / 7 / 24
13,214
661
3,979
23,616
37,046
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
6 / 5 / 21
14,567
728
13,718
27,915
42,842
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nox
nHTB26
Nox
20
9 / 3 / 17
15,027
751
23,521
17,986
10,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BrewBreath
Ah Muzen Cab
20
2 / 6 / 14
12,031
602
18,815
20,296
8,499
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
MDK Human
Ah Puch
20
6 / 5 / 10
14,203
710
27,831
17,972
7,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 10 / 10
11,940
597
6,117
15,301
5,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
10 / 10 / 12
13,360
668
16,796
25,676
14,440
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
buzzing069
Anubis
20
4 / 4 / 14
13,263
663
20,342
12,907
6,522
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
86
35
Kills
26
26
Deaths
35
87
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BrewBreath
Ah Muzen Cab
2
6
14
1.5
W
Hercules
Brian80x
Hercules
5
7
14
1.71
W
Ah Muzen Cab
ErectKermit
Ah Muzen Cab
15
4
11
5.13
L
Ah Puch
MDK Human
Ah Puch
6
5
10
2.2
L
4
10
10
0.9
L
10
10
12
1.6
W
0
7
24
1.71
W
6
5
21
3.3
L
Anubis
buzzing069
Anubis
4
4
14
2.75
W
Nox
nHTB26
Nox
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,536
Damage
89,901
118,401
Taken
92,152
140,934
Mitigated
42,654
38,997
Healing
26,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BrewBreath
Ah Muzen Cab
18,815
4,490
1,578
5,333
20,296
8,499
880
7,929
12,367
0
44,025
W
Hercules
Brian80x
Hercules
12,750
2,856
2,174
11,696
29,125
37,355
977
13,756
15,166
0
23,574
W
Ah Muzen Cab
ErectKermit
Ah Muzen Cab
31,568
7,261
1,886
5,418
19,759
13,088
3,135
8,319
11,414
0
76,555
L
Ah Puch
MDK Human
Ah Puch
27,831
384
990
6,577
17,972
7,681
0
8,392
9,580
65,213
0
L
6,117
502
1,613
1,303
15,301
5,512
274
7,154
8,147
15,504
0
L
16,796
3,968
70
4,123
25,676
14,440
0
13,576
12,100
0
17,874
W
3,979
37
2,983
3,133
23,616
37,046
362
11,876
11,680
13,335
0
W
13,718
270
548
2,927
27,915
42,842
1,063
12,113
15,644
16,662
0
L
Anubis
buzzing069
Anubis
20,342
95
632
4,316
12,907
6,522
551
4,167
8,740
43,349
0
W
Nox
nHTB26
Nox
23,521
1,371
3,138
5,094
17,986
10,603
930
7,725
10,207
60,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,902
Gold Earned
64,797
263
Minions Killed
249
0
Camps Cleared
0
1,838,308
Distance Traveled
1,633,503
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,031
602
58
3
0
340,544
1
W
Hercules
13,160
658
26
1
0
352,536
0
W
Ah Muzen Cab
15,934
797
90
5
0
379,202
0
L
Ah Puch
14,203
710
95
5
0
349,411
0
L
He Bo
11,940
597
30
2
0
310,259
5
L
Da Ji
13,360
668
5
0
0
287,747
1
W
Khepri
13,214
661
32
2
0
354,885
0
W
Ares
14,567
728
13
1
0
366,217
0
L
Anubis
13,263
663
61
3
0
345,542
2
W
Nox
15,027
751
102
5
0
385,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role