Player Matchup

Shiva
Shiva
 
Shiva
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
ItZzAbii
Artemis
Level 60
God Stats
9W - 15L
1,469 SR
Queue Stats
32W - 32L
1,396 Elo+
Party 1
Loki
Loki
RG420H
Loki
Level 124
God Stats
3W - 4L
1,537 SR
Queue Stats
21W - 21L
1,384 Elo+
Party 1
Jormungandr
Jormungandr
king0game0
Jormungandr
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,424 Elo+
Solo
Eset
Eset
ro_Savagex24
Eset
Level 87
God Stats
0W - 2L
1,715 SR
Queue Stats
22W - 32L
1,382 Elo+
Party 1
Team Averages
Level 102
1,544 SR
1,417 Elo+

VS

Team Averages
Level 76
1,495 SR
1,466 Elo+
Artio
Artio
Big Lewis NFFC
Artio
Level 75
God Stats
3W - 2L
1,698 SR
Queue Stats
61W - 51L
1,463 Elo+
Party 3
Izanami
Izanami
Blood_night_tv
Izanami
Level 85
God Stats
4W - 1L
1,566 SR
Queue Stats
139W - 123L
1,470 Elo+
Party 2
Bastet
Bastet
Purple_Skyz3x_
Bastet
Level 64
God Stats
5W - 1L
1,682 SR
Queue Stats
95W - 78L
1,447 Elo+
Party 2
Tyr
Tyr
Zemax022
Tyr
Level 66
God Stats
15W - 10L
1,258 SR
Queue Stats
338W - 313L
1,492 Elo+
Solo
Nu Wa
Nu Wa
killpineapple79
Nu Wa
Level 90
God Stats
2W - 1L
1,274 SR
Queue Stats
41W - 29L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
0 / 5 / 1
5,846
450
4,884
8,924
8,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
ItZzAbii
Artemis
9
0 / 4 / 1
5,487
422
2,791
6,557
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
RG420H
Loki
13
3 / 2 / 1
7,143
549
6,109
9,615
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
king0game0
Jormungandr
9
0 / 4 / 2
5,602
431
3,592
10,018
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 0
6,015
463
1,844
5,494
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 5
7,099
546
4,981
11,399
10,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 0 / 4
7,724
594
6,579
3,914
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 0 / 4
7,501
577
3,552
7,314
2,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 2
7,944
611
5,546
9,781
5,897
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 0 / 5
8,336
641
6,454
4,159
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
17
17
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
5
1
0.1
W
5
3
5
2.5
W
3
0
4
5
L
Artemis
ItZzAbii
Artemis
0
4
1
0.13
W
3
0
4
5
L
Loki
RG420H
Loki
3
2
1
1.75
W
3
1
2
4
W
3
0
5
5.5
L
Jormungandr
king0game0
Jormungandr
0
4
2
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,220
Damage
27,112
40,608
Taken
36,567
18,935
Mitigated
21,259
8,586
Healing
14,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,884
1,030
0
1,016
8,924
8,456
0
767
8,116
0
29,364
W
4,981
1,124
545
4,828
11,399
10,652
0
2,743
8,656
24,359
3,073
W
6,579
4,542
0
2,125
3,914
1,216
594
1,270
2,644
0
53,695
L
Artemis
ItZzAbii
Artemis
2,791
1,123
0
1,001
6,557
1,155
0
1,526
4,853
0
23,832
W
3,552
632
0
1,720
7,314
2,226
0
857
6,457
0
48,615
L
Loki
RG420H
Loki
6,109
2,009
0
4,991
9,615
2,762
0
2,442
6,971
0
35,918
W
5,546
436
0
4,827
9,781
5,897
0
0
9,293
0
46,064
W
6,454
425
0
550
4,159
1,268
522
566
3,593
55,880
0
L
Jormungandr
king0game0
Jormungandr
3,592
1,277
65
1,349
10,018
5,083
0
2,884
6,867
24,367
0
L
1,844
157
0
164
5,494
1,479
0
2,441
2,839
34,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,093
Gold Earned
38,604
282
Minions Killed
462
0
Camps Cleared
0
1,167,064
Distance Traveled
1,371,161
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,846
450
68
5
0
222,938
6
W
Artio
7,099
546
33
3
0
258,257
7
W
Izanami
7,724
594
114
9
0
255,488
4
L
Artemis
5,487
422
55
4
0
214,965
0
W
Bastet
7,501
577
90
7
0
314,578
2
L
Loki
7,143
549
67
5
0
292,022
1
W
Tyr
7,944
611
103
8
0
278,749
4
W
Nu Wa
8,336
641
122
9
0
264,089
2
L
Jormungandr
5,602
431
26
2
0
205,796
1
L
Eset
6,015
463
66
5
0
231,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role