Player Matchup

Anubis
Anubis
Cambrillians
Anubis
Level 29
God Stats
0W - 6L
1,191 SR
Queue Stats
26W - 59L
1,208 Elo+
Party 2
Ymir
Ymir
DodoxHC
Ymir
Level 18
God Stats
1W - 10L
1,203 SR
Queue Stats
1W - 10L
1,208 Elo+
Party 2
Pele
Pele
Nate3632
Pele
Level 25
God Stats
0W - 3L
1,271 SR
Queue Stats
12W - 35L
1,104 Elo+
Party 2
Hades
Hades
Peppitalo95
Hades
Level 31
God Stats
3W - 20L
1,271 SR
Queue Stats
18W - 48L
1,208 Elo+
Party 2
Medusa
Medusa
Sgabrix
Medusa
Level 31
God Stats
9W - 27L
1,203 SR
Queue Stats
12W - 38L
1,208 Elo+
Party 2
Team Averages
Level 27
1,228 SR
1,187 Elo+

VS

Team Averages
Level 93
1,416 SR
1,468 Elo+
Fenrir
Fenrir
CSlade007
Fenrir
Level 33
God Stats
2W - 2L
1,423 SR
Queue Stats
93W - 69L
1,522 Elo+
Party 1
Janus
Janus
El Pece
Janus
Level 160
God Stats
15W - 16L
1,473 SR
Queue Stats
169W - 169L
1,486 Elo+
Solo
Cu Chulainn
Cu Chulainn
iznqs
Cu Chulainn
Level 48
God Stats
7W - 6L
1,282 SR
Queue Stats
16W - 14L
1,334 Elo+
Party 1
Khepri
Khepri
x2x leggett
Khepri
Level 111
God Stats
12W - 6L
1,500 SR
Queue Stats
146W - 122L
1,463 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
x2x turkeydino
Ah Muzen Cab
Level 114
God Stats
1W - 4L
1,403 SR
Queue Stats
115W - 90L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 5 / 1
7,311
487
3,527
9,372
3,907
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
DodoxHC
Ymir
9
0 / 6 / 2
6,034
402
2,614
15,619
10,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
9
0 / 6 / 1
6,149
410
4,373
10,411
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 1
6,229
415
5,804
13,176
6,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Sgabrix
Medusa
12
2 / 3 / 1
7,386
492
4,364
10,445
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CSlade007
Fenrir
15
7 / 1 / 9
8,985
599
9,792
11,808
4,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
El Pece
Janus
14
3 / 1 / 6
8,522
568
9,467
5,568
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
iznqs
Cu Chulainn
16
10 / 1 / 5
9,607
640
14,031
10,205
6,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
13
2 / 0 / 9
7,903
527
3,724
9,049
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
x2x turkeydino
Ah Muzen Cab
15
3 / 0 / 1
8,732
582
11,221
6,812
2,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
3
Kills
25
25
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CSlade007
Fenrir
7
1
9
11.5
L
Anubis
1
5
1
0.3
L
Ymir
DodoxHC
Ymir
0
6
2
0.17
W
Janus
El Pece
Janus
3
1
6
6
L
Pele
0
6
1
0.08
L
0
5
1
0.1
L
Medusa
Sgabrix
Medusa
2
3
1
0.83
W
Cu Chulainn
iznqs
Cu Chulainn
10
1
5
12.5
W
Khepri
2
0
9
6.5
W
Ah Muzen Cab
x2x turkeydino
Ah Muzen Cab
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,682
Damage
48,235
59,023
Taken
43,442
27,382
Mitigated
23,399
10,657
Healing
11,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CSlade007
Fenrir
9,792
2,887
1
1,009
11,808
4,937
0
2,409
9,399
0
58,867
L
Anubis
3,527
340
115
1,547
9,372
3,907
0
3,351
6,021
33,244
0
L
Ymir
DodoxHC
Ymir
2,614
228
207
1,208
15,619
10,566
0
5,975
9,644
14,241
0
W
Janus
El Pece
Janus
9,467
295
0
793
5,568
1,940
116
752
4,816
60,044
0
L
Pele
4,373
410
0
1,820
10,411
3,314
0
653
9,758
0
28,620
L
5,804
692
0
2,455
13,176
6,083
0
2,007
11,169
28,239
0
L
Medusa
Sgabrix
Medusa
4,364
1,699
652
2,653
10,445
3,512
0
1,205
9,240
0
44,652
W
Cu Chulainn
iznqs
Cu Chulainn
14,031
2,520
0
4,329
10,205
6,606
124
3,676
6,529
0
61,422
W
Khepri
3,724
145
322
3,021
9,049
7,247
40
3,539
5,510
14,785
132
W
Ah Muzen Cab
x2x turkeydino
Ah Muzen Cab
11,221
3,494
0
1,983
6,812
2,669
1,298
1,569
5,243
0
86,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,109
Gold Earned
43,749
299
Minions Killed
478
0
Camps Cleared
0
1,299,713
Distance Traveled
1,529,051
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,985
599
103
7
0
340,422
3
L
Anubis
7,311
487
64
4
0
232,936
1
L
Ymir
6,034
402
39
3
0
240,086
4
W
Janus
8,522
568
110
7
0
309,517
4
L
Pele
6,149
410
60
4
0
316,187
1
L
Hades
6,229
415
57
4
0
229,328
2
L
Medusa
7,386
492
79
5
0
281,176
1
W
Cu Chulainn
9,607
640
99
7
0
287,082
5
W
Khepri
7,903
527
27
2
0
315,435
5
W
Ah Muzen Cab
8,732
582
139
9
0
276,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role