Player Matchup

Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 120
1,500 SR
1,500 Elo+

VS

Team Averages
Level 28
1,466 SR
1,239 Elo+
Fafnir
Fafnir
AlexisBra13
Fafnir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 38L
1,255 Elo+
Party 1
Baron Samedi
Baron Samedi
Hiras89
Baron Samedi
Level 7
God Stats
1W - 2L
1,397 SR
Queue Stats
1W - 6L
1,180 Elo+
Party 1
Medusa
Medusa
INSA34
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
12 / 0 / 7
9,818
893
13,994
4,519
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
14
5 / 0 / 14
8,758
796
7,308
9,055
8,584
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
 
Chaac
13
2 / 1 / 14
8,138
740
6,600
8,066
6,169
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 5 / 1
7,101
646
2,259
12,488
11,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Hiras89
Baron Samedi
8
0 / 8 / 0
6,106
555
2,349
9,718
3,986
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
INSA34
Medusa
9
1 / 6 / 0
6,333
576
5,634
9,383
3,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
2
19
Kills
1
1
Deaths
19
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
0
7
15.5
W
Cthulhu
 
Cthulhu
5
0
14
12
W
Chaac
 
Chaac
2
1
14
9
L
Fafnir
0
5
1
0.1
L
Baron Samedi
Hiras89
Baron Samedi
0
8
0
0
L
Medusa
INSA34
Medusa
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,902
Damage
10,242
21,640
Taken
31,589
16,281
Mitigated
18,902
8,193
Healing
2,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,994
507
0
1,727
4,519
1,528
1,187
1,725
2,794
49,906
0
W
Cthulhu
 
Cthulhu
7,308
62
403
2,973
9,055
8,584
558
2,527
6,528
21,858
0
W
Chaac
 
Chaac
6,600
717
0
3,090
8,066
6,169
689
1,161
6,905
0
25,272
L
Fafnir
2,259
554
0
2,167
12,488
11,855
0
7,561
4,727
7,820
0
L
Baron Samedi
Hiras89
Baron Samedi
2,349
30
196
375
9,718
3,986
0
6,569
2,987
12,124
0
L
Medusa
INSA34
Medusa
5,634
2,424
0
51
9,383
3,061
0
6,869
2,445
0
19,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,714
Gold Earned
19,540
138
Minions Killed
77
9
Camps Cleared
0
627,255
Distance Traveled
479,958
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,818
893
73
7
4
182,615
3
W
Cthulhu
8,758
796
34
3
1
219,059
3
W
Chaac
8,138
740
31
3
4
225,581
3
L
Fafnir
7,101
646
11
1
0
180,370
0
L
Baron Samedi
6,106
555
31
3
0
157,078
2
L
Medusa
6,333
576
35
3
0
142,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role