Player Matchup

Atlas
Atlas
Eggsolent
Atlas
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 7L
1,955 Elo+
Party 1
Cthulhu
Cthulhu
animelover125
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 78L
1,955 Elo+
Party 1
Loki
Loki
meat124
Loki
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 69L
1,955 Elo+
Party 1
Team Averages
Level 75
1,500 SR
1,955 Elo+

VS

Team Averages
Level 94
1,583 SR
1,395 Elo+
Ullr
Ullr
 
Ullr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ActiveSnagz
Raijin
Level 48
God Stats
1W - 2L
1,747 SR
Queue Stats
62W - 91L
1,317 Elo+
Solo
Bacchus
Bacchus
Kratoscruz90
Bacchus
Level 127
God Stats
89W - 109L
1,502 SR
Queue Stats
123W - 167L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Eggsolent
Atlas
13
1 / 1 / 16
9,006
819
5,824
10,589
11,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
13
6 / 1 / 6
8,573
779
10,651
8,487
4,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
meat124
Loki
13
11 / 3 / 4
9,363
851
11,705
9,131
2,807
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 5 / 3
7,290
663
5,253
9,264
2,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
11
3 / 7 / 1
7,695
700
9,125
11,596
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Kratoscruz90
Bacchus
11
2 / 6 / 1
8,542
777
3,849
12,593
12,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
18
Kills
5
5
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
5
3
0.3
L
Raijin
3
7
1
0.5
W
Atlas
Eggsolent
Atlas
1
1
16
9
L
Bacchus
Kratoscruz90
Bacchus
2
6
1
0.42
W
Cthulhu
6
1
6
9
W
Loki
meat124
Loki
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,180
Damage
18,227
28,207
Taken
33,453
18,827
Mitigated
18,911
8,517
Healing
3,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,253
2,733
0
212
9,264
2,971
0
5,198
3,837
0
20,567
L
Raijin
9,125
949
72
957
11,596
3,072
0
4,664
6,545
18,834
0
W
Atlas
Eggsolent
Atlas
5,824
1,451
475
4,226
10,589
11,068
470
5,409
4,757
13,808
0
L
Bacchus
Kratoscruz90
Bacchus
3,849
622
164
2,549
12,593
12,868
0
5,962
6,436
11,831
0
W
Cthulhu
10,651
1,105
504
2,562
8,487
4,952
64
2,307
5,998
28,910
0
W
Loki
meat124
Loki
11,705
3,907
0
750
9,131
2,807
155
4,913
3,946
0
29,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,942
Gold Earned
23,527
103
Minions Killed
78
7
Camps Cleared
2
548,416
Distance Traveled
495,681
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,290
663
38
3
0
154,346
4
L
Raijin
7,695
700
23
2
1
167,881
1
W
Atlas
9,006
819
21
2
0
201,616
1
L
Bacchus
8,542
777
17
2
1
173,454
2
W
Cthulhu
8,573
779
53
5
3
165,990
2
W
Loki
9,363
851
29
3
4
180,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role