Player Matchup

Bellona
Bellona
 
Bellona
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
CocoQueen
Da Ji
Level 27
God Stats
73W - 66L
1,587 SR
Queue Stats
89W - 88L
1,552 Elo+
Party 3
Zeus
Zeus
McFkYou
Zeus
Level 17
God Stats
7W - 20L
1,263 SR
Queue Stats
30W - 71L
1,308 Elo+
Party 2
Sol
Sol
ReaperAkuji
Sol
Level 99
God Stats
8W - 14L
1,677 SR
Queue Stats
127W - 136L
1,537 Elo+
Party 3
Atlas
Atlas
bigrag2008
Atlas
Level 121
God Stats
27W - 19L
1,623 SR
Queue Stats
135W - 137L
1,625 Elo+
Solo
Team Averages
Level 69
1,530 SR
1,505 Elo+

VS

Team Averages
Level 135
1,644 SR
1,560 Elo+
Skadi
Skadi
 
Skadi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Jillsandwich123
Da Ji
Level 142
God Stats
7W - 8L
1,720 SR
Queue Stats
547W - 539L
1,560 Elo+
Party 1
Chaac
Chaac
Luke87
Chaac
Level 127
God Stats
14W - 6L
1,878 SR
Queue Stats
327W - 341L
1,542 Elo+
Party 1
Ganesha
Ganesha
Rom4n
Ganesha
Level 160
God Stats
6W - 5L
1,606 SR
Queue Stats
94W - 89L
1,634 Elo+
Party 1
Agni
Agni
ZmarioErMago
Agni
Level 127
God Stats
4W - 3L
1,517 SR
Queue Stats
91W - 79L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 6 / 1
9,554
955
7,018
18,191
16,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
CocoQueen
Da Ji
14
2 / 1 / 1
9,211
921
7,051
9,887
3,964
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
McFkYou
Zeus
14
0 / 8 / 3
8,730
873
2,820
7,735
1,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 3 / 3
9,959
996
10,094
11,643
2,972
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
14
0 / 4 / 3
9,420
942
6,978
19,430
18,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Team 1 Tickets

137

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
4 / 0 / 11
10,553
1,055
11,816
2,443
1,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 8
10,769
1,077
12,649
10,731
4,965
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
Luke87
Chaac
16
7 / 1 / 12
11,106
1,111
12,591
10,453
11,517
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
Rom4n
Ganesha
17
0 / 1 / 22
11,395
1,140
11,865
11,314
13,553
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 0 / 14
11,012
1,101
13,594
4,004
1,795
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
89
3
Kills
22
22
Deaths
3
11
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
6
1
0.25
W
Skadi
 
Skadi
4
0
11
9.5
L
Da Ji
CocoQueen
Da Ji
2
1
1
2.5
W
7
1
8
11
W
Chaac
Luke87
Chaac
7
1
12
13
L
Zeus
McFkYou
Zeus
0
8
3
0.19
L
0
3
3
0.5
W
Ganesha
Rom4n
Ganesha
0
1
22
11
W
4
0
14
11
L
Atlas
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,961
Damage
62,515
66,886
Taken
38,945
43,752
Mitigated
32,868
4,092
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,018
2,715
818
898
18,191
16,268
0
6,645
11,546
0
15,152
W
Skadi
 
Skadi
11,816
5,376
0
388
2,443
1,038
0
1,517
926
0
32,365
L
Da Ji
CocoQueen
Da Ji
7,051
1,442
0
0
9,887
3,964
0
3,671
6,216
0
11,063
W
12,649
4,222
0
0
10,731
4,965
0
5,806
4,925
0
21,642
W
Chaac
Luke87
Chaac
12,591
2,130
0
2,970
10,453
11,517
0
5,047
5,406
0
26,871
L
Zeus
McFkYou
Zeus
2,820
1,048
0
0
7,735
1,786
0
4,447
3,288
11,669
0
L
10,094
2,117
0
1,665
11,643
2,972
0
3,264
8,379
57,884
0
W
Ganesha
Rom4n
Ganesha
11,865
857
0
1,180
11,314
13,553
0
5,426
5,888
26,860
0
W
13,594
807
0
1,323
4,004
1,795
0
2,096
1,908
40,055
0
L
Atlas
6,978
2,483
0
711
19,430
18,762
0
7,432
11,998
14,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,874
Gold Earned
54,835
178
Minions Killed
211
3
Camps Cleared
13
871,272
Distance Traveled
1,032,118
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,554
955
27
3
0
186,883
1
W
Skadi
10,553
1,055
65
7
5
212,351
0
L
Da Ji
9,211
921
2
0
0
205,805
0
W
Da Ji
10,769
1,077
32
3
0
199,218
4
W
Chaac
11,106
1,111
33
3
7
220,102
3
L
Zeus
8,730
873
11
1
2
106,077
0
L
Sol
9,959
996
129
13
0
176,295
0
W
Ganesha
11,395
1,140
11
1
0
203,448
1
W
Agni
11,012
1,101
70
7
1
196,999
0
L
Atlas
9,420
942
9
1
1
196,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role