Player Matchup

Mercury
Mercury
Draconic DST
Mercury
Level 129
God Stats
1W - 3L
1,545 SR
Queue Stats
128W - 136L
1,576 Elo+
Party 2
Tiamat
Tiamat
Technofish
Tiamat
Level 85
God Stats
0W - 1L
1,495 SR
Queue Stats
6W - 13L
1,396 Elo+
Party 1
Ganesha
Ganesha
ThatSwordFlyGuy
Ganesha
Level 28
God Stats
2W - 1L
1,475 SR
Queue Stats
6W - 10L
1,396 Elo+
Party 1
Athena
Athena
WhiteDiamond732
Athena
Level 125
God Stats
9W - 12L
1,599 SR
Queue Stats
123W - 131L
1,583 Elo+
Party 2
Hou Yi
Hou Yi
r11OmegaX
Hou Yi
Level 126
God Stats
31W - 31L
1,548 SR
Queue Stats
271W - 266L
1,540 Elo+
Solo
Team Averages
Level 99
1,532 SR
1,498 Elo+

VS

Team Averages
Level 110
1,500 SR
1,301 Elo+
Poseidon
Poseidon
 
Poseidon
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AyubTheDestroyer
Kuzenbo
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,169 Elo+
Party 3
Achilles
Achilles
Bellular90
Achilles
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,169 Elo+
Party 3
Hades
Hades
gremble000
Hades
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,169 Elo+
Party 3
Charybdis
Charybdis
kalderK
Charybdis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Draconic DST
Mercury
16
7 / 5 / 6
9,648
742
9,185
13,907
5,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Technofish
Tiamat
16
2 / 5 / 3
9,063
697
4,901
12,817
6,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 10 / 12
8,382
645
5,680
19,455
8,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 5 / 9
8,924
686
6,191
20,438
20,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
r11OmegaX
Hou Yi
16
4 / 6 / 5
9,509
731
9,822
16,918
5,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
8 / 0 / 8
12,397
954
11,096
5,335
2,261
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 3 / 18
9,737
749
6,459
12,823
13,870
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
Bellular90
Achilles
18
8 / 2 / 12
11,173
859
13,646
12,734
11,275
Breastplate

Breastplate

+20
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
20
11 / 4 / 10
12,530
964
25,204
17,736
9,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
kalderK
Charybdis
16
4 / 6 / 15
10,201
785
13,531
13,350
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
94
15
Kills
31
31
Deaths
15
35
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
0
8
12
W
0
3
18
3
W
Achilles
Bellular90
Achilles
8
2
12
7
L
Mercury
Draconic DST
Mercury
7
5
6
2
L
Tiamat
Technofish
Tiamat
2
5
3
0.7
L
0
10
12
0.6
L
2
5
9
1.3
W
Hades
11
4
10
4
W
Charybdis
kalderK
Charybdis
4
6
15
1.92
L
Hou Yi
r11OmegaX
Hou Yi
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,779
Damage
69,936
83,535
Taken
61,978
47,374
Mitigated
41,787
6,972
Healing
21,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,096
1,256
0
3,238
5,335
2,261
3,114
1,134
4,097
71,995
0
W
6,459
2,010
0
1,282
12,823
13,870
230
3,522
9,167
18,280
0
W
Achilles
Bellular90
Achilles
13,646
3,286
0
2,805
12,734
11,275
1,443
3,102
9,538
6,803
29,315
L
Mercury
Draconic DST
Mercury
9,185
1,374
0
0
13,907
5,918
0
6,782
6,893
0
25,406
L
Tiamat
Technofish
Tiamat
4,901
1,044
45
1,293
12,817
6,689
0
7,860
4,684
28,418
0
L
5,680
264
594
2,011
19,455
8,835
0
10,344
8,770
18,105
0
L
6,191
925
0
1,319
20,438
20,448
21
9,685
10,166
14,625
0
W
Hades
25,204
3,428
1,863
8,962
17,736
9,739
1,751
4,054
13,548
55,959
0
W
Charybdis
kalderK
Charybdis
13,531
9,445
0
3,066
13,350
4,642
3,356
4,379
8,856
77
27,013
L
Hou Yi
r11OmegaX
Hou Yi
9,822
4,583
0
1,710
16,918
5,484
0
8,296
8,388
0
35,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,526
Gold Earned
56,038
171
Minions Killed
284
0
Camps Cleared
0
1,190,043
Distance Traveled
1,393,950
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,397
954
125
10
0
313,108
8
W
Kuzenbo
9,737
749
11
1
0
294,426
0
W
Achilles
11,173
859
34
3
0
306,897
1
L
Mercury
9,648
742
33
3
0
258,967
0
L
Tiamat
9,063
697
52
4
0
250,352
3
L
Ganesha
8,382
645
7
1
0
214,705
1
L
Athena
8,924
686
23
2
0
252,102
0
W
Hades
12,530
964
85
7
0
270,315
0
W
Charybdis
10,201
785
29
2
0
209,204
0
L
Hou Yi
9,509
731
56
4
0
213,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role